Added by on 2016-12-01

Method Studios Recruiting Show TD/Pipeline TD & Technical Director

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Show TD/Pipeline TD – Experienced

Category: Pipeline Programmer
Company: Method Studios Vancouver
Location: Vancouver (Canada)
Start Date: immediately

Job Description

Responsibilities

The Show Technical Director is involved in the planning and support of the technical aspects of a given show or shows. Working closely under the direction of the CG, Comp and/or VFX Supervisor(s), the Show Technical Director collaborates with other leads to ensure a smooth technical process on the show. He or she will write application specific tools, or show specific pipeline tools as required, solve problems for non-technical artists and otherwise be the first response person for any technical issues on the show(s) he or she is assigned to.

Duties

· Troubleshoot and help ensure consistent quality of rendering
· Assist the CG supervisor with effective planning for 3D asset management.
· Assist the CG supervisor with effective planning for the rendering process.
· Assist with the support of a pipeline and asset/project management system
· Problem solving and developing improved software systems and tools
· Develop and maintain proprietary tools/shaders/plugins/scripts and recommend relevant external alternatives, as appropriate
· Monitors for and flags unforeseen 3D technical issues affecting budget and re-assesses time estimates to complete work accordingly
· Ensures render efficiency at all stages.
· Provides support of tools and procedures that enhance the production pipeline
· Assist cg artists with troubleshooting of cg related issues including: fur, clothing, particle effects, animation and rendering
· Assist comp artists with troubleshooting of comp related issues including: software problems, rendering problems, scripting issues and others.
· Trains team members on production techniques as appropriate
· Define crew training plan with CG Supervisor
· Facilitates production needs of team members
· Researches and implements techniques as needed
· Oversees technical training of new team members
· Interface with Pipeline and stay current with studio standards and pipeline tools

Qualifications

· Excellent problem solving and communication skills required
· Linux knowledge and scripting experience required
· Experience scripting or writing plugins for (at least one of) Houdini, Maya, or Nuke required
· OSX knowledge and scripting an asset
· Knowledge of Python an asset
· C++ plugin experience an asset
· Experience supporting Renderman, Mantra, Mental Ray or other production renderers an asset
· Undergraduate/Graduate degree or a diploma in Computing Science, or related disciplines an asset.

Apply here:- http://www.methodstudios.com/apply/show-td-pipeline-td-experienced
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Technical Director

Category: Other
Company: Method Studios Vancouver
Location: Vancouver (Canada)
Start Date: immediately

Job Description

Responsibilities

Reporting to the Pipeline Supervisor, the Assistant Technical Director (ATD) will be involved in the creation and ongoing support of a large high-end visual effects pipeline and asset/project management system, as well as Maya or Houdini tools and utilities. This is a service-oriented role and the ATD should have a helpful, patient and accommodating personality.

Duties

· Work closely with production teams, artists, and supervisors to gather information on pipeline needs
· Develop and maintain scripts to optimize various tasks for production
· Create, package, and release tools and tool projects using proprietary technology
· Debug problematic scenes in Maya, Houdini, Nuke, and other packages.
· Work as triage, acting as the point person for production-related queries to the pipeline department, diagnosing technical issues and address them directly or escalate to the pipeline team
· Validate issues of artists and clearly express technical issues that come from artists in a way that is reproducible
· Identify workflow inefficiencies and work with artists and other pipeline teams to build systems to improve these inefficiencies
· Monitor bug reports filed by productions

Qualifications

· Programming experience, preferably in Python, C++, MEL, and/or java
· Undergraduate or Graduate degree, ideally in a technical field
· Good knowledge of CG software packages such as Maya, Houdini, Nuke
· Excellent problem-solving and interpersonal skills
· Good understanding of relational databases and/or SQL
· Familiarity with Bash/cshell/Linux a plus
· Knowledge of render queuing software a plus
· Experience in code-sharing, revision control
· Experience writing or working with shaders for vray, Renderman, Mantra, Mental Ray or other production renderers an asset
· Knowledge of Shotgun or asset management systems a plus

This is a full-time position requiring some overtime.

Apply here:- http://www.methodstudios.com/apply/td
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