Added by on 2014-06-07

Nerd Corps Entertainment Recruiting Junior Modeller, VFX Artist, Compositor, Animator, Imaging P.A., Layout Artist, Modeller – XSI, Lead Designer, Senior Animator & Texture Artist

Nerd Corps Entertainment Recruiting, Nerd Corps Entertainment jobs, Animation, 3d, Nerd Corps Entertainment, Nerd Corps Entertainment VANCOUVER, VANCOUVER

Junior Modeller

Department: Modelling
Location: Vancouver

About the position

As a junior modeller you have experience in modelling, texturing and weighting in XSI. You excel at creating high-calibre work while at the same time meeting production deadlines. You take direction well and are a good communicator.

Responsibilities

Create and texture geometry consistent with production designs of sets, props and characters
Apply basic rigs and weight models
Create models for production use
Render images of the models you create for approval/circulation
Complete all work assigned within the scheduled time frame and in an efficient manner
Remain current in modelling and production techniques
Stay up-to-date on production related software
Carry out duties in a professional and positive manner

Qualifications

Experience in television or game production as a modeller
Degree/diploma in fine arts or 3D modelling
Proficient in modelling, texturing, and weighting in XSI
Basic understanding of facial shape animation
Working knowledge of Photoshop or other high-end 2D painting programs
Working knowledge of the Windows operating system
Good understanding of the animation process
Work well in a team environment
Thrive in a high pressure, deadline oriented environment
Able to follow direction
Able to take criticism professionally
Have a good sense of aesthetics

Apply here:-  http://www.nerdcorps.com/careers/jobs/production-job-openings/junior-modeller/
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VFX Artist

Department: VFX
Location: Vancouver

About the position

As a VFX artist you create high-calibre dynamic and riveting visual effects while at the same time meeting production deadlines.You follow the creative direction of the production from an effects standpoint and report regularly to the VFX supervisor informing them of any concerns or new developments.

Responsibilities

Construct creative solutions for recurring visual effects in TV production
Be aware of what is happening on the team at all times and identify problems to the VFX lead
Train and mentor new effects animators and compositors who are placed on the crew and explain production methods
Create complex effects sequences as assigned by the lead/director
Identify to the VFX lead problems that could potentially affect timelines and delivery schedules
Respect and adapt to the Nerd Corps system of data storage and retrieval through the use of the in-house software
Balance your creative needs and technical resources available
Ensure that all production deadlines are met while providing work at a quality level in keeping with production requirements.
Carry out duties in a professional and positive manner
Create and deliver effects for the series in a timely manner
Train the junior staff and make sure they are using the proper methods
Create and deliver show specific effects in a timely manner

Qualifications

Degree/diploma in fine arts or animation or equivalent experience an asset
Able to multitask and prioritize
Intermediate understanding of 3D texturing, modeling and lighting
Advanced understanding of compositing.
Advanced knowledge of XSI
Advanced knowledge of particle systems
Creative with timing and colour
Work well in a team atmosphere
Able to take directions and work independently
Very good at improvising and problem solving
Good at being able to predict upcoming problems with production and communicating those concerns to the VFX lead
Good communication skills
Thrive in a high-pressure, deadline-oriented environment
Experience as an effects animator or equivalent

Apply here:-  http://www.nerdcorps.com/careers/jobs/production-job-openings/vfx-artist/
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Compositor

Department: VFX
Location: Vancouver

About the position

As a compositor you seamlessly integrate all the layers or elements of a shot. You work closely with the VFX supervisor to composite the numerous elements that complete CG shots. You excel at creating high-calibre, dynamic and riveting comps, while at the same time meeting production deadlines. You must be able to make artistic judgments and practical decisions, and be able to effectively communicate with the animation director, team supervisor and art director.

