Added by on 2016-06-25

Luma Pictures Recruitment (Multiple Listings – Artists, Production, Pipeline)

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Commercial Look Development Artist

Santa Monica, CA

Responsibilities

Define and establish the look for photo realistic assets/shot/sequence while guiding an asset team
Ensure consistency among shots sharing similar assets or lighting rigs in order to preserve continuity
Work closely with the lighting department to distribute and maintain shader, texture and FX libraries for specific assets/shots/sequences
Work closely with Compositing Leads to ensure consistency and match of Look between assets/shots/sequences

Qualifications

Thorough knowledge of Maya and Nuke, as well as high level rendering/shader network construction principles independent of specific renderers
Thorough knowledge of modern texturing principles and how they apply to advanced layered shading networks
Demonstrated ability to confidently guide texture artists to produce high quality texture maps
Self sufficient and can complete less subjective/simpler assets with minimal input from supervisors
Must be open to direction and work in a team focused environment
Excellent communication skills
Strong time management / organizational skills
Solid work ethic and a positive attitude in the face of challenging situations

Please send us your resume, cover letter, and link to your reel on our website.
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Concept Artist

Santa Monica, CA

Responsibilities

Concept art / Mood Frames
3D blocking for environments and architectural subjects
Photo-bashing technologies
Digital painting

Qualifications

Artist should be familiar with more than one of the following applications – 3D package (Maya, 3DsMax) / Photoshop / Painter / ZBrush

Please send us your resume, cover letter, and link to your reel on our website.
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Digital Coordinator

Santa Monica, CA

Responsibilities

Coordinate various departments ( Asset / Anim / Comp / Lite / FX / etc)
Review all incoming notes for department relevance and distribute as needed
Track/manage notes, receivables, artist tasks and assignments
Walk the floor, gather artist needs, follow up on action items
Manage render farm priorities
Evaluate incoming media and discuss /qualify with supervisors
Take notes at internal and client meetings
Set up Cinesync sessions

Qualifications

Must have at least 1 year experience
Strong work ethic
Meticulous attention to detail
Solid time-management skills and ability to multitask
Exceptional organizational and communication skills
Positive attitude and effective interpersonal skills: authoritative but approachable
Proactive with inferring and communication priorities from available information
Extensive knowledge of CG pipeline, particularly lighting passes, fur, and FX simulations
Ability to take direction positively, work well within a team and thrive under the pressure of tight deadlines
Must be willing and able to relocate if necessary

Please send us your resume and cover letter on our website.
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Fullstack Engineer

Santa Monica, CA

Qualifications

Understand user experience
Great communication skills and attention to detail
Javascript ninja (write solid code and up-to-date on latest ES standards)
Solid understanding of using RESTful HTTP APIs
Understand MongoDB or other nosql databases
Experience with Node.js on the server
Strong testing habits- Comfortable working with Git or Mercurial

Pluses

Experience with building and styling React UI components
Comfortable using Linux / OSX in dev environment

Please send us your resume, cover letter, and a GitHub sample on our website.
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Junior Pipeline TD

Santa Monica, CA, USA + Melbourne, VIC, AUS

Responsibilities

Learn and extend the pipeline
Develop tools that make artists happy
Identify and automate inefficient or redundant tasks

Qualifications

1+ years python experience
Comfortable with Object-Oriented programming
Expert problem-solving and troubleshooting skills
Experience with Maya and Nuke
Great communication skills
Good time management

Pluses

Experience with the following:

Linux/OSX
Python scripting in Nuke
PyQT or PySide
mysql
PyMEL
C/C++
Web development

Please send us your resume, cover letter, and GitHub sample on our website (here for US and here for AUS).
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Matte Painter

Santa Monica, CA

Responsibilities

To create photo realistic CG matte paintings that are to be used as an element to either augment or replace live action footage.

