Added by on 2017-11-23

Method Studios is looking for Digital Matte Painters (DMP’s)

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Job Title: Digital Matte Painters (DMP)
Department: Digital Matte Paint
Reports to: DMP Supervisor
Status: Non-Exempt
Classification: Contract
Work Location: 50 West 2nd Ave., Vancouver, British Columbia, V5Y 1B3 Canada
Salary Range: $54,080- $95,000 / Annum
NOC: 5241

The DMP is responsible for hands-on operation of a CG workstation to create efficient and photorealistic CG environments to be used across shots and sequences. The position requires a high degree of technical skill and artistic judgment. A DMP Artist must be able to balance artistic needs with the production requirements and technical limitations of the software and hardware employed. This is a cross-discipline role and requires exceptional abilities in modeling, matte/texture painting, lighting, rendering, shader writing and compositing, as well as a strong understanding of all facets of a CG production including colour. This position requires constant attention to creating and enhancing efficiencies in the Method environment pipeline, and as such requires a person with a strong commitment to teamwork and technical excellence.

Duties & Responsibilities

Understand all aspects of digimatte workflow
Create efficient digimatte scenes and workflows
Ensure that assigned shots fit in the continuity of a sequence and fulfill the vision of the VFX Supervisor
Ensure the quality of final shots
Troubleshoot technical production issues
Oversee and help optimize shots for rendering
Communicate creative and technical issues effectively
Must work within the Method pipeline and publish tools and scripts as prescribed
Must manage his or her disc space to fit within quota
Must have an ability to be adaptable when changes in priorities and schedules arise
Other miscellaneous duties as required from time-to-time by the Head of 3D


Minimum two years experience as a CG artist, preferably as a DMP artist
Excellent artistic skills, with a particular emphasis on real-world lighting/photography an asset
An understanding of colour theory and LUTs
Good knowledge of Maya and/or possibly Houdini
Tool building and scripting knowledge an asset
Knowledge of one or more of the following, depending on show requirements
Knowledge of Nuke and Photoshop
Some scripting skills an asset
Python, hscript, mel, bash
Demonstrable ability to communicate creative and technical thoughts and ideas
Able to take directions and adaptable to change
Good at improvising and problem-solving
Linux experience preferred

The above statements are intended to describe the general nature and level of the work being performed by people assigned to this work. This is not an exhaustive list of all duties and responsibilities associated with it. Method Studios management reserves the right to amend and change responsibilities to meet business and organizational needs

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