Added by on 2017-11-01

Mr. X Inc Recruiting Training Coordinator, Rigging TD, Nuke TD, Lighting TD, Character/Creature Artist & Environment Artist

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Training Coordinator

Job Description

Work as part of the film production team to capture, document, and implement viable training solutions
Communicate with department managers, production, creative and technical leads to determine training requirements and best practices
Organize and schedule courses and training sessions
Prepare and acclimatize new hires to the pipeline
Oversee the coordination of training
Act as a liaison between trainees and training staff
Support and manage Internship programs
Propose new and efficient ways to improve production workflow at Mr. X

Skills Required

A passion for film
Exceptional people skills;
Strong attention to detail, critical thinking and problem-solving skills, willingness and ability to learn new skills & Technologies;
Strong time-management skills, the ability to prioritize workload combined with a sense of urgency, work well under pressure and meet multiple critical deadlines daily;
Must have strong planning and organizational skills; be confident and enthusiastic when communicating in person and/or over the phone; and enjoys working in a fast-paced creative team environment;
Must have exceptional communication skills (both written and verbal), as well as active listening skills
A pro-active nature with a strong display of “Can do”, and “No job is too small or too big” attitude;
Technical proficiency in Windows operating system
Strong technical writing skills
Ability to collate data from diverse sources and create clear presentations
Experience with Confluence a definite asset

Qualifications

Must have at least 3-5 Years of VFX Production experience
Must have thorough knowledge and ability to use MS Office, Shotgun, FileMaker and to learn proprietary studio tools quickly and effectively.
The candidate must have the ability to work autonomously and meet deadlines
Strong communication and interpersonal skills are critical
Candidate must be able to lead and work within a team environment

Apply here:- www.mrxfx.com/careers/apply/?job=104
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Rigging TD

Responsibilities and Duties:

-Works with supervisors and peers to come up with advanced but technically sound Rigging solutions to enhance character technology and creation processes.
-The role requires strong technical and communication skills, as well as a firm understanding of rigging, software design, graphics, and production work flow.
-Candidates will be required to contribute to rigging, and overall back end, development.
-Create and develop scripts and plugins for the Rigging department.
-Candidates will be required to rig advanced characters in Maya
-Research and develop new deformation approaches, advanced methods to create rigs, and enhance existing Maya toolsets using python and Maya API.
-Work with artists to troubleshoot and fix problems arising in the Technical Director’s area(s) of expertise

Qualifications:

-Degree in Computer Science, Engineering, Mathematics or equivalent work experience.
-Proficiency in with Python, C++, Maya API, and creating plugins.
-Strong Math skills, ie: Linear Algebra, thorough understanding of matrices, vectors and transformations in 3D.
-Experience with MEL, Maya Production, Motion builder or Mocap experience is a plus.
-Experience working with Facial Action Coding System based facial rigging system is a plus.
-Minimum of 3 years work experience in visual effects production experienced required.
-Excellent problem-solving and communication skills.
-Must have good tools design logic – keeping things as simple as possible while creating complex projects.
-Must be a self-starter with a willingness learn and grow, and take direction well.
-Possess strong time and project management, be a good team player, and have good work ethics.

Apply here:- www.mrxfx.com/careers/apply/?job=103
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Nuke TD

Job Description

-Works with supervisors and peers to build and support the compositing tools, techniques and procedures to support current projects and advance the capabilities of the facility.
– The role requires strong technical and communication skills, as well as a firm understanding of compositing, colour theory, software design, graphics, and production workflow.
-Candidates will be required to contribute to compositing, and overall back end, development.
– Design, create and maintain tools using a combination of custom libraries and Nuke’s Python API.
-Work with artists to troubleshoot and fix problems arising in the Technical Director’s area(s) of expertise

Qualifications

-Degree in Computer Science, Engineering, Mathematics or equivalent work experience
-Proficiency with Nuke, Shotgun, Python and PySide, Nuke’s Python interface, Nuke SDK experience a plus Proficiency with C++ is a plus.
-Experience with pipeline integration, rendering, asset systems and databases
-Minimum 3 years visual effects production experience required
-Ability to quickly master proprietary tools and development processes.
-Creative problem solving skills
-Must be detail oriented, organized, have good communication skills, and be able to independently handle a variety of tasks in an efficient manner

