Added by on 2015-09-23

Nitrogen Studios Recruiting FX Artist and Lighting/Compositing Artists

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FX Artist

Position Overview

The FX Artist is responsible for designing and producing high quality effects animation and simulations involving particles, fluids, and rigid body dynamics.

The ideal candidate has a good understanding of the production process from beginning to end for a given effect. Strong desire, self driven, and a keen artistic eye as well as being a strong team member in an Animation production environment.

Duties & Responsibilities:

Work directly with the FX Leads to achieve the desired artistic effect in shot
Collaborate with Art, Animation, Texturing, Modeling, and Rigging Departments to develop various effects
Create particle, rigid body dynamics, volumetrics and fluids
Collaborate with Lighting & Compositing to ensure shots are delivered and meet requirements
Responsible for the development of effects and incorporating them into final deliverable product in the pipeline
Works within the team for solutions needed to create the effects

Skills & Requirements:

A good understanding of Houdini, Dynamics, with production experience.
Experience rendering with Mantra would be an asset
Understanding of the compositing process using high end compositing software
Understanding of natural phenomena and physical dynamics.
Knowledge of good composition and artistic timing.
Able to multitask and manage time efficiently.
Able to take direction, collaborate, and be a team player.
Good communication and problem solving skills is a must.
3-5+ years of production experience

Other Skills a plus:

Knowledge/Production experience with Maya and Renderman
Nuke production experience
Experience with traditional/2D animation

Apply Here:-

Lighting & Compositing Artists – Intermediate/Senior level

Nitrogen Studios Vancouver is looking for Lighting and Compositing Artists to help us on a new CGI animated feature film, Seth Rogen and Evan Goldberg’s “Sausage Party”.

Position Overview:

A Lighting & Compositing artist, under the direction of the department Leads and Supervisors, is responsible for the lighting and rendering of all 3D elements and the final compositing of high quality production shots. The ideal candidate has an excellent understanding of lighting and composition, with a keen eye for detail.

Duties & Responsibilities:

Light and composite shots per project requirements
Help ensure that the aesthetic goals of the FX, Art and Show Directors are met in a timely and efficient manner
Ensure shots meet the established render requirements and are delivered within strict deadlines
Present shots in a dailies environment and effectively communicate issues regarding their shots
In conjunction with the department Coordinator, manage logs, data and shot tracking to efficiently track the status of work

Skills & Requirements:

3+ years production experience required
Proficiency with Maya and Nuke (or another node-base compositing system)
Demonstrate an excellent understanding of light, colour, contrast and shading
A thorough understanding of common compositing practices: color correction, camera movement, transforms, motion blur, depth of field, mattes, multi-channel workflows
Excellent communication skills, dedication to responsibilities and attention to detail
Ability to take direction, collaborate, and offer solutions with great problem solving skills
Strong time management and prioritization skills with the ability to juggle multiple assignments
Experience with Shotgun or other tracking software a plus
Experience with Nuke’s 3D and World Point Pass workflows a plus
Experience lighting and rendering with Renderman a plus
BC residents preferred, but not required

Apply Here:-
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