Added by on 2014-05-06

Industrial Light & Magic Recruiting 3D Generalist – Senior Artist, Senior Modeler, Rotoscope / Paint Artist, Rigid Body Simulation Artist, Matchmove / Layout Artist, Lighting Technical Director, FX Technical Director & Animator 

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3D Generalist – Senior Artist

Company: Industrial Light & Magic Vancouver
Location: Offsite Van
State: British Columbia
City: Vancouver
Benefited/Non-Benefited: N/A
Salary/Hourly: Salaried with Premium Pay

Job Description

The 3D Generalist demonstrates a strong base of knowledge in 3D Computer Generated Imagery Creation. Successful candidates will display a high degree of proficiency in some and a varied skill level across most of the areas of model, texture, shading/look development, basic hard surface animation and FX simulation as well as the ability to composite their own work. The 3D Generalist will work both individually and within a team, with tasks ranging from completing everything on a small number of shots to working on specific tasks within a larger body of work.

Senior 3D Generalists will also demonstrate the ability to break down complex VFX shot work into achievable workflows using a variety of off-the-shelf plug-ins and scripts. As such, a strong technical background with the ability to modify and/or create scripts to develop workflows is key to their success.

Successful candidates can model, texture, shade, light, look development and composite CG images or shots, however candidates will be considered if they demonstrate themselves to be exceptional in only one area, as long as they have some experience in all others and are willing to learn.
– Uses artistic and technical skills to work on all aspects of CG images or shots
– Lead creation of outstanding artwork within a shot, using various software programs
– Participates as a team member in determining various aesthetic solutions
– May train, mentor or supervise the work of entry, mid and mid-high level generalist artists at the discretion of the Department Supervisor
– Maintain or exceed a consistent level of productivity while meeting deadlines and producing high quality work
– Source suitable reference materials for required assets
– Attend dailies and participate in creative problem solving
Requirements Education / Experience:
– Degree or 5-8 years relevant experience (professional OR amateur) in one or more of the following fields: Computer Graphics, Fine Arts, Design or Photography

Required Skills / Competencies:

– Proven ability in one or more CG techniques, including modeling, texturing, shading, lighting, look development, or compositing
OR
– Proven artistic ability in a non-CG field (impressive portfolio of figure drawing, landscape, animals, painting, composition, perspective, etc.)
– High level of problem solving or creative thinking skills

Technical Skills:

– Fluent in Photoshop
– Fluent in 3dsmax, Maya or similar
– Fluent in Vray or MRay or similar ray trace renderer
– Comparable software experience considered

Apply here:- https://www.lucasfilm.apply2jobs.com/ProfExt/index.cfm?fuseaction=mExternal.showJob&RID=4830

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Senior Modeler

Company: Industrial Light & Magic Vancouver
Location: Offsite Van
State: British Columbia
City: Vancouver
Benefited/Non-Benefited: N/A
Salary/Hourly: Salaried with Premium Pay

Job Description

Senior Modelers are responsible for building a variety of creature and/or hard surface models to be used by other disciplines along the pipeline under the direction and guidance of their supervisors.
Build complex models, including vehicles, mechanical suits, props and sets, with minimal supervision and art direction
Requirements

At least 5 years experience.

Proficient at learning proprietary software.
Sound familiarity with shape deformation tools.
Communicates well with other production artists and production management.
Accurately bid and schedule model builds.
Ability to lead and mentor entry and mid-level modelers.
Ability to adapt to and develop new techniques.
Sets a high standard for all modelers.
Excellent time management skills.
Demonstrates ability to work with competency, energy and enthusiasm within a team environment with minimal supervision to build complex models.
Demonstrates good listening and communication skills by openly receiving direction and criticism about how to best approach what needs to be done. Immediately implements the requested changes and is conscientious about raising flags right away if a solution is not quickly found or if there are any delays. Also, keeps Supervisors and Production in the loop and are up-to-date at all times on the status of one’s assignment at all times.
Demonstrates excellent presentation/communication skills in dailies/model review by clearly and briefly outlining what has been accomplished and what should be addressed next.
Demonstrates an excellent eye toward anticipating potential problems and knowing what could look could be improved and what is good enough.
Demonstrates the ability to prioritize tasks extremely well, providing everyone with accurate time estimates on assignment completion.
Expert in Maya and Zbrush.
Modo, Mudbox, Mari, Photoshop also a plus.