Responsibilities

Report regularly to the VFX lead informing him/her of any concerns or new developments
Identify to the VFX lead problems that could potentially present with respect to timelines and delivery schedules
Respect and adapt to the Nerd Corps system of data storage and retrieval through the use of the in-house software
Make sure that all work done is accounted for and entered in the tracking system (SPARCX)
Act as a resource to animators for layout/lighting/background questions
Help director watch for render errors/missing composite elements, such as gel layers, missing glows, etc.
Communicate to animators about elements that may be needed or used for their sequences
Watch animatics of your episode for errors and shots missing composites; stay current with the show and what stage of production it is at
Balance your creative needs, technical resources and time available
Composite shots for the show in a timely manner and try to get the most number of shots done in the time available while maintaining quality
Ensure the schedule is being followed and take a proactive approach with the director and VFX lead to ensure compositing shots are always in progress
Follow the creative direction of the production as communicated by the VFX lead
Work with the senior staff of the VFX team to learn as much as possible about the methods and software used when compositing

Qualifications

Intermediate understanding of 3D texturing, modelling and lighting
Solid understanding of compositing methods
Solid knowledge of SoftImage XSI, in particular XSI Render Tree
Creative with timing and exceptional eye for colour
Work well within the team
Able to take directions and work independently
Able to communicate creative and technical thoughts and ideas
Able to multi-task and prioritize
Good at improvising and problem solving
Thrive in a high-pressure, deadline-oriented environment
Enjoy working in a team atmosphere
Degree/diploma in fine arts or animation or equivalent experience an asset

Apply here:-  http://www.nerdcorps.com/careers/jobs/production-job-openings/compositor/
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Animator

Department: Animation
Location: Vancouver

About the position

As an animator you are responsible for creating animated sequences of characters, objects and cameras under the creative direction of the animation director and supervisor. You excel at creating high-calibre, dramatic and action-oriented character animation while at the same time meeting production deadlines. You are able to be flexible and adapt to various animation styles.

Responsibilities

To break the conventional animation limitations of 3D animated television series and create the highest possible quality of animation in this medium
Demonstrate a strong understanding of motion, weight, emotion, acting and timing
Demonstrate the ability to take direction well and excel in a team environment
Work under the direction of the animation supervisor and animation director

Qualifications

Degree/diploma in 3D animation
Thrives in a high pressure, deadline oriented environment
Solid knowledge of Softimage XSI an asset
1+ years experience preferably with a background in episodic TV or feature animation
Thorough understanding of all aspects of 3D character animation
Strong understanding of character acting principles

Apply here:-  http://www.nerdcorps.com/careers/jobs/production-job-openings/character-animator-2/
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Imaging P.A.

Department: VFX
Location: Vancouver

About the position

As an imaging P.A. you set up render passes, prepares layers for rendering, monitor the rendering process and rendering submissions, and liaise with compositors on rendered elements. You must be eager to learn and develop your skills. You must have basic technical knowledge to analyse and solve problems that arise and be able to communicate with their team.

Responsibilities

Report regularly to the VFX supervisor informing him/her of any concerns
Identify to the VFX supervisor problems that could potentially present with respect to timelines and delivery schedules
Respect and adapt to the Nerd Corps system of data storage and retrieval through the use of the in-house software
Make sure that all work done is accounted for and entered in the tracking system (SPARCX)
Communicate to animators about elements that may be needed for their sequences
Watch animatics of your episode for errors and shots missing composites; stay current with the show and what stage of production it is at
Balance the creative needs, technical resources and time available
Check Softimage XSI scene and set up render passes, layers and partitions for rendering
Check render results and flag improper images
Follow the creative direction of the production as communicated by the VFX supervisor
Work with the senior staff of the VFX team to learn as much as possible about the methods and software used when compositing

Qualifications

Basic understanding of 3D texturing, modelling and lighting
Basic understanding of compositing methods
Intermediate knowledge of Softimage XSI, in particular XSI FX-Tree
Creative with timing and colour
Work well within the team
Able to take directions and work independently
Able to communicate creative and technical thoughts and ideas
Able to multitask and prioritize
Good at improvising and problem solving
Thrive in a high-pressure, deadline-oriented environment
Enjoy working in a team atmosphere
Animation experience an asset

Apply here:-  http://www.nerdcorps.com/careers/jobs/production-job-openings/imaging-pa/
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Layout Artist

Department: Design
Location: Vancouver

About the position

As the layout artist you create original camera set-up and stage every scene through 2D drawing while meeting production deadlines. You are integral to the design team and enthusiastic about developing your skills.

