Added by on 2014-07-12

Nerd Corps Entertainment Recruiting Lead Character Technical Director, Lead Compositor & Lead Surfacing Artist

Nerd Corps Entertainment Recruiting, Nerd Corps Entertainment jobs, Animation, 3d, Nerd Corps Entertainment, Nerd Corps Entertainment VANCOUVER, VANCOUVER

Lead Character Technical Director – Maya

Modelling | Vancouver, British Columbia, Canada

Leo, Gemini, Emmy…been there, won that.
Come work for an award-winning studio and make cartoons, not war.

Department: Modelling
Location: Vancouver

About the position

As the lead character technical director you will work in collaboration with the pipeline and modelling supervisors and play an integral role in the development and implementation of new production rigs as our studio migrates from XSI to Maya. This is a great opportunity for an experienced character TD with a good understanding of the animation pipeline. You will work with the studio’s supervisors and our software team to develop high-end tools and processes to achieve the best looking shows.

Responsibilities

Work with modelling & animation supervisors to produce prototype rigs and ensure rigs are production ready
Work closely with software team to develop automation, tools and scripts to improve the rigging process
Work closely with animation team to support and improve their needs
Collaborate with modelling department to optimize geo-/topology
Evaluate new rigging techniques, skeletons, deformers and tools to improve the rigging process
Ensure rigging team is using the best deformation techniques to achieve the best look, performance, and rig’s responsiveness
Lead rigging team to ensure schedules are met
Create and maintain documentations for tools and processes
Research new techniques and tools
Additional responsibilities as required

Crew Management

Oversee the daily activities and capabilities of the rigging team
Partner with management to guide artists’ overall professional development, providing performance feedback, mentoring, assist with resolving performance issues and maintaining positive morale amongst the crew
Train and educate new hires
Ensure the team completes tasks the best way possible and as scheduled
Foster and enable cross-departmental communication and collaborative environment
Work with production team to identify appropriate staffing levels and needs
Foster a healthy and creative work environment

Qualifications

4+ years of experience in a leadership role in the animation/film/tv industry
Great communication skills, organization and team awareness
Strong working knowledge of Maya is a must
Good knowledge of animation process from modelling to animation
Proven experience in rigging pipeline development is a big plus
Experience in hair and fur is a big plus
Experience in cloth is a big plus
Working knowledge of Python and/or Mel or other object-oriented programming language is a plus
THANK YOU to all those who express interest in being a part of the Nerd Corps team. Unfortunately, due to the volume of applications we receive, we may be unable to reply to all applicants. If we feel that you may be a good match for one of our current openings you will be contacted.

Apply here:- http://hire.jobvite.com/CompanyJobs/Careers.aspx?nl=1&k=Job&j=oNKeZfwu&s=Creative_Planet_Network
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Lead Compositor – Nuke

VFX | Vancouver, British Columbia, Canada

Leo, Gemini, Emmy…been there, won that.
Come work for an award-winning studio and make cartoons, not war.

Department: VFX
Location: Vancouver

About the position

As the lead compositor you will work in collaboration with the pipeline and VFX supervisors and play an integral role in the development and implementation of compositing as our studio migrates from XSI to Nuke. You will work with the studio’s supervisors and our software team to perfect and compose the lighting and render workflow as well as guide the compositing team to deliver the best looking shows.

Responsibilities

Work in collaboration with the VFX supervisor, series directors and lead compositors
Interface with other departments to ensure the seamless combination of work from other disciplines
Assist with training and mentorship of compositors
Responsible for the quality of work of the team as a whole
Composite shots to a finished standard
Develop the structure of compositing scripts in Nuke
Balance the creative and technical aspect of each shot

Crew Management

Oversee the daily activities and capabilities of the compositing team
Partner with management to guide artists’ overall professional development, providing performance feedback, mentoring, assist with resolving performance issues and maintaining positive morale amongst the crew
Foster and enable cross departmental communication and collaborative environment
Work with production team to identify appropriate staffing levels and needs
Foster a healthy and creative work environment

Qualifications

2+ years of experience in a leadership role in the animation/film/tv industry
Excellent communication skills, organization and team awareness
Thorough understanding of the animation production process, mainly from shading to compositing stages
Strong knowledge of rendering and lighting in Maya
Strong understanding of shading
Experienced in Mentalray and/or Renderman and/or Arnold (user level)
Basic knowledge of Python is an asset
Artistic ability to look-dev assets and sets
THANK YOU to all those who express interest in being a part of the Nerd Corps team. Unfortunately, due to the volume of applications we receive, we may be unable to reply to all applicants. If we feel that you may be a good match for one of our current openings you will be contacted.

Apply here:- http://hire.jobvite.com/CompanyJobs/Careers.aspx?nl=1&k=Job&j=oPKeZfww&s=Creative_Planet_Network
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Lead Surfacing Artist – Maya

Modelling | Vancouver, British Columbia, Canada

Leo, Gemini, Emmy…been there, won that.
Come work for an award-winning studio and make cartoons, not war.

Department: Modelling
Location: Vancouver

About the position

As the lead surfacing artist you will work in collaboration with the pipeline and modelling supervisors and play an integral role in the development and implementation of new shading networks and texture libraries as our studio migrates from XSI to Maya. You will work with the studio’s supervisors to establish the look development process of productions and guide your team to deliver the best looking shows.

Responsibilities

Create and modify Maya shading networks to achieve the desired look
Texturing, shading and UV mapping of all asset types
Apply procedural shading techniques
Troubleshoot creative and technical issues as they arise
Optimize shaders for more efficient render times
Provide shader support to the texture team
Create and maintain shader libraries
Collaborate with other departments as necessary to ensure proper completion of assets and to ensure a smooth production
Maintain awareness of the broader show needs as they relate to surfacing
Create stylized and procedural textures in a wide variety of styles
Finish surfacing tasks as scheduled and as production requires
Keep modelling and VFX supervisor aware of any production obstacles
Keep current with industry trends

Crew Management

Oversee the daily activities and capabilities of the surfacing team
Partner with management to guide artists’ overall professional development, providing performance feedback, mentoring, assisting with resolving performance issues and maintaining positive morale amongst the crew
Train and educate new hires
Ensure the team completes tasks the best way possible and as scheduled
Foster and enable cross departmental communication and collaborative environment
Work with production team to identify appropriate staffing levels and needs
Foster a healthy and creative work environment

Qualifications

2-3 years of experience in a leadership role in the animation/film/tv industry
Good production experience in Maya
Experience in shading with Maya
Experience in texturing in variety of styles
Experience in 3D painting of character, props
Excellent attention to detail
Strong technical and visual skills
A passion for beauty and an artistic eye.
Able to work alone and collaboratively, often with multiple tasks and under deadline pressure
Encourages feedback and new initiatives
Able to take direction, collaborate, and be a team player
Able to communicate creative and technical thoughts and ideas
Skilled at improvising and problem solving
Thrive in a high-pressure, deadline-oriented environment
THANK YOU to all those who express interest in being a part of the Nerd Corps team. Unfortunately, due to the volume of applications we receive, we may be unable to reply to all applicants. If we feel that you may be a good match for one of our current openings you will be contacted.

Apply here:- http://hire.jobvite.com/CompanyJobs/Careers.aspx?nl=1&k=Job&j=oSKeZfwz&s=Creative_Planet_Network
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