Industrial Light & Magic Recruiting Modeller
VANCOUVER Lead Modeler
Company: Industrial Light & Magic
Location: Vancouver (Canada)
Start Date: immediately
Company: Industrial Light & Magic Vancouver
With an emphasis on anatomy and form, the Lead Modeler will create three-dimensional CG characters to be painted, enveloped and animated by the creature development team.
Create and build three-dimensional creatures for Animators and Technical Directors.
Design and create hero and background characters, props and objects, and add graphic elements such as color, textures, and other design elements.
Work with production team (Model and Texture Supervisors, Technical Directors and Animators) to determine the “look” for an object.
Work with state-of-the art computer-graphics equipment and software to develop and create graphic designs for animated feature films.
Participate as a team member in developing animation elements and creating computer-graphic images for staging and character animation, and collaborate with Animators and Animation Directors to develop the artistic approaches to deliver the necessary effects, look and aesthetics required for each Character.
Participate as a team member in determining various design and technical solutions.
Research and design project-specific design applications by studying illustrations and photographs as reference materials to enhance the authenticity of the final product.
Arrange layout elements based upon available space, knowledge of layout principles and aesthetic design concepts.
Act as technical liaison of the discipline, taking direction from the Model Supervisor.
In absence of Model Supervisor, act as defacto Supervisor, working with production on scheduling and asset assignments.
In conjunction with Modeling Supervisor, review the work of the asset team on a regular basis
Attend all relevant meetings to promote effective communication throughout the production team.
Bachelor’s degree in Fine Arts or equivalent with a strong traditional art foundations: including but not limited to figure drawing, concept art and illustration.
5 – 8 years relevant experience (2-3 years prior experience as Model Lead).
Previous experience working from 3D scans and/or 2D artwork.
Portfolio demonstrating traditional artistic skills including illustration, and sculptural abilities a plus.
Proven experience creating digital creatures or characters in a feature film or production
An understanding of the human form/anatomy and structure/silhouette in respect of modeling.
Familiarity with film and video post production techniques and with computer graphic techniques.
3-5 years Zbrush, Maya, and facial development experience.
Knowledge of UNIX is a necessity to navigate through ILM’s production pipeline.
Apply here:- https://www.lucasfilm.apply2jobs.com/ProfExt/index.cfm?fuseaction=mExternal.showJob&RID=5423
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