Industrial Light & Magic Recruiting Senior 3D Generalist, Senior Compositor, Senior Modeler & Associate VFX Supervisor
Senior 3D Generalist
Company: Industrial Light & Magic
Location: Letterman Digital Arts Center
City: San Francisco
The 3D Generalist demonstrates a strong base of knowledge in 3D Computer Generated Imagery Creation. Successful candidates will display a high degree of proficiency in some and a varied skill level across most of the areas of model, texture, shading/look development, basic hard surface animation and FX simulation as well as the ability to composite their own work. The 3D Generalist will work both individually and within a team, with tasks ranging from completing everything on a small number of shots to working on specific tasks within a larger body of work.
Senior 3D Generalists will also demonstrate the ability to break down complex VFX shot work into achievable workflows using a variety of off-the-shelf plug-ins and scripts. As such, a strong technical background with the ability to modify and/or create scripts to develop workflows is key to their success.
Successful candidates can model, texture, shade, light, look development and composite CG images or shots, however candidates will be considered if they demonstrate themselves to be exceptional in only one area, as long as they have some experience in all others and are willing to learn.
• Lead creation of outstanding artwork within a shot, using various software programs
• Participates as a team member in determining various aesthetic solutions
• Uses artistic and technical skills to work on all aspects of CG images or shots
• May train, mentor or supervise the work of entry, mid and mid-high level generalist artists at the discretion of the Department Supervisor
• Maintain or exceed a consistent level of productivity while meeting deadlines and producing high quality work
• Source suitable reference materials for required assets
• Attend dailies and participate in creative problem solving
Education / Experience:
– Degree or 5-8 years relevant experience (professional OR amateur) in one or more of the following fields: Computer Graphics, Fine Arts, Design or Photography Required
Skills / Competencies:
– Proven ability in one or more CG techniques, including modeling, texturing, shading, lighting, look development, or compositing
– Proven artistic ability in a non-CG field (impressive portfolio of figure drawing, landscape, animals, painting, composition, perspective, etc.)
– High level of problem solving or creative thinking skills
Preferred Skills / Competencies:
– Fluent in Photoshop
– Fluent in 3dsmax, Maya or similar
– Fluent in Vray or MRay or similar ray trace renderer
– Comparable software experience considered
Company: Industrial Light & Magic Singapore
The Senior Compositor combines and oversees others who combine live action and computer generated elements into visual effects shots that realize the vision and creative direction of the client and visual effects supervisor.
Perform all tasks associated with the compositing process, including 2D tracking, matte extraction, layering of elements and color grading.
Ability to perform digital matte painting, texture painting, or paint/roto work is a plus
Together with the Lead Compositor evaluate the creative and technical approach for assigned shots.
Complete work within the schedule while maintaining constant communication with production team and other artists.
Ability to share techniques and mentor junior level talent.
Proven ability to work closely in a small team with tight schedules.
Demonstrate the ability to prioritize and manage time well.
Excellent organizational, communication, and interpersonal skills.
Experience in dealing directly with clients.
Good note-taking and written skills.
8+ years of experience in the high-end feature film visual effects.
Demo reel required demonstrating strong artistic skills including knowledge of color, lighting, perspective, scale, and composition.
Traditional art portfolio demonstrating traditional art skills is a plus.
Experience with Maya or equivalent is a plus.
Experience in a multi-platform environment is required.
Expert knowledge of Shake, Nuke or equivalent is required.
Completion of a formal education course in the Arts or Sciences.
Scripting or programming experience is a plus.
Company: Industrial Light & Magic Vancouver
Location: Offsite Van
State: British Columbia
Salary/Hourly: Salaried with Premium Pay
Senior Modelers are responsible for building a variety of creature and/or hard surface models to be used by other disciplines along the pipeline under the direction and guidance of their supervisors.
Build complex models, including vehicles, mechanical suits, props and sets, with minimal supervision and art direction
At least 5 years experience.
Proficient at learning proprietary software.
Sound familiarity with shape deformation tools.
Communicates well with other production artists and production management.
Accurately bid and schedule model builds.
Ability to lead and mentor entry and mid-level modelers.
Ability to adapt to and develop new techniques.
Sets a high standard for all modelers.
Excellent time management skills.
