Method Studios Vancouver Is Looking For Texture Artists
Job Title: Texture Artist
Reports to: Model/Texture Supervisor
Work Location: 50 West 2nd Ave., Vancouver, British Columbia, V5Y 1B3 Canada
Salary Range: $54,080- $95,000 / Annum
Reporting to the Model or Texture Lead and to the CG Supervisor (per project), the Texture Artist will create textures as assigned by the CG Supervisor. The position requires a high degree of technical skill and artistic judgement.
Duties & Responsibilities
Create textures as assigned by Supervisor.
Complete assigned tasks in a timely manner.
Ensure all working files are efficiently organized and that all work complies with Method’s technical standards and specifications.
Follow Supervisor directions, ensuring textures created are accurate and effective.
Fully comprehend the requirements of the designs thereby creating textures true to the approved concept and direction.
Create and modify textures by following the creative direction of the production.
Interact with production team in a positive manner and take direction and criticism in good humour
Report technical problems and potential problems to Supervisors in a timely fashion.
2+ years Texturing experience
Good knowledge of displacement map and normal map generation
Knowledge of Maya
Proficiency in Mari and Photoshop
Mudbox, Zbrush and substance painter/designer knowledge is a plus
Technical understanding of colour space
Ability to multi-task and prioritize.
Excellent team player.
Excellent file management skills.
Good communication skills
The above statements are intended to describe the general nature and level of the work being performed by people assigned to this work. This is not an exhaustive list of all duties and responsibilities associated with it. Method Studios management reserves the right to amend and change responsibilities to meet business and organizational needs.
Apply here:- www.methodstudios.com/apply/texture-artist-4
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