Added by on 2014-07-19

Industrial Light & Magic Recruiting 3D Generalist, Senior 3D Generalist, Senior Compositor, Senior Lighting Technical Director-Look Development, Compositing Supervisor, 3D Generalist – Senior Artist, Senior Modeler, UK 3D Generalist Artist & Research and Development Engineer

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3D Generalist

Company: Industrial Light & Magic Singapore
Location: Singapore
State: Singapore
City: Singapore
Benefited/Non-Benefited: Benefited
Salary/Hourly: Salary

Job Description

Generalists are responsible for creating photo-real environment scenes and landscapes that integrate seamlessly with plate photography. Successful candidates display a high proficiency in some and a varied skill level across the areas of model, texture, shading, look development, basic hard surface animation and the ability to composite their own work. Candidates that demonstrate themselves to be exceptional in only one area will still be considered as long as they have some experience in all others and are willing to learn.
Generalists work both individually and within a large team environment, with tasks ranging from completing everything on a small number of shots to working on specific tasks within a larger body of work.
Senior 3D Generalists will also demonstrate the ability to break down complex VFX shot work into achievable workflows using a variety of off-the-shelf plug-ins and scripts. As such, a strong technical background with the ability to modify and/or create scripts to develop workflows is key to their success.

Requirements

Education / Experience

Degree and/or 5-8 relevant experience in a VFX environment either in commercials, TV or features
Previous experience in creating digital environments for feature films is strongly preferred

Required Skills / Duties + Responsibilities

Proven artistic ability across multiple CG disciplines including modeling, texturing, lighting, shading / look development, or compositing.
Strong communicator that requires minimal guidance in the execution of VFX Tasks.
Lead creation of outstanding artwork within a shot, using various software programs
Maintain or exceed a consistent level of productivity while meeting deadlines and producing high quality work
May train, mentor or supervise the work of entry, mid and mid-high level generalist artists at the discretion of the Department Supervisor
Attend dailies and participate in creative problem solving

Technical Skills

Fluent in Photoshop
Fluent in 3dsmax, Maya or similar
Fluent in Vray, Mray or similar ray trace renderer
Knowledge of maxscript and/or python
Comparable software experience also considered

Apply here:- https://www.lucasfilm.apply2jobs.com/ProfExt/index.cfm?fuseaction=mExternal.showJob&RID=5683&CurrentPage=1
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Senior 3D Generalist

Company: Industrial Light & Magic
Location: Letterman Digital Arts Center
State: California
City: San Francisco
Benefited/Non-Benefited: Benefited
Salary/Hourly: Hourly

Job Description

The 3D Generalist demonstrates a strong base of knowledge in 3D Computer Generated Imagery Creation. Successful candidates will display a high degree of proficiency in some and a varied skill level across most of the areas of model, texture, shading/look development, basic hard surface animation and FX simulation as well as the ability to composite their own work. The 3D Generalist will work both individually and within a team, with tasks ranging from completing everything on a small number of shots to working on specific tasks within a larger body of work.
Senior 3D Generalists will also demonstrate the ability to break down complex VFX shot work into achievable workflows using a variety of off-the-shelf plug-ins and scripts. As such, a strong technical background with the ability to modify and/or create scripts to develop workflows is key to their success.
Successful candidates can model, texture, shade, light, look development and composite CG images or shots, however candidates will be considered if they demonstrate themselves to be exceptional in only one area, as long as they have some experience in all others and are willing to learn.

• Lead creation of outstanding artwork within a shot, using various software programs
• Participates as a team member in determining various aesthetic solutions
• Uses artistic and technical skills to work on all aspects of CG images or shots
• May train, mentor or supervise the work of entry, mid and mid-high level generalist artists at the discretion of the Department Supervisor
• Maintain or exceed a consistent level of productivity while meeting deadlines and producing high quality work
• Source suitable reference materials for required assets
• Attend dailies and participate in creative problem solving

Requirements

Education / Experience:

– Degree or 5-8 years relevant experience (professional OR amateur) in one or more of the following fields: Computer Graphics, Fine Arts, Design or Photography Required

Skills / Competencies:

– Proven ability in one or more CG techniques, including modeling, texturing, shading, lighting, look development, or compositing
OR
– Proven artistic ability in a non-CG field (impressive portfolio of figure drawing, landscape, animals, painting, composition, perspective, etc.)
– High level of problem solving or creative thinking skills

Preferred Skills / Competencies:

Technical Skills:

– Fluent in Photoshop
– Fluent in 3dsmax, Maya or similar
– Fluent in Vray or MRay or similar ray trace renderer
– Comparable software experience considered

Apply here:- https://www.lucasfilm.apply2jobs.com/ProfExt/index.cfm?fuseaction=mExternal.showJob&RID=5121&CurrentPage=2
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Senior Compositor