Apply here:- https://www.lucasfilm.apply2jobs.com/ProfExt/index.cfm?fuseaction=mExternal.showJob&RID=5687

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Rotoscope / Paint Artist

Company: Industrial Light & Magic Vancouver
Location: Offsite Van
State: British Columbia
City: Vancouver
Benefited/Non-Benefited: N/A
Salary/Hourly: Salaried with Premium Pay

Job Description

The Rotoscope / Paint artist performs plate clean-up and creates digital articulate mattes.

Modifies and removes isolated elements for digitally composited sequences using both procedural and hand painting methods.
Creates digital articulate mattes and performs plate clean-up.
Modifies and removes isolated elements for digitally composited sequences.
Creates digital articulate mattes with computer-aided drawing tools to detail and precision while performing repetitive tasks.
Performs plate clean up; removes unwanted artifacts and composites said artifacts with a clean plate created by the artist using tracking software and scripting. Frame by frame handwork when necessary.
Paints final comps before film-out to resolve last minute problems.
Performs background repair and wire removal.
Maintains up to date knowledge of rotoscoping and how to make shapes animate.
Develops 2D animation skills.
Performs other tasks related to the creation of digital articulate mattes.
No relocation will be offered for this position.

Requirements

2+ years production experience in CG, animation or video
Bachelor’s in Graphic Design, Drawing, Animation or equivalent artistic background
Experience with UNIX, 2D image processing, and Matador/Commotion/SilhouetteFx/Nuke or other similar software required.
Demo reel required.

Apply here:- https://www.lucasfilm.apply2jobs.com/ProfExt/index.cfm?fuseaction=mExternal.showJob&RID=4970

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Rigid Body Simulation Artist

Company: Industrial Light & Magic Vancouver
Location: Offsite Van
State: British Columbia
City: Vancouver
Benefited/Non-Benefited: N/A
Salary/Hourly: Salaried with Premium Pay

Job Description

Simulation artists are responsible for simulating rigid bodies. Experience with Houdini a plus. 3-5+ years production experience or feature film experience with effects simulation work required. Demo reel required. Artist will set up and run rigid body simulations as well as complete necessary corrective work before hand-off to render.

Set up and run rigid body simulations.
Create and fracture geometry for use in rigid body simulations.
Final corrective shape work as needed.
Ability to create advanced Houdini rigid body simulation and fracture setups that are user friendly for junior simulation artists a plus.

Requirements

At least 3 years work experience required in 3D CGI for digital animation, visual effects or producing rigid body simulations for feature film.
Proficiency with Linux is required.
Expertise with Maya required.
Experience with C++, Mel, Python, or other scripting languages a plus.
Feature Film experience required.
Experience in corrective sculpting.
A demo reel demonstrating artistic and technical ability is required for this role.

Apply here:- https://www.lucasfilm.apply2jobs.com/ProfExt/index.cfm?fuseaction=mExternal.showJob&RID=5564

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Matchmove / Layout Artist

Company: Industrial Light & Magic Vancouver
Location: Offsite Van
State: British Columbia
City: Vancouver
Benefited/Non-Benefited: N/A
Salary/Hourly: Salaried with Premium Pay

Job Description

Layout/Matchmove artists collaborate with artists, supervisors and directors to pre-visualize sequences and concept art for animated features and live-action films.

Convert background plates to various formats to use with specific software to create digital motion files that match the plate photography. This includes animating any live action character or relative object in the scene.
Generate 2D compositing elements, while maintaining the accuracy of camera perspective.
Model the set geometry used to create the matchmove and environment for Animators and Technical Directors.
Light, render and composite files with the background to judge the move.
Originate entirely CG camera animation.
Work with the CG Supervisor and Project Manager when applicable to estimate project schedules in terms of matchmove staffing needs and make recommendations in the adjustments to the schedules as necessary.
Team acts as a central hub for all shot preparation to ensure continuity and camera accuracy in CG Elements.
Under the direction of the project Supervisors, the Matchmover will setup the technical and aesthetic approaches of the matchmove work for a shot, sequence, or even an entire aspect of a show.
Based on project size, and the nature of the work, the Matchmover may be asked to perform Lead Matchmove duties including, providing leadership, guidance and direction to the matchmove team.
Maintain an expert level of knowledge about current developments in matchmove tools for computer graphics, especially in areas that relate to the film industry.
No relocation will be offered for this position.

Requirements

Bachelor’s in a related field preferred.
3+ years film or TV experience.
Proficiency in UNIX and expertise in Maya or equivalent 3D package required.
Experience with Python scripting, photography, character animation and compositing desired.
Ability to reproduce exact camera moves within a computer environment.
Understanding of photography and the effects of different lenses on perspectives.
Typically has experience as an artist, animator or camera operator.
Skills in modeling, animation, camera composition and cinematography.
Must have a willingness to learn new tools, proven ability to be detail-oriented and to work efficiently within a production environment.
Excellent problem solving skills including the ability to work under tight deadlines.
Good written and oral communication skills including strong interpersonal skills.
Demo reel required.

