Added by on 2016-12-19

Industrial Light & Magic Recruiting Associate Systems Engineer, Brand Marketing Manager, Senior FX Technical Director, Production Coordinator, Layout/Matchmove Artist, Associate Media Systems Engineer & Technical Assistant

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Associate Systems Engineer

Category: Software Engineer
Company: Industrial Light & Magic
Location: San Francisco (United States)
Start Date: immediately

Job Description

Company: Lucasfilm

The Lucasfilm Advanced Development Group (ADG) is looking for an Associate Systems Engineer to join our team.
ADG develops tools and techniques for high-fidelity computer graphics and simulation. Our goal is to expand and enhance creative storytelling in the Star Wars universe through real-time rendering of film-quality imagery. Our work can also be seen powering many of the ILMxLAB immersive experiences.
As an Associate Systems Engineer you will develop, integrate, and maintain core systems that customize the Unreal engine and deploy it for use on several ILMxLAB projects. Your diverse job duties would include the following:
• Develop software to broadcast motion data over a network
• Automate the optimization of dense 3D assets in a content pipeline
• Speed up critical CPU and GPU processing
• Improve our automated build and release software
• Streamline merges of new Unreal versions
• Integrate various consumer and industrial motion tracking systems
• Generalize our software for use across a wide range of platforms
• Develop localization pipelines
• Develop advanced logging and analytics for Virtual Reality (VR)
• Build tools to optimize content and engineering workflows

Requirements

Required Skills/Competencies:

• Bachelor’s Degree in Computer Science or related field
• 1+ year’s professional experience as a software engineer, preferably in games
• Passion for VR
• Flexibility to handle a variety of tasks
• Excellent 3D math skills (linear algebra, vector math)
• Solid knowledge of C++
• Self-motivated individual with excellent problem solving skills
• Ability to quickly learn and then implement new techniques

Preferred Skills/Competencies:

• Experience in the Unreal codebase
• Experience with Jenkins
• Experience with Git or Perforce
• Experience with the Steam SDK
• Platform experience on mobile, consoles, Linux, or high-end PC
• Experience programming for VR

Apply here:- https://www.lucasfilm.apply2jobs.com/ProfExt/index.cfm?fuseaction=mExternal.showJob&RID=6840
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Brand Marketing Manager

Category: Other
Company: Industrial Light & Magic
Location: San Francisco (United States)
Start Date: immediately

Job Description

Company: ILMxLAB

In collaboration with ILMxLAB leadership, the Brand Marketing Manager, ILMxLAB will drive development and implementation of ILMxLAB’s marketing and branding strategy. Such strategy will span a wide range of channels, including, but not limited to events, website, and social channels. In addition, this role will take point and represent ILMxLAB in all Walt Disney Company marketing related activities including working hand-in-hand with Production to ensure successful completion of projects in service of Lucasfilm Franchises. This role requires holistic, strategic thinking, excellent written and verbal communication skills, strong leadership, as well as highly effective relationship management both inside and outside the Disney organization.

RESPONSIBILITIES:

