Laika Recruiting CG Rigger
The CG Rigger is primarily responsible for the creation, delivery and maintenance of animation assets within the VFX dept. The CG Rigger works closely with asset creation to determine topology requirements. The CG Rigger provides technical assistance to facilitate animation workflow.
Essential Job Functions:
Create, maintain and support animation assets through VFX production, including any necessary scripts, tools and user interfaces.
Contribute to and maintain existing code base used in VFX asset creation.
Work with CG Modelers, Texture Artists, Animators and Lighters to trouble shoot creative and technical issues.
Generate character finaling and simulations for shots.
Perform basic modelling and animation tasks as necessary for rig development.
Communicate effectively with Production Management, Creative Leads and Technical Support teams.
Meet production deadlines as established by management.
Bachelor’s degree in relevant area of study or equivalent combination of education and experience.
3-5 years of CG / Visual Effects or equivalent rigging experience.
Strong knowledge of rigging in Maya, Maya node networks, how they relate to rigging, and how to effectively debug at a node/connection level.
Experience building a wide variety of rigs (organic/mechanical/prop/body/face/costume, etc.)
Strong understanding of kinematics, and deformation.
Proven ability developing scripts, tools and plugins within a CG animation pipeline (MEL, Python, PyQt, C++, bash etc.)
Experience with scripted rig build systems, animation/rigging pipelines and manual rigging techniques.
Understanding of motion capture integration for rigs and related workflows.
Modeling skills and ability to understand and troubleshoot polygonal mesh flow for deformation.
Basic 3D math knowledge.
Expertise running cloth and hair simulations.
Proficiency working in a Linux environment.
Experience working on a fully animated theatrically released CG feature film.
Background in visual arts/design with a strong understanding of form, geometry and movement a plus.
Job Location: Hillsboro, Oregon, United States
Position Type: Full-Time/Regular
Apply here:- http://bit.ly/2fbsDaG
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