Method Studios Los Angeles Seeks Character Pipeline TD
Method Studios is currently in search of a Character Pipeline TD to join the Rigging team.
Responsibilities and Duties
Create and develop tools and pipeline scripts for the rigging department and any other department that interfaces with rigging.
Create and support tools for the rigging department. ie: deformer import / export, rigging toolset and framework, animation tools, UI, pipeline scripts..etc.
Help support, maintain, and improve the publishing system at the studio for assets and shots.
Work in partnership with R&D programmers, Animators, and Lighting TDs to ensure a stable, efficient, and flexible pipeline throughout the departments.
The role will also help provide some animation support throughout production.
Minimum 3 years work experience in feature film/broadcast VFX production.
MEL and Python programming essential.
Solid knowledge of rigging systems and animation pipeline essential.
Comprehensive knowledge of Maya.
Excellent problem-solving and communication skills.
Good technical knowledge and understanding with a potential to learn and grow further.
Solid time and project management skills.
Accessibility and willingness to collaborate is a must!
Thorough understanding of techniques and technologies relating to character rigging and animation comprehension of core principles relating to rigging.
Good understanding of the entire visual effects process, from shooting to modeling to texturing, animation and rendering.
Must be willing to take direction well, a good team player, and good work ethics.
Strong Math skills and experience with the Maya API and developing plugins is a plus.
Please see our website to apply: http://www.methodstudios.com/apply/character-pipeline-td
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