• Drive holistic, goal-focused strategy to establish and grow the strength of the ILMxLAB brand both externally and within The Walt Disney Company
• Work closely with ILMxLAB leadership team to ensure shared vision, goals and priorities, are reflected in developing and communicating key messages
• Drive ILMxLAB’s publishing and release strategy
• Report out on activities; success in supporting overall goals; upcoming focus; and longer term strategies
• Collaborate with recruiting to ensure alignment of messaging and help support the ongoing effort to attract and retain top talent
• Support expansion of global ILMxLAB efforts including but not limited to communicating goals, priorities, and strategies to leadership of other studios, as relevant
• Maintain extensive knowledge of current Immersive Entertainment market conditions and competition in order to inform positioning and communication strategy
• Must be able to manage multiple partners and projects at once to ensure overall ILMxLAB priorities are met
• Create and implement strategic communication plans for all ILMxLAB releases and activities
• Drive ILMxLAB relationship with Disney Studio Marketing and proactively anticipate / support pitches of projects tied to films.
• Partner with ILMxLAB Production to ensure Disney Studio Marketing objectives are met from inception through project release
• Manage development and implementation of ILMxLAB’s website expansion and ensure it remains ‘fresh’ and exciting
• In collaboration with Lucasfilm & ILM PR, pitch and place coverage with key trade and consumer press; drive drafting, timing, and approval of press releases
• Develop and maintain an active presence on key social media channels
• Develop Marketing and PR materials to support ILMxLAB’s communication strategy, keeping materials current and consistent with the brand (i.e. highly visual, invites interaction, and is cutting edge)
• Establish and maintain relationships with key industry organizations to identify high profile opportunities in service of ILMxLAB’s goals
• Host visits of key partners, collaborators, influencers, etc. as needed
• Establish and maintain relationships with leadership at Skywalker Sound and ILM’s global studios to identify opportunities and ensure ILMxLAB is presented in a consistent manner
• Lead execution of marketing events where ILMxLAB has a presence
o Ensure participants have clear understanding of goals, messages, etc.
o Develop and manage event budgets
o Collaborate with ILMxLAB Production, where content is being created and/or refined
• Manage and arrange speaking engagements for ILMxLAB personnel and help prepare supporting talking points and presentation materials
• Cultivate and engage up-and-coming talent in order to expand the ‘voice’ and diversity of ILMxLAB
• Identify potential award competitions and organize submissions

Requirements

QUALITIES

• Minimum of 5 – 7 years of relevant experience
• Bachelor’s Degree in Marketing, Entertainment, Business, or Communications/MBA is a plus
• Must have experience owning and implementing high-level communication strategies
• Must be able to cultivate relationships and manage multiple projects simultaneously
• Must have a can-do attitude and strong problem solving skills
• Must be self-sufficient and comfortable working across various levels of management
• Must have excellent organization skills and the ability to multi-task efficiently in a high pressure environment
• Must have strong writing, presentation and communication skills
• Diplomacy, discretion and reliability are critical
• Immersive Entertainment and/or Games experience preferred
• Computer literacy in a Macintosh environment (i.e. as it relates to design and preparation of materials) desirable
• Technology knowledge desirable

Apply here:https://www.lucasfilm.apply2jobs.com/ProfExt/index.cfm?fuseaction=mExternal.showJob&RID=6839

Senior FX Technical Director

Company: Industrial Light & Magic
Location: Letterman Digital Arts Center
State: California
City: San Francisco
Benefited/Non-Benefited: Benefited
Salary/Hourly: Hourly

Job Description

Senior FX Technical Directors are responsible for autonomously generating complex simulations, particle FX, lighting, rendering and moderate-level compositing of very complex shots, needing only initial direction and guidance from their supervisors.

Can design and create complicated FX animation, procedural simulation, dynamic simulation, particle and fluid systems
Light complex/multiple creatures (hairy or furry creatures) and elements
Can set-up and wrangle heavy particle effects and enormous crowd shots
Can develop small scale, show specific tools for non-FX TDs and other FX TDs
Excellent pipeline scripting ability
Solid compositing ability
Can write plug-ins, set-up sequences and debug simulations
Can write/hack procedural, volumetric shaders and surface shaders with proficiency
Can animate moderate objects with proficiency
Excellent knowledge of 3D Studio Max, Maya, Houdini, Renderman, Arnold and Mental Ray, and the ability to quickly learn proprietary tools (including Zeno)
Can learn or develop new techniques quickly, and debug complicated problems
Set a standard for all Technical Directors by continually improving the speed, quality of our work and adaptability

Requirements

Education/Experience:

5+ years production experience or feature film experience with effects simulation work
Bachelor’s degree in computer science, engineering or computer graphics
Demo reel required

Required Skills/Competencies:

Ability to work with competency, energy and enthusiasm within a team environment with minimal supervision to complete a shot
Exhibits excellent listening and communication skills, able to receive direction and criticism
Excellent presentation/communication skills in dailies/shot review by clearly and briefly outlining what has been accomplished and what next should be addressed in the shot
Engages in the creative process without ego, and accepts all final decisions with a positive and supportive attitude
Demonstrates an excellent aesthetic eye, anticipating potential problems and using knowledge of how to use the tools to achieve the desired look
Demonstrates superb problem-solving skills and takes the initiative to offer ideas and suggestions
Prioritizes tasks and manages time very well

