Added by on 2014-12-15

Method Studios Recruiting Animator & Texture Artist

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Animator

Category: Animator
Company: Method Studios Los Angeles
Location: Los Angeles (United States)
Start Date: immediately

Job Description

Description

Method Studios is currently in search of a mid-level animator to join the 3D animation team.

Responsibilities and Duties

responsible for hands-on operation of CG workstation, reporting to Head of 3D VFX
design and execute high-level animation for use in final compositing
serve as professional front-line representative of the company, dealing directly with clients and challenging situations
experience modeling, texturing and surfacing, choreography and lighting, match-moving and final rendering of CG elements
animate using effective storytelling skills, through knowledge of camera angles and framing shots
effectively communicate with the management team and keep the Producer updated regarding concerns of the animation team
consult with clients and other artists on the team as required
attend projects on set to provide technical information as required
investigate and keep up to date on new and competing software packages and technology

Qualifications

minimum 3 years experience working in Feature Film and Commercial animation
proficiency in Maya
knowledge of anatomy, physics and human motion
solid key frame animation skills
basic rigging knowledge
must be able to adapt to different styles
must have good mentoring skills to provide feedback in helping the less experienced animators
must be organized, able to meet deadlines, and hold responsibility for his/her work and the animation team

Apply here:- ny-recruiting@methodstudios.com
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Texture Artist

Category: Texture Painter
Company: Method Studios Los Angeles
Location: Los Angeles (United States)
Start Date: immediately

Job Description

Description

Method Studios is currently in search of a Texture Artist to join and potentially lead the look development team.
The primary focus of this role is in environment imaging and props.

Responsibilities and Duties

creating textures for photo realistic environments based on concept art and/or photo reference

Qualifications

minimum 4 years as a texture painter in feature film, TV, or commercials environment
expert using Mari, Photoshop, zbrush, and mud box
demonstrable experience integrating textures into 3D environments using Maya and/or Nuke
possess a strong understanding of light, color, and perspective
possess excellent artistic communication skills as well as an excellent eye for detail
knowledge of visual effects pipelines, production, and implementation, as well as the ability to work well in a team
understanding of 2D and 3D workflows within a feature film environment

Apply here:- ny-recruiting@methodstudios.com
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