Responsibilities

Create original camera set-up and stage every scene through drawing
Study the script to determine appropriate staging for each show
Meet with the environment designer and supervising director to discuss staging requirements
Meet with the storyboard directors to finalize drawings
Finalize and clean up certain drawings for matte painting use
Complete work assigned within the scheduled timeframe
Work directly with environment designer and storyboard directors to develop the layout and revise layouts on the fly as required
Demonstrate strong visual interpretation skills and generate innovative and creative ideas that are production-friendly
Accept feedback on designs and execute changes quickly
Participate in production-related meetings, offering thoughts and ideas
Stay up to date with shows by watching animatics
Maintain the show style with environments and keep designs working within the story specifications
Communicate effective and production-friendly solutions when the requests of the client or other department heads are not possible within production timelines
Keep work orders current and accurate in the Design and Modeling Approval System (DMAS) and notify production of any tasks that may be missing or improperly specified
Keep the design coordinator in the loop on all activities and any issues that may arise
Keep files efficiently organized
Carry out all duties in a professional and positive manner

Qualifications

2+ years in design
BA/BFA Degree in Fine Arts or Commercial Arts field an asset, but not required
Must have strong live action or animation visual storytelling ability
Must have strong skill in composition and editing
Must have strong skill in camera operation, field size and camera movement
Must have strong ability to break down a script into scene staging through drawing
Must have strong 2D design experience and be able to design a wide variety of landscapes, including architectural, organic/vegetation, and geological formations
Must have strong illustration, design and/or layout samples
Experience in multimedia content, film and television work
3D design and modeling experience an asset
Must possess excellent communication, interpersonal, and multi-tasking skills, and be able to communicate creative and technical ideas
Must be able to manage own schedule
Have experience interfacing with other designers and directors
Strong problem solving skills
Thrive in a high-pressure, deadline-oriented environment
Enjoy working with a team and have a proactive approach to work

Apply here:-  http://www.nerdcorps.com/careers/jobs/production-job-openings/layout-artist/
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Modeller – XSI

Department: Modelling
Location: Vancouver

About the position

As a modeller you have exceptional skills and experience in modeling, UV mapping, texturing and weighting in XSI. You create characters, props and set models that accurately represent the artistic goals and story concepts of the production. You excel at creating complex and organic models while at the same time meeting production deadlines. You take direction well, require minimum supervision and are a good communicator.

Responsibilities

Create and texture geometry consistent with production designs of characters, sets, props and vehicles
Apply basic rigs and weight models
Can models for production use
Render images of the models you create for approval and circulation
Complete all work assigned within the scheduled timeframe and in an efficient manner
Collaborate with animation team to ensure models are structured to achieve intended performance requirements
Interpret and implement notes and feedback from directors and supervisors in a timely and qualitatively acceptable way
Remain current in modelling and production techniques
Stay up-to-date on production related software
Carry out duties in a professional and positive manner

Qualifications

3+ years of experience in television, or relevant industry experience
Degree/diploma in fine arts or 3D modelling
Proficiency in modelling, texturing and weighting in XSI
Understanding and experience in the creation and use of geometry assets in a production setting
Understanding of facial shape animation
Working knowledge of Photoshop or other high-end 2D painting programs
Working knowledge of the Windows operating system
Good understanding of the animation process
Work well in a team environment
Thries in a high-pressure, deadline-oriented environment
Able to follow direction
Able to take criticism professionally
Has a good sense of aesthetics

Apply here:-  http://www.nerdcorps.com/careers/jobs/production-job-openings/modeller-xsi/
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Lead Designer

Department: Design
Location: Vancouver

About the position

We’re looking for a wildly imaginative character designer for Nerd Corps Entertainment’s latest original comedy series. It’s set in a crazy insane world with dimensions and boundaries that no artist has ever dared to explore! Driven by super bold and hilarious characters, the stories go to ridiculous places that you only wish you could be a part of. Well, you can! You could be the one designing this whole hot, delicious mess.

If you can draw awesome, hilarious characters, embrace your wildest, wackiest dreams and tell us why your crazy talents and experience are the best for our crazy show. Pitch us already!

