Added by on 2014-09-27

Industrial Light & Magic Recruiting Compositor, FX Technical Director, Lighting Technical Director, Maya Rigger, Animator & Creature TD

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Compositor

Company: Industrial Light & Magic UK
Location: Offsite UK
State: United Kingdom
City: London
Benefited/Non-Benefited: Benefited
Salary/Hourly: Salary

Job Description

The compositor combines live action and computer generated elements into visual effects shots that realize the vision and creative direction of the client and Visual Effects Supervisor. The compositor is ultimately responsible for the aesthetic integrity and technical quality of the final image delivered to the client.
Together with the Compositing Supervisor and Visual Effects Supervisor, evaluate the creative and technical approach for assigned shots.
Perform all tasks associated with the compositing process, including 2D tracking, matte extraction, layering of elements, and color grading on moderately difficult to difficult shots.
Maintain the overall look, color balance, and quality for assigned shots and sequences to create uniformity in all finished work.
Ability to work collaboratively with artists from other disciplines.

Requirements

Education / Experience:

• BA in Computer Graphics or equivalent experience
• Minimum of 3 yrs of compositing experience in a feature film or commercial production environment

Required Skills / Competencies:

• Ability to work gracefully under pressure to meet deadlines

Preferred Skills / Competencies:

• Ability to write Nuke gizmos and/or plugins is a plus
• Python and/or C++ experience a plus

Technical Skills:

• Strong knowledge of Nuke
• Strong aesthetic skills in judging photo-realism and color
• Strong sense of composition, color and design
• Ideal candidate has strong fine arts foundation skills, such as photography and photographic lighting
• Familiarity with using Unix systems

Apply here:https://www.lucasfilm.apply2jobs.com/ProfExt/index.cfm?fuseaction=mExternal.showJob&RID=5731&CurrentPage=1
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FX Technical Director

Company: Industrial Light & Magic UK
Location: Offsite UK
State: United Kingdom
City: London
Benefited/Non-Benefited: Benefited
Salary/Hourly: Salary

Job Description

The Effects TD generates FX animation, procedural simulation, dynamic simulation, particle and fluid systems for feature film visual effects. They are responsible for lighting, rendering and moderate-level compositing of complex shots with guidance from their supervisors.
Designs and creates FX animation, procedural simulation, dynamic simulation, particle and fluid systems.
Light complex/multiple creatures (hairy or furry creatures) and elements.
Can set-up and wrangle heavy particle effects and enormous crowd shots.
Excellent pipeline scripting ability.
Solid compositing ability, can wrangle blue-screen extractions, working knowledge of Nuke.
Can write plug-ins, debug simulations and write set up and surface shaders with proficiency.
Can write/hack procedural surface shaders and volumetric shaders with proficiency.
Can animate moderate objects with proficiency.
Can pick-up new techniques quickly and easily and can debug just about anything.
Sets a standard for all Technical Directors in continually raising the bar for speed, quality of work and adaptability

Requirements

Education / Experience:

– 3-5+ years production experience or feature film experience with effects simulation work
– Bachelor’s degree in computer science, engineering or computer graphics
– Demo reel required

Required Skills / Competencies:

– Ability to work with competency, energy and enthusiasm within a team environment with minimal supervision to complete a shot.
– Exhibits excellent listening and communication skills, able to receive direction and criticism
– Excellent presentation/communication skills in dailies/shot review by clearly and briefly outlining what has been accomplished and what next should be addressed in the shot
– Engages in the creative process without ego, and accepts all final decisions with a positive and supportive attitude.
– Demonstrates an excellent aesthetic eye, anticipating potential problems and using knowledge of how to use the tools to achieve the desired look.
– Demonstrates superb problem-solving skills and takes the initiative to offer ideas and suggestions.
– Prioritizes tasks and manages time very well

Preferred Skills / Competencies:

– Linux and scripting ability in Python
– experience in MEL

Technical Skills:

– Advanced simulation experience with either Houdini, Maya, XSI, 3DS Max or other software, and the ability to write expressions
– C++ skills

Apply here:- https://www.lucasfilm.apply2jobs.com/ProfExt/index.cfm?fuseaction=mExternal.showJob&RID=5726&CurrentPage=1
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Lighting Technical Director

Company: Industrial Light & Magic UK
Location: Offsite UK
State: United Kingdom
City: London
Benefited/Non-Benefited: Benefited
Salary/Hourly: Salary

Job Description

Technical Directors are responsible for the lighting, rendering and basic compositing of fairly complex shots and generating FX animation, procedural simulation, dynamic simulation, particle and fluid systems for feature film visual effects.
Designs and creates lighting and the look of computer generated objects and scenes.
Creates images, effects and programs for digitally composited sequences.
Responsible for compiling the various elements of a shot and seeing it through to completion.
Also designs and creates FX animation, procedural simulation, dynamic simulation, particle and fluid systems.

