Added by on 2013-07-04

Industrial Light & Magic Vancouver Recruiting Matchmove / Layout Artist, Creature TD, 3D Generalist & Rotoscope / Paint Artist

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Matchmove / Layout Artist

Company Industrial Light & Magic Vancouver
Location Offsite Van
State British Columbia
City Vancouver
Benefited/Non-Benefited N/A
Salary/Hourly Salaried with Premium Pay

Job Description

Layout/Matchmove artists collaborate with artists, supervisors and directors to pre-visualize sequences and concept art for animated features and live-action films.

Convert background plates to various formats to use with specific software to create digital motion files that match the plate photography. This includes animating any live action character or relative object in the scene.
Generate 2D compositing elements, while maintaining the accuracy of camera perspective.
Model the set geometry used to create the matchmove and environment for Animators and Technical Directors.
Light, render and composite files with the background to judge the move.
Originate entirely CG camera animation.
Work with the CG Supervisor and Project Manager when applicable to estimate project schedules in terms of matchmove staffing needs and make recommendations in the adjustments to the schedules as necessary.
Team acts as a central hub for all shot preparation to ensure continuity and camera accuracy in CG Elements.
Under the direction of the project Supervisors, the Matchmover will setup the technical and aesthetic approaches of the matchmove work for a shot, sequence, or even an entire aspect of a show.
Based on project size, and the nature of the work, the Matchmover may be asked to perform Lead Matchmove duties including, providing leadership, guidance and direction to the matchmove team.
Maintain an expert level of knowledge about current developments in matchmove tools for computer graphics, especially in areas that relate to the film industry.
No relocation will be offered for this position.

Requirements

Bachelor’s in a related field preferred.
3+ years film or TV experience.
Proficiency in UNIX and expertise in Maya or equivalent 3D package required.
Experience with Python scripting, photography, character animation and compositing desired.
Ability to reproduce exact camera moves within a computer environment.
Understanding of photography and the effects of different lenses on perspectives.
Typically has experience as an artist, animator or camera operator.
Skills in modeling, animation, camera composition and cinematography.
Must have a willingness to learn new tools, proven ability to be detail-oriented and to work efficiently within a production environment.
Excellent problem solving skills including the ability to work under tight deadlines.
Good written and oral communication skills including strong interpersonal skills.
Demo reel required.

Apply here:- https://www.lucasfilm.apply2jobs.com/ProfExt/index.cfm?fuseaction=mExternal.showJob&RID=4900&CurrentPage=1
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Title Creature TD

Company Industrial Light & Magic Vancouver
Location Offsite Van
State British Columbia
City Vancouver
Benefited/Non-Benefited N/A
Salary/Hourly Salaried with Premium Pay

Job Description

Creature TDs are responsible for setting up and running flesh-surface, hair, cloth, rigid body simulations as well as able to wrangle rigging and creature pipeline issues proficiently under the direction and guidance of their supervisors.
Set up and run proprietary cloth, hair, flesh surfaces and rigid body simulations.
Hero-creature enveloping using a combination of commercial software packages and proprietary tools.
Run flesh-volume simulations.
Wrangle creature rigging issues for artists in other disciplines.
Basic proficiency in another discipline: modeling, viewpaint, TD, or animation.
Mentor entry level artists.
Script utilities/tools/plug-ins in various software packages.
Create dynamic simulations in packages such as Maya/XSI.
Wrangle creature pipeline issues for artists in other disciplines.
MOCAP data re-targeting in XSI/Maya.
Act as wrangler for a creature and/or a specific technique used across multiple creatures.

Requirements

Bachelor’s degree or equivalent degree in Computer Science, Computer Visualization, or Computer Animation required.
At least 3 years work experience required in 3D CGI for digital animation, visual effects or producing CG characters and creatures for visual media.
Proficiency with Linux is required.
Expertise with Maya and/or other high-end animation software is required.
Experience with C++, MEL, Python, or other scripting languages is desirable.
Feature Film experience required.
Experience in corrective sculpting. Knowledge of anatomy and enveloping.
A reel demonstrating artistic and technical ability is required for this role.

Apply here:- https://www.lucasfilm.apply2jobs.com/ProfExt/index.cfm?fuseaction=mExternal.showJob&RID=4899&CurrentPage=1#
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3D Generalist – Senior Artist

Company Industrial Light & Magic Vancouver
Location Offsite Van
State British Columbia
City Vancouver
Benefited/Non-Benefited N/A
Salary/Hourly Salaried with Premium Pay

Job Description

The 3D Generalist demonstrates a strong base of knowledge in 3D Computer Generated Imagery Creation. Successful candidates will display a high degree of proficiency in some and a varied skill level across most of the areas of model, texture, shading/look development, basic hard surface animation and FX simulation as well as the ability to composite their own work. The 3D Generalist will work both individually and within a team, with tasks ranging from completing everything on a small number of shots to working on specific tasks within a larger body of work.

Senior 3D Generalists will also demonstrate the ability to break down complex VFX shot work into achievable workflows using a variety of off-the-shelf plug-ins and scripts. As such, a strong technical background with the ability to modify and/or create scripts to develop workflows is key to their success.