Company: Industrial Light & Magic Singapore
Location: Singapore
State: Singapore
City: Singapore
Benefited/Non-Benefited: Benefited
Salary/Hourly: Salary

Job Description

The Senior Compositor combines and oversees others who combine live action and computer generated elements into visual effects shots that realize the vision and creative direction of the client and visual effects supervisor.
Perform all tasks associated with the compositing process, including 2D tracking, matte extraction, layering of elements and color grading.
Ability to perform digital matte painting, texture painting, or paint/roto work is a plus
Together with the Lead Compositor evaluate the creative and technical approach for assigned shots.
Complete work within the schedule while maintaining constant communication with production team and other artists.
Ability to share techniques and mentor junior level talent.

Working Practices:

Proven ability to work closely in a small team with tight schedules.
Demonstrate the ability to prioritize and manage time well.
Excellent organizational, communication, and interpersonal skills.
Experience in dealing directly with clients.
Good note-taking and written skills.
Good time-keeping.

Requirements

8+ years of experience in the high-end feature film visual effects.
Demo reel required demonstrating strong artistic skills including knowledge of color, lighting, perspective, scale, and composition.
Traditional art portfolio demonstrating traditional art skills is a plus.
Experience with Maya or equivalent is a plus.
Experience in a multi-platform environment is required.
Expert knowledge of Shake, Nuke or equivalent is required.
Completion of a formal education course in the Arts or Sciences.
Scripting or programming experience is a plus.

Apply here:- https://www.lucasfilm.apply2jobs.com/ProfExt/index.cfm?fuseaction=mExternal.showJob&RID=5149&CurrentPage=2
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Senior Lighting Technical Director-Look Development

Company: Industrial Light & Magic Singapore
Location: Singapore
State: Singapore
City: Singapore
Benefited/Non-Benefited: Benefited
Salary/Hourly: Salary

Job Description

Lighting Technical Directors (TD) work with Artist Supervisors to create the look of computer generated objects and scenes. They are responsible for lighting, shading, rendering, and some compositing. We are looking for an experienced Lighting TD with a strong background in Look Development. Ideally you will have a background working in a similar role on hair/fur.
Look-development of CG assets to be used across shots and sequences
Light and render of photo-real CG elements to integrate with live-action footage under supervisors’ direction
Build and support light rigs, shading setups and composites to be used by other lighters
Develop shot and render passes as needed in collaboration with lead and shot compositors
Submit composited CG render elements for daily reviews to obtain feedback from supervisors
Manage render scenes, light rigs and production assets
Support the lighting and rendering pipeline for shots and sequences
Monitor daily progress of Lighting and render requirements with leads and supervisors
Technically and creatively promote and maintain consistent shot quality and desired look as defined CG and VFX Supervisors

Requirements

A minimum of 5 years experience required in visual effects.
Thorough understanding of techniques and technologies related to CG rendering and look development
Demo reel demonstrating artistic and technical ability in Lighting & Look Dev
Hair & Fur experience
Feature film experience required
Strong computer programming abilities with Visual Art Skills
Experience working with Katana & Renderman
Knowledge of Zeno would also be advantageous
Sound understanding of production pipelines

Apply here:- https://www.lucasfilm.apply2jobs.com/ProfExt/index.cfm?fuseaction=mExternal.showJob&RID=5641&CurrentPage=2
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Compositing Supervisor

Company: Industrial Light & Magic Singapore
Location: Singapore
State: Singapore
City: Singapore
Benefited/Non-Benefited: Benefited
Salary/Hourly: Salary

Job Description

Join us for the busiest time in ILM’s history! This round of shows we will be working on Warcraft, Avengers 2, Jurassic Park 4, and Star Wars Episode 7 to name a few. ILM Singapore will be a major contributor on these projects (and more). Don’t miss out on the chance to be a part of it while also getting the opportunity to experience all that Asia has to offer!
The Compositing Supervisor is responsible for leading a team of Compositors and Leads and managing the quality of the compositing work and the overview of color continuity on a show. The Compositing Supervisor also works closely with the VFX Supervisor or CG Supervisor to communicate and delegate the compositing needs of the show to the team as well as represents the voice of the Compositing team with respect to workload and pipeline environment.

• Partners with Lead Compositor in evaluating the creative and technical approach for assigned shots.
• Oversees all tasks associated with the compositing process, including 2D tracking, matte extraction, layering of elements and color grading.
• Provides technical guidance and training to Compositors and Leads
• Responsible for problem solving and communication issues at the technical level.
• Interfaces with other departments to insure the seamless combination of work from other disciplines (Lighting, Roto, Generalists, etc).
• Participates as a supervising team member in determining various design solutions; efficiency improvements and provides artistic feedback on a shot and sequence level to other team members of the production.
• Partners with Artist Management to guide artists’ overall professional development, providing performance feedback, mentoring, assist with resolving performance issues and maintaining positive morale amongst the crew.
• Attend all relevant meetings to promote effective communication throughout the production team.
• Actively participates in the recruiting and staffing of the compositing team – assesses the work of prospective candidates for the hiring process and works with Artist Management on hiring decisions.
• Assists in the design and execution of training for the compositing department.

