Looking for Animation Technical Director Froggy Heart Animation Studio, Moldova
Froggy Heart Animation Studio is Moldova’s fastest growing animation company with long term projects related to high end 3D animation series “A Little Frog’s Heart” written by Emmy Award-winning screenwriter Jeffrey Scott (www.jeffreyscott.tv). Our young, talented, motivated and international team of experts and newcomers forms the basis of our successful animation project. If you are passionate about animation and want to become a part of our successful story then apply now!
POSITION: TECHNICAL DIRECTOR
POSITION LOCATION: Republic of Moldova, Chisinau
REPORTS TO: Director CLASSIFICATION: Full Time
A Technical Director (TD) provides critical support to a show’s artists and department heads. A Technical Director will design, develop, and implement new tools and processes for a particular show or department. As needed, a Technical Director may be asked to do shot work. Duties and Responsibilities: – Provide support and development of tools and procedures to extend and enhance the pipeline. Assist animators and artists with troubleshooting of shots. Issues may include problems with fur, clothing, particle effects, animation, and rendering. – Support and work with multiple departments, including Modeling, Animation, Lighting, FX. – Ensure software development follows studio policies and guidelines. Work closely with Director, Production Supervisor, Art Director and VFX Supervisor to maintain and further the production pipeline. – Assist in training and mentoring of other Entry Level specialist in Technical Department.
Essential Skills and Experience
• At least 5 years’ extensive experience in character setup for animation or film industry.
• Bachelor’s degree in Computer Animation, Computer Science or other relevant areas of study, OR demonstrable skill set in rigging and tool development.
• Experience in developing tools using Maya API and/or MEL to improve the productivity of the process of character animation.
• Experience in setting up cloth/hair/dynamics simulation rigs is a bonus.
• Proficiency in MEL and/or Python and/or Maya API
• Experience in developing tools to aid the production is a plus.
• Able to communicate in a professional and friendly manner with co-workers.
• Must be able to multi task and handle multiple projects at the same time.
• Ability to prioritize and assign tasks for the rigging team to meet production deadlines.
• Good understanding of polygonal mesh flow and how it relates to deformation. Must be able to provide feedback to modeling team on mesh topology to meet rigging deformation requirements.
• Ability to evaluate the creative requirements of the project and determine the technical impacts, and design the best technical approach to meet the project requirements, i.e. whether 3rd party tools are suitable or to develop in-house tools; which rigging techniques to apply etc.
• Exceptional problem solving skills.
• Ability to design efficient production pipelines and write tools to streamline the rigging and animation process.
• Good sculpting/modeling skills with the ability to translate 2d concept expression sheets into 3d blendshape targets.
• Good aesthetic sense to sculpt appealing blendshape targets when concept expression sheets are not provided.
• Appreciation for physics and kinematics.
• Eye for detail and the ability to troubleshoot and solve rig issues for artists from various disciplines.
• The base monthly salary will be discussed individually
• The Company will cover the transport and accommodation expenses to/in Moldova
Please be advised that Moldova is a lovely small country from the south-eastern of Europe, with very warm and welcoming people who will make you feel almost as home.
Should you feel confident about your competency for this role and should you be interested in this position, please send your resumes and portfolios, links/reels directly to: firstname.lastname@example.org
Thank you for your interest and please be advised that only selected candidates will be contacted.
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