Responsibilities

Create original thumbnails, concepts, maps and designs for human characters, facial expressions, creatures, vehicles and all the machines that appear in the show (including turnarounds and other detailed notes)
Meet with the design supervisor and supervising director to discuss the character requirements for the show
Finalize the line art with tone indication to assist with the coloring
Complete work assigned within the scheduled timeframe
Keep designs manageable and in line with the modeling days allotted for each
Work directly with the modellers to develop the environments and sets, offering advice throughout the process and revising designs on the fly when necessary
Accept feedback on designs and execute on changes quickly
Participate in production-related meetings offering thoughts and ideas
Stay up to date with shows by watching animatics
Maintain the show style and keep designs working within the story specifications
Communicate effective and production-friendly solutions when the requests of the client or other department heads are not possible within production timelines
Keep your work orders current and accurate in the design approval system
Keep design coordinator in the loop on all activities and any issues that may arise
File management – keep files efficiently organized
Carry out all duties in a professional and positive manner

Qualifications

5+ years in CG animation design
BA/BFA degree in fine arts or commercial arts field an asset
Must have strong design experience for 3D animation and be able to design a wide variety of human characters, facial expressions, creatures, robots, machines and vehicles
Must possess excellent communication, interpersonal, and multi-tasking skills
Must possess strong self-management and scheduling skills
Experience interfacing with other designers, modellers, animators and directors
Ability to communicate creative and technical thoughts and ideas
Strong problem solving skills

Apply here:-  http://www.nerdcorps.com/careers/jobs/production-job-openings/lead-designer-2/
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Senior Animator

Department: Animation
Location: Vancouver

About the position

As a senior animator you have exceptional character animation skills and considerable experience in 3D animation for broadcast television or feature film production. You excel at creating high-calibre, dramatic and action-oriented character animation while at the same time meeting production deadlines. Your name is well-known in the animation community. You must have exceptional orderly workflow and be able to hold training sessions for fellow animators.

Responsibilities

To break the conventional animation limitations of 3D animated television series and create the highest possible quality of animation in this medium.
Transfer animation knowledge to other crew members
Continually demonstrate a strong understanding of motion, weight, emotion, acting and timing
Demonstrate the ability to take direction well and thrive in a team environment
Work under the direction of the animation supervisor and the animation director

Qualifications

Degree/diploma in 3D animation
Thrives in a high pressure, deadline oriented environment
Solid knowledge of SoftImage XSI an asset
3+ years experience preferably with a background in episodic TV or feature animation
Thorough understanding of all aspects of 3D character animation
Strong understanding of character acting principles

Apply here:-  http://www.nerdcorps.com/careers/jobs/production-job-openings/senior-animator/
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Texture Artist

Department: Modelling
Location: Vancouver

About the position

As the texture artist you will create and paint surface textures on animated characters, props, or environments. You will develop elegant and flexible shader networks to achieve a wide range of visually appealing styles, from cartoony to photo-real.

Responsibilities

Collaborate with design and rendering to ensure viability and that material look is in line with show art direction
Create and apply textures in accordance with design reference
Deliver high-quality digital textures and collaborate in testing
Collaborate with and bring creativity to a team of artists
Work closely with the modelling team to ensure all textures work smoothly throughout the pipeline
Collaborate with rendering to develop surfacing materials
Assist with the creation of the texture library
Meet scheduled deadlines according to artistic guidelines

Qualifications

3+ years of experience in television or relevant industry experience
Proficiency in texturing in XSI and ZBrush
Demonstrated talent in developing the surface materials, textures and UVs for characters, props or environments
Superior eye for light, shade, color, and detail in creating texture maps of different material types
Able to work alone and collaboratively, often with multiple tasks and under deadline pressure
Open and encourages feedback and new initiatives
Able to communicate creative and technical thoughts and ideas
Able to multitask and prioritize
Able to take criticism professionally
Have a good sense of aesthetics
Skilled at improvising and problem solving

Apply here:-  http://www.nerdcorps.com/careers/jobs/production-job-openings/texture-artist/
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Nerd Corps Entertainment Recruiting Junior Modeller, VFX Artist, Compositor, Animator, Imaging P.A., Layout Artist, Modeller – XSI, Lead Designer, Senior Animator & Texture Artist, Nerd Corps Entertainment jobs, Animation, 3d, Nerd Corps Entertainment