Obsidian Entertainment Recruiting UI Artist
Obsidian Entertainment is looking for a UI Artist to collaborate in the design and creation of the user interface for our next great multi-platform RPG.
This artist will be responsible for developing a ground breaking user-experience, responsibilities will include: inventing concepts, mocking up designs (static and animated), creating assets, importing them, assembling them and animating them in Unreal’s UMG.
3+ years of professional experience working as a UI artist in computer or console gaming
1+ AAA titles shipped as a UI Artist
Ability to collaborate with a multidiscipline development team to design, implement, and iterate the all in-game UI/UX including: HUD, windows, menus and other interactive elements and screens
Able to mock-up layouts and contemporary animations and effects for UI elements in Flash and/or After Effects
Are extremely familiar with UI development in Unreal, Flash, and Photoshop
Be self-motivated, self-managing, and have a passion for contemporary video games
Able to adhere to tight schedules with minimal supervision
Excellent organizational, communication and interpersonal skills
Must be receptive to art direction and perform well within a team setting
Must be attentive to schedules and work well under pressure
Must be legally eligible to work in the United States
Coordinate UI art development within the UI team and other developers and stakeholders
Create user interfaces that manage complex information and flow intuitively on console and PC
Create initial mock-ups for a variety of UI screens including but not limited to title and loading screens, in-game HUD, in-game menus and backgrounds, etc. Initiate and follow through their implementation; iterating as necessary for the highest quality visual and UX results
Create UI assets in Photoshop and implement in Unreal, using UMG and its tools, as well as the material editor
Maintain and optimize UI assets as necessary
Collaborate effectively with developers and stakeholders during review sessions in order to achieve intuitive functionality and an attractive visual appearance
Create and maintain project documentation in Confluence
Manage tasks (descriptions, dependencies, priorities, etc.) and provide feedback in Jira
Meet project deadlines and milestones, as set by project leads, and the producer
Previous experience developing console or PC RPGs
Previous experience with in-engine UI development
Possess a good technical aptitude and some knowledge of Unreal Blueprints
Previous experience with video editing or compositing
Examples of web design experience (Flash, HTML, CSS, or XML)
Familiarity with any of the following programs: After Effects, Perforce, Confluence, and Jira
An understanding of typography
A web portfolio that demonstrates a range of high quality PC and Console game UI screens and UI animation
Samples from previous industry work
Art resumes must be accompanied by a Website portfolio.
Simply apply via e-mail: email@example.com
Please include the position you are applying to in the subject line please.
Please no phone calls or drop-ins. We only accept emailed applications.
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