Qualifications

Work with live action footage, digital still photography, rendered cg elements and digital paint to create believable environments that are to be seamlessly integrated into the Film.
Professional level Photoshop knowledge and experience.
An artist who is comfortable in a variety of implementations, be it 2D backdrops, textured elements/fixes and complex 2.5D/3D projections.
Additional and Preferred Skills
Thorough knowledge of advanced matte painting techniques including color space, digital paint techniques and Photoshop file management (be it file format, bit depth resolution or appropriate layering of elements).
Technical proficiency in photography with an emphasis on perspective, composition, depth, lighting and colour.
Working knowledge of the basic principles of 3D texture projections in Maya and Mari
Excellent verbal and written communication skills.
Professional aptitude for time management in relation to bringing multiple priorities and tasks to completion within a set deadline.
Resourceful, proactive, driven

Please send us your resume, cover letter, and link to your reel on our website.
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Senior Look Development Artist

Santa Monica, CA

Responsibilities

Define and establish the look for photo realistic assets/shot/sequence while guiding an asset team
Ensure consistency among shots sharing similar assets or lighting rigs in order to preserve continuity
Work closely with the lighting department to distribute and maintain shader, texture and FX libraries for specific assets/shots/sequences
Work closely with Compositing Leads to ensure consistency and match of Look between assets/shots/sequences

Qualifications

Thorough knowledge of Maya and Nuke, as well as high level rendering/shader network construction principles independent of specific renderers
Thorough knowledge of modern texturing principles and how they apply to advanced layered shading networks
Demonstrated ability to confidently guide texture artists to produce high quality texture maps
Self sufficient and can complete less subjective/simpler assets with minimal input from supervisors
Must be open to direction and work in a team focused environment
Excellent communication skills
Strong time management / organizational skills
Solid work ethic and a positive attitude in the face of challenging situations

Pluses

Experience in Arnold is a plus

Please send us your resume, cover letter, and link to your reel on our website.
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System Administrator

Santa Monica, CA

Responsibilities

The precise tasks can vary depending on what you bring to the table, but some of the outstanding responsibilities are:
Manage and troubleshoot hardware and software issues on user workstations running Linux or OSX
BASH and/or Python scripting to increase production in our area of supporting the artists
Assisting with other items such as power issues, building issues and other general issues
Deploying workstations, rendernodes and servers for production use
First point of contact for user issues

Qualifications

Advanced knowledge of Fedora, CentOS/RHEL and OSX including software management and deployment
Advance knowledge of and experience with networking concepts and network implementations including routing, VLANs, firewalls, traffic inspection
Advance knowledge of DBS, LDAP, HTTPS, FTP, SSH, VNC and other common protocols
Knowledge of Data Backup concepts and software (Netvault, BAcula etc)
Extremely proficient with gnu/linux rpm-based distributions
Ability to lead in advanced troubleshooting without guidance for hardware, software and networking issues
Advance knowledge of hardware RAID, software RAID, lvm, ext3/4, NFS
Advanced knowledge of linux network commands including NetworkManager, host, nslookup, dig, ifconfig, ip, route, netstat, ping, iptables etc.
Solid understanding of packet flow, tcp and udp transmissions
Advanced knowledge of sysv, init scripts and startup and login process for linux and osx systems
Advanced knowledge of virtualization concepts and implementations
Knowledge of rpm repository mirroring and rpmbuild for custom repos
Advanced knowledge of security concepts including best practice and auditing
Knowledge of VPN technologies including site-to-site VPN tunnels
Puppet management system knowledge
Ability to manage large data sets / projects
Customer service experience

Pluses

Advanced knowledge of xenserver administration including p2v
Knowledge of openldap
Familiar with visual effects shops, pipelines or simliar
Experience with squid or other hardware ssl proxy web filters
Wireless networking experience
Video card experience (drivers, troubleshooting, Xorg, etc)
Mcollective, Cobbler, Jenkins knowledge
FortiGate/FortiAP experience
HP Procurve experience
Proactive, curious, energetic, troubleshooter
Strong desire and ability to learn and apply new knowledge and techniques
Able to lift a server or other similarly weighted item from time to time, independently

Please send us your resume and cover letter on our website.
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VR Engineer

Santa Monica, CA

Responsibilities

Program the core logic for interactive VR experiences
Create rapid prototypes of VR concepts in Unity or Unreal
Help define project scope, milestones and deadlines
Troubleshoot, debug and optimize technical obstacles
Streamline and advise best practices for VR pipeline and workflow

