Method Studios Recruiting Application Pipeline Lead
Application Pipeline Lead
Company: Method Studios Los Angeles
Location: Los Angeles (United States)
Start Date: immediately
Method Pipeline leads help shape the evolution of our technologies and workflows to enable productions to work more quickly and efficiently. The Application Pipeline Lead focuses on front-end user-facing software, guiding the design and development of artist and production tools that interface or plug in to our primary visual effects software applications. Our leads should be versatile and able to tackle new problems throughout the post-production pipeline as we push new technology forward.
Work closely with pipeline supervisor, project manager, and other pipeline leads to:
Architect, design, and plan software development.
Rank, prioritize, and schedule development and bug fixing.
Regularly review and assess development schedules and progress.
Amend department standards over time based on needs.
Assess progress and performance of developers.
Work with developers in the group to:
Guide developers in building and implementing complicated projects.
Are familiar with and reuse central libraries whenever possible.
Ensure tools are designed to be intuitive and artist-friendly.
Make sure all code conforms to Method coding standards and conventions.
Perform code reviews.
Create documentation for tools on the wiki.
Work with other Method locations to:
Communicate and coordinate cross-site development to avoid duplicate effort.
Discuss cross-site priorities.
Deploy tools across all sites.
Schedule meetings and demos with other sites.
Work with productions to:
Interpret development requests into actionable designs and tasks.
Provide a point of contact when productions have critical issues.
Communicate when issues occur, either personally or another team member.
Delegate resources to keep shows running and peak efficiency.
BA/BS in Computer Science or equivalent practical experience.
5 years experience working in visual effects post-production pipelines
Expertise in Python and shell scripting.
Experience developing plugins for computer graphics applications (e.g. Maya, Nuke, Houdini).
Knowledge of Linux systems configuration and experience developing on Linux platforms.
Experience with C/C++ plugin development.
Familiarity with revision control systems and collaborative development.
Experience leading development teams.
Apply here:- firstname.lastname@example.org
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