Added by on 2014-10-15

Massive Entertainment Recruiting Environment Artist

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Environment Artist

Massive is an award winning studio working on high profile games and online technology used by the entire Ubisoft group. With our tech and engineering prowess in high demand, our studio continues to grow.

About the position

You will be creating game environments, including asset modeling and texturing, asset placement and scene creation, while working closely with Level Designers. You should be self-motivated and have a professional attitude towards work and colleagues, as well as being able to both give and take constructive feedback. The job comes with a lot of freedom and we expect your to use your fullest potential and skills to create the most naturalistic environment possible.
We can offer you a dynamic and fun environment, a friendly atmosphere, with a lot of creative colleagues and an exceptional quality of life in and outside of work!

Responsibilities

High end asset and scene creation
Asset briefing and performance optimization
Work closely with Level Designers and together develop the player experience
You as a candidate
To suit this position you need a passion for games and a solid understanding of real-time asset and scene creation, with prior experience in 3D modeling, texturing and propping. It’s important that you can work independently within your area of competence and at the same time you must be able to work well within a team. As a person you are creative, team-spirited and result oriented. You should have very high standards and a mindset to create the best open world RPG experience ever.

Required skills and experience

Excellent understanding of an industry standard 3D modeling package, Maya or MODO preferred
Excellent understanding of texture and material creation
Excellent sense of scale, color, lighting and composition
Experience using proprietary editors, software and tools
At least one shipped commercial AAA title
Excellent English communication skills
Additional skills
Understanding of Physically Based Shading and Lighting
Ability to lead a small team
An understanding of game space and player flow
About Massive

Longing to be part of a fun, creative and passionate workplace? We can offer you this and more in a meritocratic environment with friendly atmosphere and some of the best craftsmen of the industry! On top of that we have great support from Ubisoft and uncompromising commitment to remain a top quality AAA development studio. Are you up for it? It’s time to come aboard for the ride!
Massive Entertainment, a fully owned Ubisoft Entertainment studio, is a premier producer of games and interactive entertainment for the global market. The studio is located in Malmö, Sweden and has more than 250 passionate game developers working on several major titles of different genres. We take pride in our games and so far we have had great success with best selling games like World in Conflict, Assassin’s Creed Revelations and Far Cry 3. These titles have positioned the company as one of the most prominent development studios in the world.
Please note that applications without portfolios will not be considered.

Apply here:- http://ext.workbuster.se/job.php?aguid=9C51BF66792E4C8194426C6228333235&site=massive&subsite=&lng=2
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