Moonbot Studios Recruiting Lighting & Compositing Artist
Lighting & Compositing Artist
Moonbot Studios is a multi-platform storytelling studio specializing in feature-quality animation, book publishing, games and mobile app development. Moonbot employs a select group of animators, digital artists, programmers and developers who produce award-winning films, books and digital media.
Job Title: Lighting and Compositing Artist
Job Hours: Full-Time
Our ideal Lighting & Compositing Artist candidate will have strong technical skills with a good artistic eye. He or she will implement and enhance the art direction given by lighting characters and environments for assigned shots. This individual will have the ability to light multiple types of scenes of varying complexities and verify their shots fit the continuity of the sequence.
Must have 2+ years experience lighting in the film/commercial industry
Thorough knowledge and experience with lighting in Maya, using the Arnold renderer, and compositing in Nuke
Experience with modeling, shading and texturing a plus
Ability to troubleshoot and navigate technical errors in assigned scenes
Experience with the Arnold SDK, Nuke SDK and Python a plus
Strong organizational and leadership skills
Ability to multi-task, work under pressure and meet required deadlines
Experience working in a collaborative environment and taking direction
Must take initiative in handling assigned duties and additional tasks which will aid the function of the organization
Must be flexible. Moonbot Studios is a growing venture working in cutting-edge and highly creative technologies. As with any mid-size studio, members of the Moonbot team wear multiple hats. Our employees approach their jobs in a serious manner but in an environment that is conducive to free expression and creativity.
Must be currently legally authorized to work in the United States and be willing to relocate to Shreveport, Louisiana
Apply here:- firstname.lastname@example.org
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