Demonstrates ability to work with competency, energy and enthusiasm within a team environment with minimal supervision to build complex models.
Demonstrates good listening and communication skills by openly receiving direction and criticism about how to best approach what needs to be done. Immediately implements the requested changes and is conscientious about raising flags right away if a solution is not quickly found or if there are any delays. Also, keeps Supervisors and Production in the loop and are up-to-date at all times on the status of one’s assignment at all times.
Demonstrates excellent presentation/communication skills in dailies/model review by clearly and briefly outlining what has been accomplished and what should be addressed next.
Demonstrates an excellent eye toward anticipating potential problems and knowing what could look could be improved and what is good enough.
Demonstrates the ability to prioritize tasks extremely well, providing everyone with accurate time estimates on assignment completion.
Expert in Maya and Zbrush.
Modo, Mudbox, Mari, Photoshop also a plus.
Associate VFX Supervisor
Company: Industrial Light & Magic Singapore
Join us for the busiest time in ILM’s history! This round of shows we will be working on Warcraft, Avengers 2, Jurassic Park 4, and Star Wars Episode 7 to name a few. ILM Singapore will be a major contributor on these projects (and more). Don’t miss out on the chance to be a part of it while also getting the opportunity to experience all that Asia has to offer!
The ILM Singapore Associate VFX Supervisor is responsible for ensuring work is created to the quality and standards requested by the client and the ILM VFX Supervisor, addressing technical issues, and identifying best practices and approaches as needed.
Creative responsibilities: collaborate closely with the ILM Singapore Studio Supervisor and ILM VFX Supervisors in the U.S. to ensure all work that comes through ILM Singapore meets client specifications; creative point person in Singapore responsible for guiding the aesthetic direction of all ILM Singapore work (including making decisions/calls when ILM Singapore Studio Supervisor is not available to provide input); requires strong knowledge and understanding of Lighting, Compositing, Digital Matte Painting, Texturing and Modeling.
Runs dailies, gives crew direction on shots and assets, aesthetic direction and feedback.
Develops methodology and approach to show, including how to get work completed efficiently and within show budget
In conjunction with Producer, develops and executes production plan
Report into and works with ILM Singapore Studio Supervisor to ensure the portfolio of work on all projects is accomplished efficiently, to the required quality standards, and within the schedule.
Lead the crew, provide mentoring, individual training and professional guidance as needed.
Serves as key creative in bid meetings
Work with ILM Singapore Studio Supervisor, ILM Singapore Production Manager (Talent), and Training department to develop curriculum and documentation for the team.
May start early shot production, overseeing asset build, look development and/or effects development while principal photography is in progress.
Partner with ILM Singapore Studio Supervisor, Director of Production Technology, tech team leads, R&D and show supervisors to determine and advise on the optimum technical approach for any given project and the ILM Singapore team, both for immediate show needs and long term strategy.
Maintain constant communication flow with global ILM teams.
Perform ‘hands on’ work on shows as needed.
Work collaboratively with ILM Singapore Studio Supervisor and Recruiting to define and communicate ongoing recruitment requirements including participation in reel reviews, interviewing, and recruitment outreach (as needed).
Develop and maintain thorough knowledge of the individual skills sets of the ILM Singapore VFX artists.
Participate in show and annual performance reviews for the VFX artists.
Maintain a high level of proficiency in current tools and methodologies – both proprietary and 3rd party applications available on the market.
Education / Experience:
8-10 years hands-on digital production experience.
Proven track record of successfully working in a supervisory capacity on several major productions (4-5 years).
A demonstrable blend of technical and artistic skills, preferably with experience as a Technical Director or Digital Artist.
Portfolio demonstrating strong traditional art skills.
Reel demonstrating robust high end Feature Film VFX experience.
Bachelor’s degree in Computer Science, Computer Graphics, Fine Art, or equivalent work experience.
Required Skills / Competencies:
Experience with Rendering software, Nuke, or proprietary equivalent.
Experience with Maya, 3dsMax, XSI, or proprietary equivalent.
Excellent organization and interpersonal skills
Apply here:- https://www.lucasfilm.apply2jobs.com/ProfExt/index.cfm?fuseaction=mExternal.showJob&RID=5636&CurrentPage=1
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