Added by on 2015-10-28

Rigger

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Mokko Studio is one of the leaders of Montreal’s VFX industry.

Since 2003, Mokko has worked on countless prestigious projects. Recent work includes Hitman: Agent 47, X-Men: Days of Future Past, Jupiter Ascending, Beauty and the Beast and Riddick. The studio is located on the Lachine Canal (one of the most scenic spots in the city), situated between Montreal’s downtown core and the city’s celebrated Old Port.
Mokko is currently looking for a Rigger to join our team.
The successful applicant will act as a bridge between character modelers and animators, and will design and implement the skeleton, animation controls and deformation rig for human characters and creatures in a way that optimizes for realism of movement and deformation through simple and efficient tools in line with the project’s guidelines.

Requirements

§ Must have minimally a college degree in 3D animation;
§ Must have a minimum of four (4) years’ experience in a related field;
§ Has an in depth knowledge of the Maya software;
§ Has vast experience in custom rig creation and skinning for human characters and creatures animation;
§ Has very good experience in rig creation and skinning for facial animation;
§ Has good experience in setting up automated secondary animations such as hairs, clothes and muscular deformation;
§ Has experience scripting rigs using Python and PyMEL;
§ Has very good knowledge of human anatomy;
§ Has good knowledge of animation principles;
§ Has good knowledge of spoken and written English and/or French;

Personnal qualities we’re looking for

§ Autonomous
§ Self-driven
§ Resourceful
§ Rigorous and meticulous
§ Has a good attitude
§ Has the capacity to work in harmony with his/her colleagues

Montreal is the VFX capital of the world. Come and join our team of talented artists and work on our feature length film projects currently in production.
Mokko takes care of work permits and will assist with lodging fees.

Apply now by sending your application to recruit@mokkostudio.com
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