Requirements

• You must have a minimum of 6 years as a Compositor and 2 years as a Comp Supe.
• Strong Technical knowledge of Nuke at the expert level.
• Strong understanding of 3D and CG integration within 2d workflow
• Understanding Color pipeline management (luts, neutral grades, DI, etc.)
• Onset supervision experience a bonus but not essential.
• Critical eye for detail, and be able to communicate visual aspects to the team.
• Ability to provide creative and artistic solutions to compositing challenges.
• Experienced in project management, balancing quality with time constraints.
• Expert knowledge of Nuke
• High level feature film experience in live action films
• Possess extremely strong technical and leadership capabilities
• Solid experience in leading and training teams of compositors
• Excellent artistic skills
• Demonstrate ability to communicate creative and technical thoughts and ideas
• Strong understanding of color correction, blue & green screen, roto, mattes and tracking technologies
• Guru-level experience in Compositing

Apply here:https://www.lucasfilm.apply2jobs.com/ProfExt/index.cfm?fuseaction=mExternal.showJob&RID=5650&CurrentPage=1
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3D Generalist – Senior Artist

Company: Industrial Light & Magic Vancouver
Location: Offsite Van
State: British Columbia
City: Vancouver
Benefited/Non-Benefited: N/A
Salary/Hourly: Salaried with Premium Pay

Job Description

The 3D Generalist demonstrates a strong base of knowledge in 3D Computer Generated Imagery Creation. Successful candidates will display a high degree of proficiency in some and a varied skill level across most of the areas of model, texture, shading/look development, basic hard surface animation and FX simulation as well as the ability to composite their own work. The 3D Generalist will work both individually and within a team, with tasks ranging from completing everything on a small number of shots to working on specific tasks within a larger body of work.
Senior 3D Generalists will also demonstrate the ability to break down complex VFX shot work into achievable workflows using a variety of off-the-shelf plug-ins and scripts. As such, a strong technical background with the ability to modify and/or create scripts to develop workflows is key to their success.
Successful candidates can model, texture, shade, light, look development and composite CG images or shots, however candidates will be considered if they demonstrate themselves to be exceptional in only one area, as long as they have some experience in all others and are willing to learn.

– Uses artistic and technical skills to work on all aspects of CG images or shots
– Lead creation of outstanding artwork within a shot, using various software programs
– Participates as a team member in determining various aesthetic solutions
– May train, mentor or supervise the work of entry, mid and mid-high level generalist artists at the discretion of the Department Supervisor
– Maintain or exceed a consistent level of productivity while meeting deadlines and producing high quality work
– Source suitable reference materials for required assets
– Attend dailies and participate in creative problem solving
Requirements Education / Experience:
– Degree or 5-8 years relevant experience (professional OR amateur) in one or more of the following fields: Computer Graphics, Fine Arts, Design or Photography

Required Skills / Competencies:

– Proven ability in one or more CG techniques, including modeling, texturing, shading, lighting, look development, or compositing
OR
– Proven artistic ability in a non-CG field (impressive portfolio of figure drawing, landscape, animals, painting, composition, perspective, etc.)
– High level of problem solving or creative thinking skills

Technical Skills:

– Fluent in Photoshop
– Fluent in 3dsmax, Maya or similar
– Fluent in Vray or MRay or similar ray trace renderer
– Comparable software experience considered

Apply here:- https://www.lucasfilm.apply2jobs.com/ProfExt/index.cfm?fuseaction=mExternal.showJob&RID=4830&CurrentPage=3
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Senior Modeler

Company: Industrial Light & Magic Vancouver
Location: Offsite Van
State: British Columbia
City: Vancouver
Benefited/Non-Benefited: N/A
Salary/Hourly: Salaried with Premium Pay

Job Description

Senior Modelers are responsible for building a variety of creature and/or hard surface models to be used by other disciplines along the pipeline under the direction and guidance of their supervisors.
Build complex models, including vehicles, mechanical suits, props and sets, with minimal supervision and art direction