Preferred Skills/Competencies:

Linux and scripting ability in Python
Experience in MEL

Technical Skills:

Advanced simulation experience with either Houdini, Maya, XSI, 3DS Max or other software, and the ability to write expressions

C++ skills

Apply here:- https://www.lucasfilm.apply2jobs.com/ProfExt/index.cfm?fuseaction=mExternal.showJob&RID=6692&CurrentPage=1
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Production Coordinator

Company: Industrial Light & Magic
Location: Letterman Digital Arts Center
State: California
City: San Francisco
Benefited/Non-Benefited: Benefited
Salary/Hourly: Hourly

Job Description

Primary emphasis is on scheduling, communication and coordination for a specific group (discipline) of artists (or multiple groups) on any given project. Reports to Project (“Show”) Producer and Production Manager, while also working with other Coordinators on the project in keeping the show operating in an organized and efficient manner. Coordinators are also responsible for working with and delegating to the project Production Assistants. Each Coordinator usually works closely with their specific group of artists’ Supervisor or Lead in crewing, scheduling, and managing that group’s body of work. Coordinators are significant points of information on the show and need to be able to balance multiple needs, projects, and tasks at one time.

Work closely with your discipline supervisors and/or leads in crewing, casting and scheduling your discipline’s body of work, keeping in mind the overall show schedule, client reviews, bids, and other discipline needs.
Establish a process for communicating discipline targets, assignments, and priorities to your discipline crew, as well as the overall show crew. This should be daily and/or weekly.
Schedule, track, and manage assigned work within the ILM Internal Tracking Tool as well working with Production Managers to display the information in a physical form (magnet boards / conference rooms) in order to be visible to the team.
Ensure work is on schedule for each department and is meeting internal and external (client) deadlines. Check in with artists on a regular basis regarding workload, targets, needs, etc.
Set up turnovers with discipline crew. Communicate turnover information to all artists assigned to assets or shot.
Track client needs, reviews and deliveries to make sure your discipline hits their targets.
Keep a weekly synopsis of your discipline’s accomplishments and next steps.
If coordinating work from an external company, establish process for working with them that fits with your production team, supervisors, and leads.
Serve as key communication liaison between all parties relevant to your work. Provide updates, priorities, reschedules, and status of all shots at any given moment.
Anticipate and communicate issues to leadership team(s) to reach solutions in a timely manner.
Supervise, delegate to, and train assigned Production Assistant(s).
Act as primary point person for organizing dailies/shot reviews throughout the day on behalf of your discipline Supe/Lead. Take notes regarding feedback and decisions made and enter any required information into the Internal Tracking System/communicate to all so as to provide updates to all others impacted.
Technical ability and knowledge required to run Linux, Windows, and Mac-based programs for reviews with crew (dailies), clients, external vendors, and various meetings.
Conference room, Viewstation and basic technical setup and troubleshooting (running generic scripts to resolve issues).
Prioritization and escalation of technical support issues.
Ability to learn basic commands required to assist artists in file organization, submitting shots and QC-ing movies.
Perform special projects as needed.
May accompany VFX Supervisor and Matchmover on location for blue screen and principle photography work. Responsible for camera reports, shot information sheets, and matchmove information. Must be able to recognize and report back to ILM production any changes to shots that affect the budget.
Serve as the main point person between the Production and VFX Editors. Discuss cut lengths, key frame numbers, editorial discrepancies an other specifics regarding film.
Reserve equipment and resources needed for location and stage work; monitor schedules to avoid conflicts.
Role may require weekend work depending on show schedules

Role may also require:

Travel for plate shoots
Work on the same schedule as first or second unit production

Requirements

Bachelor’s degree in Film, Art, Drama or related field or equivalent work experience required.
Three years work experience in production to include strong working knowledge of post production techniques and terminology.
Proficiency in Macs/PCs including Microsoft Word and Excel. Knowledge of UNIX required.
Must possess very strong organizational and communication skills and be able to handle a variety of tasks in an efficient manner while meeting deadlines.
This position may require overtime and some Saturday work.
Ability to work on a computer/keyboard for long periods of time.
Ability to work overtime on an ongoing basis.
Ability to travel as needed.
Must have the ability to juggle multiple projects, work with diverse personalities and work within strict deadlines.
Attention to detail, follow through and strong communication skills.

