Added by on 2015-07-27

Method Studios Recruiting Pipeline Developers/TDs, Nuke/2D Technical Director & Riggers

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Pipeline Developers/TDs

Method Studios Vancouver is currently in search of Pipeline Developers/TDs to join our Software Pipeline team. We’re looking for a variety of skills to complement the existing team, ranging from database development, plug-ins, to 3D applications, and general workflow tools within Maya or Houdini. We’d love to talk to you!

Responsibilities and Duties

Design and develop software to address production demands
Maintain existing workflows and tools
Solve challenging production problems by creating new tools or modifying existing ones
Communicate with productions to confirm tools achieve their desired goals

Required

Undergraduate / Graduate degree in Computing Science or related field
3+ years experience of code development
Proficiency coding in Python
Familiarity with Linux
Excellent problem-solving and communication skills

Desired

C++, HTML5, CSS3, JavaScript, PyQt are an asset
MongoDB, Postgres, MySQL
Maya, Houdini, Nuke
Linux, Windows, OSX
V-Ray, Renderman, Mantra
Massive
Qube, Rush

Please e-mail van-recruiting@methodstudios.com with your résumé and your upcoming availability with subject line “Pipeline” and your name, as in: “Pipeline – John Smith”.

We thank all candidates in advance for applying but only those selected will be contacted for an interview.
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Nuke/2D Technical Director

Method Vancouver is actively seeking a NUKE/2D Technical Director to join our Pipeline Team for upcoming feature film projects.
The 2D Technical Director works with peers and supervisors to build and support compositing tools, techniques, and procedures, to support current projects, and to advance the capabilities of the facility. The role requires strong technical and communication skills, as well as a firm understanding of compositing, color theory, software design, graphics, and production workflow. The 2D Technical Director will be required to contribute to compositing, and overall back end development

Duties include:

Designing and creating tools using a combination of custom libraries and Nuke’s Python API
Integrating new tools into Method’s existing pipeline, using a combination of Python, C++, and the aforementioned A.P.I.’s
Working with artists to troubleshoot and fix problems arising in the Technical Director’s area(s) of expertise.
Perform work as a compositor as needed on projects

Qualifications:

Minimum 3 years visual effects production experience required
Bachelor’s degree in computer science, engineering, mathematics, or equivalent work experience
Proficiency with Nuke
Proficiency with Shotgun
Proficiency with Python and PyQt
Proficiency with Nuke’s Python interface; Nuke SDK experience a plus
Proficiency with C++ is a plus
Experience with pipeline integration, rendering, asset systems, and databases

This is a full-time, contract position requiring periodic overtime, leading to a potential permanent position.

Please e-mail van-recruiting@methodstudios.com with your résumé and upcoming availability, with subject line “2D Technical Director” with your name, as in: “2D Technical Director – Joe Smith”.

We thank all candidates in advance for applying but only those selected will be contacted for an interview.
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Riggers

Method Studios Vancouver is looking for RIGGERS to join our team for upcoming feature film projects.
Working closely with the CG Supervisor and the Rigging Supervisor, the Rigger will be responsible for building robust and efficient rigs and working with the CG team to implement and support these rigs.

Primary Duties and Responsibilities

Design efficient rigs appropriate to the production’s needs
Advise modeling teams on suitability of models for rigging and any changes needed
Work with the CG team implementing the rigs and rigging the assets
Design and implement scripted solutions for maximum speed and efficiency of rigging
Work with leads and supervisors in the testing of rigged assets
During production, support all the rigged assets

Qualifications

Rigging knowledge in industry production software such as Maya or Houdini
Knowledge of other packages an asset, such as Motion Builder
Must have some experience as a rigger on live-action feature film, TV, or AAA video titles
Excellent problem solving and communication skills required
Excellent interpersonal skills with an emphasis on inspired leadership required
A strong sense of self-motivation and ability to work with little supervision required
Linux scripting experience, especially in Bash/Python is desirable

Please e-mail van-recruiting@methodstudios.com with the subject line “Rigger” and your name (e.g. “Rigger – John Smith”) along with your résumé, demo reel link, and upcoming availability.

We thank all candidates in advance for applying but only those selected will be contacted for an interview.
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