Added by on 2016-08-08

Nordeus Recruiting Senior Technical Artist & Senior Animator

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Senior Technical Artist

LOVE BEING A BRIDGE BETWEEN CODE AND ART?

We are looking for a talented and experienced Technical Artist to join our team!
As a Technical Artist in Nordeus, you will work on shaping the direction of our new game within a small, vibrant and fun games team. You will be solving technical challenges, creating guidelines and rule sets, and maintaining the game’s artistic vision without sacrificing quality.

What will you do:

Create different tools and scripts, design and implement processes that improve art pipelines within relevant content creation applications
Drive the design, implementation and policing of new procedures to improve the techniques and pipelines of different development areas: workflow, tools, lighting, shading, post processing and VFX
Improve and evaluate the effectiveness of the art creation pipeline, structures and processes in the team and wider company
Work with game teams to develop pipelines that support game features and bridge the gap between disciplines
Understand how gameplay and architecture dependencies affect content creation and develop workflows to bypass such limitations
Mentor, guide and develop teammates

What you should have:

Senior level artists within Nordeus are expected to deliver and take on a higher level of autonomous responsibility for the creation, delivery and quality level of art within their teams. For this reason, we would expect you to have:

Relevant industry and game development experience
A proven track record of technical art support on released products and full game cycles
Experience in optimizing content for memory and performance gains
A portfolio that shows creative solutions to technical challenges and limitations
A portfolio that shows high level proficiency within content creation applications (packages) that include: modeling, texturing, lighting, rigging, animation, scripting and tool creation at a AAA level
Familiarity with game engines (Unity3D, Unreal Engine, CryEngine, etc.)
A solid understanding of shading techniques: texturing, lighting, vertex and pixel shaders, post processing, etc.
Good grounding in artistic skills
A passion for games and a knowledge of current industry trends in technical art across console, film and mobile
As a plus, a diverse experience and exposure to different areas of game development (animation, VFX, 3D asset creation)
If you imagine this being something you would enjoy doing, let’s make it happen! Send us your up-­to-­date CV, portfolio and cover letter explaining why you believe we are a match.

Portfolio Guidelines:

So that our Art Department can best assess the quality of your problem solving skills, we would love to see your latest portfolio that includes at least one ‘breakdown’ that demonstrates this. To help you decide what to include, here are little hints of what we will be looking for.

We are keen to see:

A presentation that shows the assembled scene, image or character and then shows the individual components (rig, model, textures, shaders) or scene assemblies (grey box, textured, lit, added FX) that make up the assembled scene, image or character

Apply here:- http://www.nordeus.com/careers/senior-technical-artist-169148.htm
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Senior Animator

BELGRADE

WANT TO MAKE OUT-OF-THIS-WORLD CHARACTERS COME TO LIFE?
We are looking for a talented and experienced Animator to join our team!
As an Animator in Nordeus, you will work on shaping the visual direction and animation of our new game. You will be working within a highly talented, vibrant and fun team.

What you will be doing:

Assist in defining the game’s animation style with your Art Director
Collaborate with the team to breathe life into the game through animation
Create high quality game ready animations that reflect the artistic direction
Work closely with character and technical artists to define the production animation specifications
Assist setting up and maintaining the animation pipelines, ensuring that the production animation is delivered into the game effectively, timely and efficiently
Set quality standards for animation within the team and within the wider company
Push animation boundaries, experiment and discover innovative solutions
Mentor, guide and develop the skills of teammates
Be someone who can be trusted to deliver quality work on time

What you should have:

Senior level artists within Nordeus are expected to deliver and take on a higher level of autonomous responsibility for the creation, delivery and quality level of art within their teams. For this reason, we would expect you to have:

A passion and drive for quality within animation
Relevant industry and game development experience
A proven track record of creating animations on released products and full game cycles
High proficiency within a chosen 3D application (preferably Maya/Max and Motionbuilder) and an in­depth experience of both key­frame and motion capture animation
Expert knowledge of animation principles
Ability to work with diverse animation styles
Passion for games and a knowledge of the current industry trends in animation
A love of making things come to life through movement!
If you imagine this being something you would enjoy doing, let’s make it happen! Send us your up -to-­date CV, portfolio and cover letter explaining why you believe we are a match.

Portfolio Guidelines:

So that our Art Department can best assess your animation skills, we would love to see your latest showreel and/or portfolio that best communicates both simple and complex game movements. To help you decide what to include, here are little hints of what we will be looking for.

We are keen to see:

Cinematics, facial performances and motion capture
Style variation, but above all, human motion that has been nailed
Traditional animation skills that you perhaps use in your digital pipeline
Motion graphics, VFX or any other element that shows your timing and narrative skills
We’d also love to see examples of your life drawings

Apply here:- http://www.nordeus.com/careers/senior-animator-83194.htm
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