Apply here:- www.mrxfx.com/careers/apply/?job=22
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Lighting TD

Job Description:

Works with supervisors and peers to build and support the Lighting tools, techniques and procedures to support current projects and advance the capabilities of the facility.
The role requires strong technical and communication skills, as well as a firm understanding of lighting, shading, compositing, color theory, software design, graphics, and production work flow.
Candidates will be required to contribute to lighting, and overall back end development.
Design, create and maintain tools using APIs provided by the various DCC applications.
Work with artists to troubleshoot and fix problems arising in the Technical Director’s area(s) of expertise

Qualifications:

Degree in Computer Science, Engineering, Mathematics or equivalent work experience
Proficiency with Houdini, Maya, Nuke, Shotgun, Python and PySide.
General understanding of modern rendering algorithms.
Experience with a variety of pathtracers, including Mantra, RedShift, RenderMan and V-Ray is a plus.
Experience with pipeline integration, rendering, asset management systems and databases
Minimum 3 years visual effects production experience required
Ability to quickly master proprietary tools and development processes.
Creative problem solving skills
Must be detail oriented, organized, have good communication skills, and be able to independently handle a variety of tasks in an efficient manner.

Details

Start: As soon as possible

Group Benefits Coverage included (Health & Dental, Vision & Life Insurance)
Terms of employment – Contract

Studio Location
Mr. X Inc.
720 King Street West, 10th Floor
Toronto, ON M5V 2T3
Canada

Apply here:- www.mrxfx.com/careers/apply/?job=21
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Character/Creature Artist

Job Description

Perform tasks such as 3D modeling, texturing and lookdev using reference material as it pertains to character development.
Work closely with the animators and riggers to develop a characters look.
Engage at every stage of production including generating original concepts and designs, pre-visualization of complicated sequences and research and development.
Working closely with CG Supervisors to determine best approach to solve technical challenges and develop final look.

Qualifications

A strong understanding of artistic anatomy and form, both human and creature.
An understanding, and knowledge of, tool sets available for digital character creation. ie: Cloth Systems, Muscle Systems, Hair Systems, Subsurface Shading, FACT Blendshapes, etc.
Strong artistic aptitude with a discipline in hyperrealism as opposed to perceptual representationalism.
A full working knowledge of modeling in Maya is required.
Ability to deliver a model with clean topology and strong UV layout skills for texturing.
Ability to work with Z-brush and/or Mudbox.
Ability to work with 3D scan data.
A full working knowledge of Photoshop basics.
Mari Experience preferred.
Knowledge of Houdini would be an advantage.
Knowledge of Linux would be an advantage.
3+ years of experience Modeling for Feature Films is required.
Comprehensive knowledge of lighting techniques is an advantage.

Details

Salary: $58,000 – $100,000 commensurate to the level of experience

Group Benefits Coverage included
Terms of employment – 1 year contract

Apply here:- www.mrxfx.com/careers/apply/?job=13
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Environment Artist

We are currently looking for Environment Artists with hard surface and organic asset experience.

Responsibilities:

3D Modeling and Texturing for feature films, using a wide range of reference material,
Work very closely with the look development artists and CG supervisors to generate both hard surface and organic environment assets
Create realistic textures for CG Assets
With guidance from CG Supervisors, help to determine the best approach to solve 3D challenges and develop final look.

Qualifications:

Strong spatial awareness and a good sense of form, scale and proportion, and a keen eye for detail,
A full working knowledge of modeling in Maya is required
Ability to deliver a model with clean topology and UVs
Experience with Z-brush and/or Mudbox
A full working knowledge of Photoshop basics
Mari Experience preferred
Knowledge of Houdini would be an advantage
Knowledge of Linux would be an advantage
3+ years of experience Modeling for Feature Films is preferred.
Comprehensive knowledge of lighting techniques is an advantage

Details

Group Benefits Coverage included (Health & Dental, Vision & Life Insurance)
Terms of employment – Contract

Studio Location
Mr. X Inc.
720 King Street West, 10th Floor
Toronto, ON M5V 2T3
Canada

Apply here:- www.mrxfx.com/careers/apply/?job=47
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