Added by on 2015-08-19

Method Studios Recruiting Core Pipeline Developer

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Core Pipeline Developer

Category: Pipeline Programmer
Company: Method Studios Los Angeles
Location: Los Angeles (United States)
Start Date: immediately

Job Description

The Method Pipeline Team helps shape the evolution of our technologies and workflows to enable productions to work more quickly and efficiently. The Core Pipeline side focuses on the foundation of the system, overseeing the architecture and development of underlying software libraries and in-house applications. These include tools for asset management, software packaging, production tracking, render farm management, intersite collaboration, and much more. Core developers should be versatile and able to tackle new problems throughout the post-production pipeline as we push new technology forward.


Work closely with the Core Pipeline Lead to:

Architect, design, and plan software development.
Rank, prioritize, and schedule development and bug fixing in a rapidly changing environment.
Regularly review and assess development schedules and progress.


Collaborate with other developers to propose, design, and implement complicated projects.
Become familiar and reuse central libraries whenever possible.
Conform all code to Method coding standards and conventions.
Document all code written on the wiki.
Maintain core libraries and make suggestions for improvement.
Log time spent on each project to keep a recorded history.
Deploy core libraries to all Method locations globally.
Maintain a positive and professional attitude.
Suggest improvements to any areas of the company to Core Pipeline Lead and Pipeline Supervisor.
Be open to feedback from other developers.


Minimum qualifications:

BA/BS in Computer Science or equivalent practical experience.
Expertise in C/C++, Python, and shell scripting.
Experience with one or more database systems such as PostgreSQL and MongoDB.
Knowledge of Linux systems configuration and experience developing on Linux platforms.
Familiarity with revision control systems and collaborative development.

Preferred qualifications:

2 years experience working with visual effects post-production pipelines.
Familiarity with computer graphics applications (e.g. Maya, Nuke, Houdini) and render farm software.

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