Added by on 2017-10-21

Mr. X Inc Recruiting Compositor, CG Supervisor & Senior Modeling/Texture Artist

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Compositor

Description

Job Description

Working closely with Compositing Supervisor to determine best approach to solve compositing challenges and develop final look,
Performing tasks such as tracking, matte extraction, colour correction, paint fixes, roto and assembly of live action and 3D elements,
Producing a final overall look that far exceeds client expectations.

Qualifications

Must have at least two years experience in compositing digital visual effects for feature film,
Must have thorough knowledge and ability to use the tools that produce Digital Composites such as NUKE, Fusion, Flame and Photoshop,
Must present a show reel highlighting candidate’s eye for colour, lighting, attention to detail and composition,
The candidate must have the ability to work autonomously and meet deadlines,
Strong communication skills are critical,
Candidate must be able to work within a team environment,
Stereo and/or on-set production experience is desirable.
Some post-secondary education in related discipline would be considered an asset.

Apply here:- www.mrxfx.com/careers/apply/?job=93
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CG Supervisor

Description

Responsibilities:

– Creating 3D imagery and animated content for television commercials and digital projects
– Produce flawless and photoreal 3D imagery
– Drive creative 3D concepts with the rest of our team through good communication, planning, concepts/sketches, etc.
– Complete high quality work, on time and to specification
– Breaking-down and quoting on complex VFX projects
– Attending shoots and supervising VFX requirements on-set
– Attending client meetings from initial pitches and concepts, through to project completion
– Nurturing junior talent within the 3D department including helping with technical and creative problems and passing on knowledge when necessary

Skills & Experienced:

– At least 5 years’ experience in the production of high-end 3D VFX
– Good teamwork and excellent communication skills, within the VFX team and with Producers, Director and clients
– Knowledge of advanced 3D modelling, rendering, animation, texturing, lighting, shading, effects and rigging
– Expert level Maya and/or Houdini
– Advanced rendering skills with a clean, modern aesthetics (Arnold/Mental Ray)
– Familiarity with pipeline issues and a typical post production environment
– Expertise in general compositing principles (Nuke)
– Strong aesthetic sensibility, good use of colour, clean typography etc
– A knack for visual exploration of abstract concepts
– Very creative and design oriented
– Self-motivated problem solver
– Additional experience in broadcast or feature films production is benefit

Apply here:- www.mrxfx.com/careers/apply/?job=85
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Senior Modeling/Texture Artist

We are currently looking for a Modeling/Texture Artist.

Responsibilities:

3D Modeling and Texturing for feature films, using a wide range of reference material,
Work very closely with the shader writers, look development artists and the riggers to generate organic or rigid object models that are suitable for feature film work,
Creating textures for CG Assets
With guidance from CG Supervisors, helping to determine the best approach to solve 3D challenges and develop final look.

Qualifications:

Strong spatial awareness and a good sense of form, scale and proportion, and a keen eye for detail,
A full working knowledge of modeling in Maya is required,
Ability to deliver a model with clean topology and strong UV layout skills for texturing,
Ability to work with Z-brush and/or Mudbox
A full working knowledge of Photoshop basics
Mari Experience preferred
Knowledge of Houdini would be an advantage,
Knowledge of Linux would be an advantage,
3+ years of experience Modeling for Feature Films is required.
Comprehensive knowledge of lighting techniques is an advantage

Apply here:- www.mrxfx.com/careers/apply/?job=88
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FX Artist

Job Description

Work closely with VFX Supervisors and Leads to determine best approach to solve effects challenges and develop final look in shot development
Work with other TDs, art directors and designers to create photo-real effects and physically accurate simulations
Accurately interpret concept art and design from the Art Department
Use and understand 3D / 2D applications such as Houdini, Maya, and Nuke
Provide input regarding tools and interfaces to improve throughput
Producing a final overall look that far exceeds client expectations.

Qualifications

Feature film production experience working with Houdini and/or Maya
Experience with RealFlow, FumeFX, and Naiad a plus
Experience lighting and rendering with Mantra, Renderman, and V-Ray a plus
Ability to script in Python and Hscript. C++ and HDK and plus
Ability to quickly master proprietary effects tools and pipeline tools
Ability to design, self-direct, and organize your work
Strong communication skills and must be able to work well within a team
Exercise a high level of focus and skill in a fast-paced production environment
Ability to perform visual and analytical problem-solving
Strong demo reel and/or portfolio in realistic effects animation, lighting, arts or engineering.

Apply here:- www.mrxfx.com/careers/apply/?job=90
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