Added by on 2015-06-01

Lucasfilm Animation Company Recruiting Senior Tools Engineer

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Senior Tools Engineer

Company: Lucasfilm
Location: Letterman Digital Arts Center
State: California
City: San Francisco
Benefited/Non-Benefited: Benefited
Salary/Hourly: Salary

Job Description

The Lucasfilm Advanced Development Group (ADG) is looking for a Senior Tools Engineer to join our team!!
ADG develops tools and techniques for high-quality computer graphics and simulation. Our goal is to expand and enhance the process of creative storytelling in the Star Wars universe through real-time rendering of visuals that approach motion picture quality.
As a Senior Tools Engineer with ADG you will have a key role in empowering content creators through the delivery of high quality, cutting edge software. This will include world-editors, object editors, cinematic and lighting tools, plugins asset management, and everything needed to take creative ideas from inception to delivery.


• Design, develop and support tools in our production pipeline
• Work with artists and designers to ensure tools meet the desired goals
• Identify inefficiencies and create solutions
• Continuously improve the user experience and performance of our tools
• Plan and manage tasks and schedules effectively
• Collaborate with other engineers to form a highly productive team.



• Strong knowledge of C#/C/C++
• Deep experience of developing tools running on Windows
• Experience in creating one or more of the following applications: level editor, animation/cinematic editor, material/shader editor, plug-ins, build tools, lighting tools
• elf-motivated individual with excellent problem solving skills
• Strong architectural skills; experienced with building and maintaining large codebases

Preferred Experience:

• 7+ years of prior experience of coding in the role of Tools Engineer
• Past role as owner/lead of substantial tool or application
• Experience with WinForms and WPF
• Experience with DCC tools such as Maya/Max and their APIs
• Experience of Python

Apply here:-
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