Contract Animator (creatures)
An excellent opportunity has just been created for a highly experienced Senior Animator to join metricminds, one of Europe’s leading Animation Studios specialized in In-Engine cutscenes.
Working for a globally recognized and anticipated AAA title, you will be contributing to the development of cutscenes that should obey to the highest standards of quality.
You will be responsible for the execution and implementation of high quality creature animations. Therefore we expect strong key frame animation skills, especially with large creatures. You will be joining a small team of extremely talented and international professionals and will be expected to work with them to create cunning, realistic creature animations.
• Strong knowledge of Maya / Motionbuilder.
• Proven experience animating creatures / monsters (quadruped and biped).
• Demonstrated ability to deliver strong key frame character animation
• Experience in the gaming industry
• Comfortable with team work and proactive / creative mindset
• Fluent in English (German speaker would be a plus)
• You must be willing to re-locate to Frankfurt, Germany
Sample Work Required:
• Animation reel showing realistic key framed animations
• Complete CV
• Any other material you feel important to share with us
• Priority will be given to candidates with proven experience animating creatures / monsters (quadruped and biped).
• The position is located in Frankfurt, Germany in an international, young and dynamic working studio.
• Project duration will be ca. 4-6 months
• Salary is competitive and relocation support will be available.
If you feel that your background and experience are well suited and you are looking for an exciting opportunity to join one of the most progressive studios in the development of In-Engine cutscenes then apply today. Applications are being reviewed immediately.
Please send your CV, cover letter, and samples to email@example.com with “Senior Animator (Monsters)” in the subject line. Or apply here: http://metricminds.com/?page_id=834
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