Added by on 2014-01-19

Obsidian Entertainment Recruiting Senior Environment Artist

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Senior Environment Artist

Category: Environment Artist
Company: Obsidian Entertainment
Location: Irvine (United States)
Start Date: immediately

Job Description
Obsidian Entertainment is looking for a talented, self-motivated Senior Environment Artist to collaborate with a growing team of developers.

The Senior Environment Artist will be responsible for creating aesthetically pleasing environments.

Using their expert knowledge of shape and form, proportions, color and design principles, this artist will model objects, create textures, apply materials, and assemble environments.

Requirements
High proficiency of a major 3D software (Max, Maya or XSI) and Photoshop
4-year degree from an accredited college or university or equivalent industry experience
Excellent High and Low poly modeling skills
Strong knowledge of architecture, materials and lighting
Solid grasp of color theory
5+ years in the game industry with at least 1 shipped title in a Senior role
Ability to rapidly master development tools and pipelines
Ability to be resourceful and come up with creative solutions
Must be receptive to art direction and critiques from project art leads and team
Strong foundation in traditional art
Excellent communication skills with the ability to effectively communicate between design, art and programming
Strong organizational and mentoring skills
Passion for gaming

Pluses
Experience with Unity
Strong concept development Skills
Working knowledge of Maya, Mental Ray, and Z-Brush
Example images of quality environment concept development
VFX experience
Background in Architecture, Photography, or Cinematography
Experience working with outsourced assets and communicating with outsource teams

Responsibilities
Create and assemble objects and terrain in Maya to designed specifications, texture, light, and render using Mental Ray
Model, texture, and create the materials for environment assets
Export rendered images into Unity, add dynamic actors and lights, and test the level
Work closely with Art Director and Level Designers to ensure the visual target is met or exceeded
Actively participate in technical and aesthetic problem-solving discussions
Complete work under reasonable deadlines
Mentor junior staff by providing training, guidance, and feedback
Review assets and levels produced by outsource teams and provide technical and aesthetic feedback

Portfolio Requirements
A web portfolio that demonstrates a range of high quality 3D and 2D art
Examples of modeled, textured and lit interiors/exteriors.
A range of hard surface and organic models
Samples from previous industry work

Portfolio Pluses
Architectural Rendering Samples
Environment Art Concept Samples
Advanced Material and Rendering Samples
All resumes must be accompanied with Website portfolio

Apply via e-mail: jobs@obsidian.net
Please put the job you are applying to in the subject line
Please no phone calls or drop ins. We only accept emailed applications
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