Requirements

At least 5 years experience.
Proficient at learning proprietary software.
Sound familiarity with shape deformation tools.
Communicates well with other production artists and production management.
Accurately bid and schedule model builds.
Ability to lead and mentor entry and mid-level modelers.
Ability to adapt to and develop new techniques.
Sets a high standard for all modelers.
Excellent time management skills.
Demonstrates ability to work with competency, energy and enthusiasm within a team environment with minimal supervision to build complex models.
Demonstrates good listening and communication skills by openly receiving direction and criticism about how to best approach what needs to be done. Immediately implements the requested changes and is conscientious about raising flags right away if a solution is not quickly found or if there are any delays. Also, keeps Supervisors and Production in the loop and are up-to-date at all times on the status of one’s assignment at all times.
Demonstrates excellent presentation/communication skills in dailies/model review by clearly and briefly outlining what has been accomplished and what should be addressed next.
Demonstrates an excellent eye toward anticipating potential problems and knowing what could look could be improved and what is good enough.
Demonstrates the ability to prioritize tasks extremely well, providing everyone with accurate time estimates on assignment completion.
Expert in Maya and Zbrush.

Apply here:- https://www.lucasfilm.apply2jobs.com/ProfExt/index.cfm?fuseaction=mExternal.showJob&RID=5687&CurrentPage=3
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UK 3D Generalist Artist

Company: Industrial Light & Magic UK
Location: Offsite UK
State: United Kingdom
City: London
Benefited/Non-Benefited:Benefited
Salary/Hourly: Salary

Job Description

The 3d Generalist demonstrates a strong base of knowledge in 3d Computer Generated Imagery Creation. Successful candidates will display a high degree of proficiency in some and a varied skill level across most of the areas of model, texture, shading/look development, basic hard surface animation and FX simulation as well as the ability to composite their own work. The 3D Generalist will work both individually and within a team, with tasks ranging from completing everything on a small number of shots to working on specific tasks within a larger body of work.
Successful candidates can model, texture, shade, light, look development and composite CG images or shots, however candidates will be considered if they demonstrate themselves to be exceptional in only one area, as long as they have some experience in all others and are willing to learn.
Uses artistic and technical skills to work on all aspects of CG images or shots.
Creates high quality computer graphics within a shot using a variety of software programs, and working under the general supervision of Senior Level Artists and Digimatte Supervisors.
Participates as a team member in determining various aesthetic solutions; provides feedback to other members of the production by attending dailies on a regular basis.
Expected to mentor Apprentice and Jr. Artists and must be able to assist them with their shots.
Work to meet defined milestones within a timeline.
Source suitable reference materials for required assets.
Attend dailies and participate in creative problem solving.

Requirements

Education / Experience:

– Degree or 3-5 years relevant experience (professional OR amateur) in one or more of the following fields: Computer Graphics, Fine Arts, Design or Photography

Required Skills / Competencies:

– Proven ability in one or more CG techniques, including modeling, texturing, shading, lighting, look development, or compositing
OR
– Proven artistic ability in a non-CG field (impressive portfolio of figure drawing, landscape, animals, painting, composition, perspective, etc.)
– High level of problem solving or creative thinking skills

Technical Skills:

– Fluent in Photoshop
– Fluent in 3dsmax, Maya or similar
– Fluent in Vray or MRay or similar ray trace renderer
– Comparable software experience considered

Apply here:- https://www.lucasfilm.apply2jobs.com/ProfExt/index.cfm?fuseaction=mExternal.showJob&RID=5729&CurrentPage=2
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Research and Development Engineer

Company: Industrial Light & Magic
Location: Letterman Digital Arts Center
State: California
City: San Francisco
Benefited/Non-Benefited: Benefited
Salary/Hourly: Hourly

Job Description

This position develops software systems and techniques that advance the state of the art in feature film visual effects. The duties are a mix of building new systems, maintaining current systems, and supporting artists in production.
Primarily responsible for the research and development of innovative algorithms, software, systems, and techniques.
Works directly with artists and production crews to identify technology solutions and define workflows and interfaces.
Serves as a knowledge resource for software and/or systems as they are used in production at ILM. This includes end user support.
Advises and assists junior engineers and occasionally leads projects and project teams.
Contributes to discussions surrounding future applications and/or systems.

Requirements

Bachelor’s degree in Engineering or scientific discipline; advanced degree preferred.
2+ years experience in field of computer graphics. In-depth knowledge and demonstrated experience with computer graphics techniques, such as animation, modeling, dynamic simulation, computer vision, compositing, and rendering.
Experience with commercial 2D and 3D software packages preferred (Maya, Houdini, Nuke, Katana); development experience with commercial SDK’s a plus.
Experience with C++ development under Linux strongly preferred.
Excellence in problem solving and balancing quick turnaround with long-term quality.
Must be able to work well with a wide range of personality types.
Must be detail oriented and organized, possess strong communication skills, and be able to prioritize a variety of tasks efficiently.

Apply here:- https://www.lucasfilm.apply2jobs.com/ProfExt/index.cfm?fuseaction=mExternal.showJob&RID=5803&CurrentPage=3
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