Added by on 2014-04-09

Method Studios Recruiting Rigging Supervisor

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Rigging Supervisor – LA

Method Studios is an award-winning international visual effects group with facilities in Los Angeles, Vancouver, New York, Chicago, Detroit, Atlanta, London, Sydney and Melbourne. As an artist-driven company known for its creativity, we service high-end feature film, commercial, television, games and motion graphics clients in the global marketplace.

Built around an exceptional team of visual effects professionals, Method’s international facilities provide a full range of visual effects services including conceptual design, look development, on-set supervision, 3D animation/CGI, matte painting, compositing and finishing. With our global reach accented by our boutique accessibility, we have the capacity to service clientele wherever production is situated.


Method Studios Los Angeles is currently in search of a Rigging Supervisor to join and supervise our team of 3d rigging artists.

The Rigging Supervisor will supervise a team of 3d riggers in creature rigging, muscle deformation, skinning and character facial set-ups. Experience in all of these areas is required.

Duties and Responsibilities:

Create and develop fast elegant character rigs using Maya and proprietary tools.
Work with modeling and animation departments to facilitate articulate realistic appealing characters.
Integration of characters and rigs into the production pipeline.
Create User Interfaces and tools to assist animators.
Work in partnership with R&D programmers, Animators, and Lighting TDs to ensure shots are delivered to the very highest standard.
Provide support to character rigs throughout production.
Develop long term strategies to automate character production.
Collaborate with rigging supervisors from Methods other international facilities to share ideas and ensure standards and consistency.


Minimum 5 years work experience in feature film/broadcast VFX production, with 2 or more years supervising
Solid knowledge of rigging systems
Comprehensive knowledge of Maya.
Provide reel demonstrating both control systems and complex deformations
Solid time and project management skills. Accessibility and willingness to collaborate is a must.
Thorough understanding of techniques and technologies relating to character rigging and animation comprehension of core principles relating to rigging
Excellent understanding of anatomy, structure, dynamics and character motion
Good understanding of the entire visual effects process, from shooting to modeling to texturing, animation and rendering
MEL and Python programming essential
Maya API C++ programming also a plus

To apply, please visit:

Please bear in mind that due the number of applications we receive, you will only hear back from us regarding suitable applications to open positions.
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