Character Modellers – Liquid Animation (Multiple positions – Brisbane + Freelance)
Liquid Animation, one of Australia’s leading animation studios with over 15 years experience working with international entertainment companies is seeking experienced Maya Character Modellers to work either in-house or freelance on an upcoming project.
The following skills are considered important to the review of potential applicants:
Minimum 3 years industry experience
An ability to adapt to a variety of modelling requirements including organic / hard surfaced styles and varying levels of detail and polycounts
A solid understanding of Maya texturing systems, including Vray shader networks
A strong understanding of referencing pipelines, and proxy systems for the adaptation of your characters to an animation and compositing pipeline of varying requirements
A strong portfolio featuring a variety of different characters including:
o Model wireframes
o Progressive renders showcasing shader development and
o Final polished render and break-down analysis (if the work is from a collaborative pipeline or project)
o TurnArounds of above
Strong communication skills and ability to work within team environments
Experience in other facets of production (compositing/effects/lighting) would be extremely beneficial to the approval process, but are not considered mandatory.
Candidates who wish to apply for our internal positions will be on a 6-month contract and are required to be an Australian Citizen or hold a valid Visa. It is our intention that the right candidate will transfer into a full-time position upon the completion of this project.
To apply send a copy of your resume and reel to firstname.lastname@example.org
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