Apply here:- https://www.lucasfilm.apply2jobs.com/ProfExt/index.cfm?fuseaction=mExternal.showJob&RID=6627&CurrentPage=1
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Layout/Matchmove Artist

Company: Industrial Light & Magic
Location: Letterman Digital Arts Center
State: California
City: San Francisco
Benefited/Non-Benefited: Benefited
Salary/Hourly: Hourly

Job Description

Matchmoving is the replication of the real set, camera and camera move within the computer for later use by animators and technical directors. Each shot in which 3D computer graphics are to be added begins with a matchmove. In the CG Layout process, Camera Matchmoves and original CG camera moves are integrated to create the framework of each Sequence. Often this includes manipulating both 2d and 3d elements, while maintaining accurate camera perspective. In some cases a sequence might be entirely Computer Generated with no live action background elements.

Converts background plates to various formats to use with specific software to create digital motion files that match the plate photography. This includes animating any live action character or relative object in the scene.
Generate 2D Compositing elements, while maintaining the accuracy of camera perspective.
Model the set geometry used to create the matchmove and environment for Animators and Technical Directors.
Light, render and composite files with the background to judge the move.
Originate entirely CG camera animation.
Work with the CG Supervisor and Project Manager when applicable to estimate project schedules in terms of matchmove staffing needs and makes recommendations in the adjustments to the schedules as necessary.
Team acts as a central hub for all shot preparation to ensure continuity and camera accuracy in CG Elements.
Under the direction of the project Supervisors, the Matchmover will setup the technical and aesthetic approaches of the matchmove work for a shot, sequence, or even an entire aspect of a show.
Based on project size, and the nature of the work, the Matchmover may be asked to perform Lead Matchmove duties including, providing leadership, guidance and direction to the matchmove team.
Maintain an expert level of knowledge about current developments in matchmove tools for computer graphics, especially in areas that relate to the film industry.

Requirements

Ability to reproduce exact camera moves within a computer environment.
Understanding of photography and the effects of different lenses on perspectives.
Typically has experience as an artist, animator or camera operator.
Advanced knowledge of UNIX, Softimage, Maya and/or XSI.
Must have a willingness to learn new tools, proven ability to be detail-oriented and to work efficiently within a production environment.
Excellent problem solving skills including the ability to work under tight deadlines.
Good written and oral communication skills including strong interpersonal skills.
Experience in gathering information on location for Matchmovers.
Uses a computer 80% of work time.

Apply here:- https://www.lucasfilm.apply2jobs.com/ProfExt/index.cfm?fuseaction=mExternal.showJob&RID=6740&CurrentPage=1
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Associate Media Systems Engineer

Company: Industrial Light & Magic
Location: Letterman Digital Arts Center
State: California
City: San Francisco
Benefited/Non-Benefited: Benefited
Salary/Hourly: Hourly

Job Description

The Physical & Post Technology department (PPT) is looking for junior engineer to work within an exciting and growing environment. PPT is responsible for all aspects of post-production and media services for ILM and Lucasfilm, including editorial, dailies reviews and virtual production. Client deliverables are also part of PPT’s responsibilities as well as technical project design and maintaining the presentation theaters.

Provide frontline support for multiple screening rooms, conference rooms, and MCR environments
Troubleshoot, diagnose and resolve issues involving video, audio and file-based media production workflows
Partner with engineers and management to develop and implement new procedures and workflows as required by in house editorial and production
Frontline technical support for Avid systems, editorial suites, dailies review rooms, motion capture stage and backend equipment including video routers, network switches, displays, projectors, etc.
Troubleshoot Audio and Video signal flow and playback issues during local and remote client sessions
Support media workstations running under Windows, Mac and Linux operating systems
Work with senior engineers to design, deploy and document new media production systems
Collaborate effectively with artists, production supervisors, and technical staff to solve media related technical issues
Preparation of end-user and engineering documentation

Requirements

Education/Experience:

BA or Associate Degree in Engineering, Communications, Electronics or relevant field or equivalent years of experience
2-4 years of technical experience in video post-production, broadcast or related field

Required Skills/Competencies:

Must possess excellent interpersonal verbal and written communication skills.
Ability to perform well as an individual while also contributing to a team within a fast paced, deadline-driven post production environment.
Demonstrate the ability to work independently under pressure. Proactive thinker and self-starter.
Some travel as required.