Apply here:- https://www.lucasfilm.apply2jobs.com/ProfExt/index.cfm?fuseaction=mExternal.showJob&RID=4900

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Lighting Technical Director

Company: Industrial Light & Magic Vancouver
Location: Offsite Van
State: British Columbia
City: Vancouver
Benefited/Non-Benefited: N/A
Salary/Hourly: Salaried with Premium Pay

Job Description

Lighting Technical Directors are responsible for the lighting, rendering and basic compositing of complex shots.

Design and create lighting and the look of computer generated objects and scenes.
Create images, effects and programs for digitally composited sequences.
Responsible for compiling the various elements of a shot and seeing it through to completion.
No relocation will be offered for this position.

Requirements

Advanced experience with either Maya, XSI, 3DS Max, Houdini or other software.
Linux and Python scripting or shader authoring preferred; C++ skills also applicable.
Exhibits strong teamwork and interdisciplinary thinking.
3-5+ years feature film experience preferred.
Bachelor’s degree in CS, engineering or CG.
Demo reel required.

Apply here:- https://www.lucasfilm.apply2jobs.com/ProfExt/index.cfm?fuseaction=mExternal.showJob&RID=5686
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FX Technical Director

Company: Industrial Light & Magic Vancouver
Location: Offsite Van
State: British Columbia
City: Vancouver
Benefited/Non-Benefited: N/A
Salary/Hourly: Salaried with Premium Pay

Job Description

FX Technical Directors designs and renders FX animation, procedural simulation, dynamic simulation, particle and fluid systems.

Creates images, effects and programs for digitally composited sequences.
Responsible for compiling the various elements of a shot and seeing it through to completion.
Also designs and creates FX animation, procedural simulation, dynamic simulation, particle and fluid systems.
No relocation will be offered for this position.

Requirements

Advanced simulation experience with either Houdini, Maya, XSI, 3DS Max or other software, and particle rule authoring skills are required.
Linux, scripting ability in Python and MEL preferred; C++ skills also applicable.
3-5+ years production experience or feature film experience with effects simulation work preferred.
Bachelor’s degree in computer science, engineering or computer graphics.
Demo reel required.

Apply here:- https://www.lucasfilm.apply2jobs.com/ProfExt/index.cfm?fuseaction=mExternal.showJob&RID=5524
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 Animator

Company: Industrial Light & Magic Vancouver
Location: Offsite Van
State: British Columbia
City: Vancouver
Benefited/Non-Benefited: N/A
Salary/Hourly: Salaried with Premium Pay

Job Description

The Animator creates high quality motion of computer graphics creatures and objects within a shot, using a variety of animation software programs, and working under the general supervision of Senior Level and Animation Supervisors.

Responsible for the successful animation of a series of shots on a specific project.
Participates as a team member in determining various aesthetic solutions; provides feedback to other members of the production by attending dailies on a regular basis.
Maintains or exceeds a consistent level of productivity while meeting deadlines and producing high quality work.
Expected to mentor entry level Animators and must be able to assist them with their shots.
Performs other tasks related to the creation of computer-generated animation.
No relocation will be offered for this position.

Requirements

Bachelor’s Degree or equivalent in Traditional Animation and 3 years experience, or at least 5 years of experience working in cel, stopmotion or computer animation.
2+ years as an entry level Animator in conjunction with recommendations for advancement by the Animation Supervisors and Department Manager.
Expert knowledge of traditional animation principles, acting, film production and compositional design.
Ability to take on a delegated task with a minimum of supervision.
Knowledge of Unix and shell scripting; expert knowledge of Maya, proprietary and other software programs.
Good organization and communication skills.

Apply here:-  https://www.lucasfilm.apply2jobs.com/ProfExt/index.cfm?fuseaction=mExternal.showJob&RID=5385
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Industrial Light & Magic Recruiting 3D Generalist – Senior Artist, Senior Modeler, Rotoscope / Paint Artist, Rigid Body Simulation Artist, Matchmove / Layout Artist, Lighting Technical Director, FX Technical Director & Animator , Industrial Light & Magic San Francisco Recruiting, vfx jobs, cg jobs, 3d jobs, vfx, animator jobs, jobs, cgi, Industrial Light & Magic hiring, Industrial Light & Magic jobs, ILM, ILM jobs, 3d, 3d jobs, Lighting Supervisor, Layout / Matchmove Artist, Senior 3D Generalist