Successful candidates can model, texture, shade, light, look development and composite CG images or shots, however candidates will be considered if they demonstrate themselves to be exceptional in only one area, as long as they have some experience in all others and are willing to learn.
– Uses artistic and technical skills to work on all aspects of CG images or shots
– Lead creation of outstanding artwork within a shot, using various software programs
– Participates as a team member in determining various aesthetic solutions
– May train, mentor or supervise the work of entry, mid and mid-high level generalist artists at the discretion of the Department Supervisor
– Maintain or exceed a consistent level of productivity while meeting deadlines and producing high quality work
– Source suitable reference materials for required assets
– Attend dailies and participate in creative problem solving
Requirements Education / Experience:
– Degree or 5-8 years relevant experience (professional OR amateur) in one or more of the following fields: Computer Graphics, Fine Arts, Design or Photography

Required Skills / Competencies:

– Proven ability in one or more CG techniques, including modeling, texturing, shading, lighting, look development, or compositing
OR
– Proven artistic ability in a non-CG field (impressive portfolio of figure drawing, landscape, animals, painting, composition, perspective, etc.)
– High level of problem solving or creative thinking skills

Technical Skills:
– Fluent in Photoshop
– Fluent in 3dsmax, Maya or similar
– Fluent in Vray or MRay or similar ray trace renderer
– Comparable software experience considered

Apply here:- https://www.lucasfilm.apply2jobs.com/ProfExt/index.cfm?fuseaction=mExternal.showJob&RID=4830&CurrentPage=1
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Rotoscope / Paint Artist

Company Industrial Light & Magic Vancouver
Location Offsite Van
State British Columbia
City Vancouver
Benefited/Non-Benefited N/A
Salary/Hourly Salaried with Premium Pay

Job Description

The Rotoscope / Paint artist performs plate clean-up and creates digital articulate mattes.

Modifies and removes isolated elements for digitally composited sequences using both procedural and hand painting methods.
Creates digital articulate mattes and performs plate clean-up.
Modifies and removes isolated elements for digitally composited sequences.
Creates digital articulate mattes with computer-aided drawing tools to detail and precision while performing repetitive tasks.
Performs plate clean up; removes unwanted artifacts and composites said artifacts with a clean plate created by the artist using tracking software and scripting. Frame by frame handwork when necessary.
Paints final comps before film-out to resolve last minute problems.
Performs background repair and wire removal.
Maintains up to date knowledge of rotoscoping and how to make shapes animate.
Develops 2D animation skills.
Performs other tasks related to the creation of digital articulate mattes.
No relocation will be offered for this position.

Requirements

2+ years production experience in CG, animation or video
Bachelor’s in Graphic Design, Drawing, Animation or equivalent artistic background
Experience with UNIX, 2D image processing, and Matador/Commotion/SilhouetteFx/Nuke or other similar software required.
Demo reel required.

Apply here:- https://www.lucasfilm.apply2jobs.com/ProfExt/index.cfm?fuseaction=mExternal.showJob&RID=4970&CurrentPage=1
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On-Set Matchmove Artist

Company Industrial Light & Magic Vancouver
Location Offsite Van
State British Columbia
City Vancouver
Benefited/Non-Benefited N/A
Salary/Hourly Salaried with Premium Pay

Job Description

Layout/Matchmove artists collaborate with artists, supervisors and directors to pre-visualize sequences and concept art for animated features and live-action films.

Be present on set during live-action film shoots to gather data on cameras, lenses, sets, measurements and other information critical to the matchmoving process during shot production.
Perform necessary photography during the film shoot including HDRI’s, photomodeling pictures, texture reference pictures, and virtual background pictures.
During the film shoot, assess and advise on-set visual effects supervisor in regards to tracking markers, measurements, and other necessary data.
Organize collected data and transmit organizational structure back to the facility for artist use.
Work with plate coordinators and producers to coordinate coverage plans.
Set up and coordinate filming of lens distortion grids as well as other calibration models.
Pre-build photomodels based on photomodel pictures and pass those on for artists in shot production.
Field questions from show’s layout supervisor and artists in regards to film shoot and collected data.
Coordinate and assemble on-set matchmove kit and equipment for deployment to film shoot location.

Requirements

Bachelor’s in a related field preferred.
3+ years film or TV experience.
Understanding of the matchmoving process and on-set data collection.
Understanding of photography (both motion picture and still photography).
Ability to operate DSLR cameras in a wide variety of situations and understand the principles of HDR photography, photogrammetry, and other photographic needs of CG Artists during shot production.
Typically has experience as an artist, animator or camera operator.
Experience working on a film set.
Must have a willingness to learn new tools, proven ability to be detail-oriented and to work efficiently within a production environment.
Excellent problem solving skills including the ability to work under tight deadlines.
Good written and oral communication skills including strong interpersonal skills.
Proficiency in UNIX and expertise in Maya or equivalent 3D package required.
Experience with Python scripting, character animation and compositing desired.

Apply here:- https://www.lucasfilm.apply2jobs.com/ProfExt/index.cfm?fuseaction=mExternal.showJob&RID=5030&CurrentPage=1
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