Requirements

3-5+ years production experience or feature film experience with effects simulation work preferred.
Bachelor’s degree in computer science, engineering or computer graphics.
Advanced simulation experience with either Houdini, Maya, XSI, 3DS Max or other software, and ability to write expressions or authoring of shaders are required.
Linux and scripting ability in Python preferred, and experience in MEL highly desired; C++ skills also applicable.
Demo reel required.

Apply here:- https://www.lucasfilm.apply2jobs.com/ProfExt/index.cfm?fuseaction=mExternal.showJob&RID=5727&CurrentPage=1
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Maya Rigger

Company: Industrial Light & Magic
Location: Letterman Digital Arts Center
State: California
City: San Francisco
Benefited/Non-Benefited: Benefited
Salary/Hourly: Hourly

Job Description

Provide Maya rigging, enveloping and tool development for feature film visual effects animators.
Maintain rigs throughout the course of a show.
Oversee creature pipeline issues for other artists.
Willingness to cross-train into proprietary software.
Mentor entry-level artists.

Requirements

3+ years of Maya rigging for games, television or feature film.
Experience rigging and enveloping humanoid, quadriped, winged, other non-bipedal creatures, vehicles, and facial animation systems.

Programming skills: MEL & PYTHON

Knowledge of simulation techniques for hair, flesh, cloth, rigid bodies in 3D software packages a plus.

Apply here:https://www.lucasfilm.apply2jobs.com/ProfExt/index.cfm?fuseaction=mExternal.showJob&RID=5888&CurrentPage=1
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Animator

Company: Industrial Light & Magic Vancouver
Location: Offsite Van
State: British Columbia
City: Vancouver
Benefited/Non-Benefited: N/A
Salary/Hourly: Salaried with Premium Pay

Job Description

The Animator creates high quality motion of computer graphics creatures and objects within a shot, using a variety of animation software programs, and working under the general supervision of Senior Level and Animation Supervisors.
Responsible for the successful animation of a series of shots on a specific project.
Participates as a team member in determining various aesthetic solutions; provides feedback to other members of the production by attending dailies on a regular basis.
Maintains or exceeds a consistent level of productivity while meeting deadlines and producing high quality work.
Expected to mentor entry level Animators and must be able to assist them with their shots.
Performs other tasks related to the creation of computer-generated animation.
No relocation will be offered for this position.

Requirements

Bachelor’s Degree or equivalent in Traditional Animation and 3 years experience, or at least 5 years of experience working in cel, stopmotion or computer animation.
2+ years as an entry level Animator in conjunction with recommendations for advancement by the Animation Supervisors and Department Manager.
Expert knowledge of traditional animation principles, acting, film production and compositional design.
Ability to take on a delegated task with a minimum of supervision.
Knowledge of Unix and shell scripting; expert knowledge of Maya, proprietary and other software programs.
Good organization and communication skills.

Apply here:- https://www.lucasfilm.apply2jobs.com/ProfExt/index.cfm?fuseaction=mExternal.showJob&RID=5385&CurrentPage=1
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Creature TD

Company: Industrial Light & Magic Vancouver
Location: Offsite Van
State: British Columbia
City: Vancouver
Benefited/Non-Benefited: N/A
Salary/Hourly: Salaried with Premium Pay

Job Description

Creature TDs are responsible for setting up and running flesh-surface, hair, cloth, rigid body simulations as well as able to wrangle rigging and creature pipeline issues proficiently under the direction and guidance of their supervisors.
Set up and run proprietary cloth, hair, flesh surfaces and rigid body simulations.
Hero-creature enveloping using a combination of commercial software packages and proprietary tools.
Run flesh-volume simulations.
Wrangle creature rigging issues for artists in other disciplines.
Basic proficiency in another discipline: modeling, viewpaint, TD, or animation.
Mentor entry level artists.
Script utilities/tools/plug-ins in various software packages.
Create dynamic simulations in packages such as Maya/XSI.
Wrangle creature pipeline issues for artists in other disciplines.
MOCAP data re-targeting in XSI/Maya.
Act as wrangler for a creature and/or a specific technique used across multiple creatures.

Requirements

Bachelor’s degree or equivalent degree in Computer Science, Computer Visualization, or Computer Animation required.
At least 3 years work experience required in 3D CGI for digital animation, visual effects or producing CG characters and creatures for visual media.
Proficiency with Linux is required.
Expertise with Maya and/or other high-end animation software is required.
Experience with C++, MEL, Python, or other scripting languages is desirable.
Feature Film experience required.
Experience in corrective sculpting. Knowledge of anatomy and enveloping.
A reel demonstrating artistic and technical ability is required for this role.

Apply here:- https://www.lucasfilm.apply2jobs.com/ProfExt/index.cfm?fuseaction=mExternal.showJob&RID=4899&CurrentPage=1
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