Added by on 2014-09-04

Industrial Light & Magic Recruiting Creature Technical Director, 3D Artist, FX Technical Director & Rigid Body Simulation Artist

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Creature Technical Director

Company: Industrial Light & Magic Singapore
Location: Singapore
State: Singapore
City: Singapore
Benefited/Non-Benefited: Benefited
Salary/Hourly: Salary

Job Description

Creature TDs are responsible for setting up and running flesh-surface, hair, cloth, rigid body simulations as well as able to wrangle rigging and creature pipeline issues proficiently under the direction and guidance of their supervisors.

Basic Skills:

Set up and run proprietary cloth, hair, flesh surfaces and rigid body simulations
Hero-creature enveloping using a combination of commercial software packages and proprietary tools
Run flesh-volume simulations
Wrangle creature rigging issues for artists in other disciplines
Mentor entry level artists
Script utilities/tools/plug-ins in various software packages
Create dynamic simulations in packages such as Maya/XSI
Wrangle creature pipeline issues for artists in other disciplines, such as:
MOCAP data re-targeting in XSI/Maya;
Act as wrangler for a creature and/or a specific technique used across multiple creatures

Requirements

Bachelor’s degree or equivalent degree in Computer Science, computer visualization, or
computer animation required.
At least 3 years work experience required in 3D CGI for digital animation, visual effects or
producing cg characters and creatures for visual media.
Proficiency with Linux is required.
Expertise with Maya and/or other high-end animation software is required.
Experience with C++, mel, python, or other scripting languages is desirable.
Feature Film experience required.
Experience in corrective sculpting. Knowledge of anatomy and enveloping
A demo reel demonstrating artistic and technical ability is required for this role.

Apply here:- https://www.lucasfilm.apply2jobs.com/ProfExt/index.cfm?fuseaction=mExternal.showJob&RID=5887&CurrentPage=1
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3D Artist

Company: Industrial Light & Magic UK
Location: Offsite UK
State: United Kingdom
City: London
Benefited/Non-Benefited: Benefited
Salary/Hourly: Salary

Job Description

Industrial Light & Magic UK is looking for a 3D Artist to join our Advanced Development Group (ADG) team.
ADG develops tools and techniques for high-quality computer graphics and simulation. Our goal is to expand and enhance the process of creative storytelling in the Star Wars universe through real-time rendering of visuals that approach motion picture quality.
As a 3D Artist in the ADG group, you will use and help develop new techniques for real-time asset creation, and collaborate with our San Francisco team, to leverage existing knowledge and solutions. You will create and polish high detail assets for use in transmedia content.

Responsibilities

• Work closely with the ADG team to create and polish existing 3D art assets.
• Learn and help develop proprietary pipelines.

Requirements

Required Skills:

• A strong 3D portfolio showcasing hard-surface modeling
• Demonstrable knowledge of lighting, color, composition, and experience of current trends in real-time materials
• Must have a technical aptitude
• Experience in creating art for use in real-time, high-end 3D game engines (PC, game console)
• Excellent organizational skills
• Ability to create 3D models based on concepts
• 2D experience and strong Photoshop skills
• Extensive experience of current 3D packages (Maya)

Preferred Experience:

• Extensive experience of game asset production
• Experience of high end game rendering techniques (e.g. normal mapping, complex/layered materials, sub-division surfaces)
• Experience of using modern commercial game engines (e.g. Unreal, CryEngine, Unity)
• Knowledge of level of detail techniques

Apply here:- https://www.lucasfilm.apply2jobs.com/ProfExt/index.cfm?fuseaction=mExternal.showJob&RID=6006&CurrentPage=1
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FX Technical Director

Company: Industrial Light & Magic Vancouver
Location: Offsite Van
State: British Columbia
City: Vancouver
Benefited/Non-Benefited: N/A
Salary/Hourly: Salaried with Premium Pay

Job Description

FX Technical Directors designs and renders FX animation, procedural simulation, dynamic simulation, particle and fluid systems.
Creates images, effects and programs for digitally composited sequences.
Responsible for compiling the various elements of a shot and seeing it through to completion.
Also designs and creates FX animation, procedural simulation, dynamic simulation, particle and fluid systems.
No relocation will be offered for this position.

Requirements

Advanced simulation experience with either Houdini, Maya, XSI, 3DS Max or other software, and particle rule authoring skills are required.
Linux, scripting ability in Python and MEL preferred; C++ skills also applicable.
3-5+ years production experience or feature film experience with effects simulation work preferred.
Bachelor’s degree in computer science, engineering or computer graphics.
Demo reel required.

Apply here:- https://www.lucasfilm.apply2jobs.com/ProfExt/index.cfm?fuseaction=mExternal.showJob&RID=5524&CurrentPage=1
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Rigid Body Simulation Artist

Company: Industrial Light & Magic Vancouver
Location: Offsite Van
State: British Columbia
City: Vancouver
Benefited/Non-Benefited: N/A
Salary/Hourly: Salaried with Premium Pay

Job Description

Simulation artists are responsible for simulating rigid bodies. Experience with Houdini a plus. 3-5+ years production experience or feature film experience with effects simulation work required. Demo reel required. Artist will set up and run rigid body simulations as well as complete necessary corrective work before hand-off to render.
Set up and run rigid body simulations.
Create and fracture geometry for use in rigid body simulations.
Final corrective shape work as needed.
Ability to create advanced Houdini rigid body simulation and fracture setups that are user friendly for junior simulation artists a plus.

Requirements

At least 3 years work experience required in 3D CGI for digital animation, visual effects or producing rigid body simulations for feature film.
Proficiency with Linux is required.
Expertise with Maya required.
Experience with C++, Mel, Python, or other scripting languages a plus.
Feature Film experience required.
Experience in corrective sculpting.
A demo reel demonstrating artistic and technical ability is required for this role.

Apply here:- https://www.lucasfilm.apply2jobs.com/ProfExt/index.cfm?fuseaction=mExternal.showJob&RID=5564&CurrentPage=1
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