Qualifications

5 years professional experience developing Unity or Unreal based titles
Experience deploying VR apps
Deep understanding of programming for game engines
Game Design savvy e.g. UI / UX, level design, multiplayer etc
Experience taking storyboards, wireframes, and concept art all the way to highly-polished interactive experiences
Above average aesthetic and design sensibilities
Exceptional presentation, communication and leadership skills
Demonstrated ability to work with minimal supervision

Please send us your resume and cover letter on our website.
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Model/Texture Artist

Santa Monica, CA, US + Melbourne, VIC, AUS

Responsibilities

Polygonal modeling of creatures, props and environments from photo reference
Optimization of UV’s for maximum efficiency
Developing multilayered photo-real textures for use in multi pass rendering

Qualifications

Artist must be well versed with Maya and Z-Bush skills are a plus
Artist must have an understanding of pipeline based productions and multi-pass rendering methods
Artist must submit show reel demonstrating their ability to model and texture photo-real creatures, characters, props or environments
Artist must be able to take direction and work in a team focused environment
Confident and clear communication skills when working with fellow artists and leads
A keen eye for fine detail, age, and narrative when painting textures; an eye for realism

Please send us your resume and cover letter on our website.
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Animation Artist

Melbourne, VIC

Responsibilities

A solid grasp on the principles of motion, timing, anticipation, follow-through, squash and stretch, forward/inverse kinematics, and other facets of both 2D and 3D animation
Animating the human bipedal figure as well as other organic forms

Qualifications

Knowledge of Maya
Must be a team player with a ‘get it done’ attitude
Willing to learn new things
Strong technical mind
Exceptional creative sensibilities
Good understanding of the principles of cinematography including use of lenses, positioning and moving the camera, etc
Ability to take direction and a willingness to address comments and make changes
Ability to communicate with colleagues and work as part of a team
Ability to work with a minimum of supervision and ability to problem solve
Assist production in other parts of the pipeline if needed

Pluses

Experience with RV and Motion Capture
Any additional software knowledge or skill sets

Please send us your resume, cover letter, and a link to your reel on our website.
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FX Artist

Santa Monica, CA

Responsibilities

Light and render FX passes for specific shots using developed FX rigs
Develop rigs/techniques to implement and optimize approved looks
Produce look tests based on provided reference materials
Creation of tools and scripts to facilitate workflow

Qualifications

Familiar with more than one of the following applications: Maya / Houdini / Realflow / Krakatoa / Fume
Must be able to take direction and work in a team focused environment
Strong time management / organizational skills
Excellent communication skills
Solid work ethic
Positive attitude in the face of challenging situations

Pluses

Python scripting experience
Understanding multi pass 3D compositing

Please send us your resume, cover letter, and a link to your reel on our website.
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Rigging Artist

Santa Monica, CA, US + Melbourne, VIC, AUS

Responsibilities

Develop realistic skeletal rigs for a variety of humanoids and complex creatures
Build and maintain rigs currently in production using internal tools;
Assist in the creation of new rigs and rig components;
Perform rig maintenance and fixes during production;
Collaborate with the team to continue to develop internal rigging framework.
Create tools with the Maya API and MEL scripts to enable Animators to create realistic animation
Work with Lead TD’s and Animators to develop and intergrate tools into a robust pipeline

Qualifications

Extensive knowledge of anatomy and a thorough understanding of bio-mechanics, kinesiology for humanoid and animals
Thorough understanding of weighting and skinning and be able to work interactively with modelers to resolve challenges
Demonstrated ability to rig a variety of characters / objects in a realistic, non-cartoon manner
Maya API, MEL scripting, Python and Perl scripting skills area plus
Ability to manage time and balance priorities, with the pressures of busy, deadline-driven production.
Ability to communicate effectively with a wide variety of personalities, both written and verbal.
Artists must be able to take direction and work in a team focused environment
Solid work ethic and a positive attitude in the face of challenging situations

Please send us your resume, cover letter, and a link to your reel on our website (here for US and here for AUS).
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