Visual Effects Artist
Mokko Studio is one of the leaders of Montreal’s VFX industry.
Since 2003, Mokko has worked on countless prestigious projects. Recent work includes Hitman: Agent 47, X-Men: Days of Future Past, Jupiter Ascending, Beauty and the Beast and Riddick. The studio is located on the Lachine Canal (one of the most scenic spots in the city), situated between Montreal’s downtown core and the city’s celebrated Old Port.
Mokko is currently looking for a Visual Effects Artist to join its team.
The incumbent is responsible for the design, creation and realization of digital visual effects and various simulations through several techniques and software.
§ Must have a college degree in visual arts or in 3D;
§ Must have five (5) years of experience in Visual Effects, Computer Graphic or in animation;
§ Have a very good knowledge of one of the following software: Maya, Houdini or XSI ICE;
§ Having knowledge of Fume Fx, 3DS MAX and Nuke represents an asset;
§ Demonstrate a very good sense of “timing”;
§ Experience in simulation of cloth/hair is an asset;
§ Must know and understand the structure of production;
§ Must have a good knowledge of the principles of physics and mathematics;
§ Must demonstrate experience in programming;
§ Have a good knowledge of English and/or French, both spoken and written;
§ Be aware of the nature of the project before it begins;
§ View the edits, references and sequences in preparation for work;
§ Search the best means of achieving the effects to be developed;
§ Share and rule with his supervisor on the final result to be obtained;
§ Assess and inform his superior of difficulties and technical needs expected to achieve effects;
§ Create and develop the tools necessary to achieve the visual effects;
§ Create and develop images, elements and models that will be used for the project or for all other initiatives;
§ Develop and propose the visual effects and simulations;
§ Realize all the effects and simulations requested (particles, hair, smoke, clothing, liquid, etc.);
§ Provide relative documentation on the creation of tools;
§ Write and revise scripts relating to work performed;
§ Work to optimize the techniques currently used;
§ Participate in research and development during waiting periods;
§ Organize, manage and maintain the simulation files and accessories created;
§ Organize and manage the database of visual effect references, of editing, tools and accessories created;
§ Publish the approved items in full compliance;
§ Deliver images;
§ Participate in daily meetings;
§ Make corrections and edits to images as requested;
§ Submit for evaluation to his superiors the work done to obtain approval;
§ Perform rendered images taken and monitor the work of rendering;
§ Perform other related duties as assigned by management.
Montreal is the VFX capital of the world ! Come and join our team of talented artists and work on our feature length film projects currently in production.
Mokko takes care of work permits and will assist with lodging fees.
Apply now by sending your application to firstname.lastname@example.org
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