Nvizible Recruiting Creature/Character Animator
Location: London (United Kingdom)
Start Date: immediately
Nvizible is hiring freelance UK based Animators to join our VFX team for film productions, based in Soho London UK.
Positions available immediately – start date: September 2013
Previs animators work with the Animation Supervisor and VFX Supervisor to design and create shots for complex action sequences. We are looking for talented animators, capable of working in a rapid environment with proven track records in the film production industry. Skills in layout, timing and great cinematography are essential, as well as excellent communication skills.
• Referencing and importing and exporting assets in to Maya via our Tank asset management system.
• Motions studies of keys assets, animation cycles etc.
• Scene layout with asset environments, position and timing of assets and camera layout.
• Animating character rigs, camera rigs, and basic fx animation.
• Play blasting shots for review in editorial.
• Caching approved animation shots for lighting and rendering.
• 4+ years production experience. Feature film experience is preferred.
• Knowledge in the following software packages: Maya.
• Team orientated and able to take direction from Supervisor.
• Adaptable and flexible and accepting of changes.
• Applicants must be EU based.
• Comprehensive knowledge of animation in Maya.
• Character rigging skills beneficial.
• Ability to clean up & accentuate mocap animation.
• Knowledge of animation channel layering.
• Excellent cinematic skills – composition, framing, depth of field and timings.
• Understanding of physical limits in real-world cinematography.
• Ability to visualise shots and understand screen direction.
• Knowledge of geometry caching.
• Basic particle animation skills useful.
Please send your CV to firstname.lastname@example.org specifying Creature/Character Animator within the subject line.
On-line showreels and links to websites are welcome. Please also include a shot breakdown showing specifically what your role entailed per shot/sequence.
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