Technical Skills:

Strong understanding and experience with professional and consumer Audio / Video signal flow.
Familiarity and experience troubleshooting and maintaining Windows, OS X and Linux operating systems.
Able to quickly diagnose or escalate system level problems during client sessions.
Experience in entry level computer scripting preferred.
Wiring, equipment installation and cable management skills.
Understanding of basic computer networking principals.

Apply here:- https://www.lucasfilm.apply2jobs.com/ProfExt/index.cfm?fuseaction=mExternal.showJob&RID=6751&CurrentPage=1
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Technical Assistant – Level I

Company: Industrial Light & Magic
Location: Letterman Digital Arts Center
State: California
City: San Francisco
Benefited/Non-Benefited: Benefited
Salary/Hourly: Hourly

Job Description

The Technical Assistant I (TA) is responsible for providing front line rendering and data management support for ILM VFX Production teams and the facility. TA’s are also responsible for managing storage by wrangling data through archiving, removing data and following resource management best practices. The TA team ensures full utilization of the render farm during their shift and communicates as technical issues affecting the throughput the farm arise.

Prioritizes overnight renders. Coordinates processor allocations with Production Engineering & Show Production teams. Balances processor demands within show, between shows, and as a share of facility pool.
Responsible for reporting issues with frames post render to the digital artists and CG Supervisors and work to find a solution.
Works to ensure full resource utilization during the night. Manipulates priorities to ensure that renders are completed by next business day. Reports any machine problems or general issues that hinder the completion of renders to the appropriate department.
Monitors disk usage for the facility, with a particular focus on individual shows, and on a shot-by-shot basis within those shows. Coordinates show storage needs on a long-term basis with Digital Resource Manager.
Works with the Digital Resource Manager, CG Supervisors and Production Engineering team to ensure show follows proper data management procedures.
Prioritizes, manages, and maintains archive of show data, including creation of archival backups for shows, maintenance of archive database, storage and retrieval of physical media for recent show archives. Fulfills all data restoration requests, including archival research to locate requested data.
Responsible for maintaining and updating department tools. Works closely with Production Engineering to ensure that code is clean and well maintained.
Participates in development projects; writes production and pipeline scripts and tools as required to support ongoing technology efforts.

Requirements

Education/Experience:

Bachelor’s degree in Computer Science, Film Production or equivalent degree.
1-2 years relevant work experience

Required Skills/Competencies:

Excellent verbal and written communication skills required. Strong interpersonal skills and the ability to effectively interact with diverse personalities.
Proven ability and experience working well on teams.
Strong time management skills; Ability to multi-task and prioritize.
Aesthetic eye and/or artistic background highly desired.
Familiarity with film and video post-production and/or computer graphics techniques highly desired.
Proven ability to work autonomously and in team settings.
Highly motivated.
Strong problem solving skills
Ability to adapt to a high pressure, fast-paced, dynamic environment
Ability to work shift hours as required

Technical Skills:

Proven Knowledge of and experience with Mac, Linux & Windows operating systems.
Strong scripting language (e.g. Python, Perl) and programming language (e.g. C/C++, Java) is a must.
Knowledge of, and experience with, 3D animation software (e.g. Maya) highly desired.
Database knowledge preferred (e.g. Oracle, Redis, MongoDB, Cassandra)
Knowledge of networking, tape backup systems, hardware a plus
VFX, Feature Animation or Episodic production experience a plus

Apply here:- https://www.lucasfilm.apply2jobs.com/ProfExt/index.cfm?fuseaction=mExternal.showJob&RID=6551&CurrentPage=2
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