Added by on 2014-05-15

Obsidian Entertainment Recruitment Environment Art Intern

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Environment Art Intern

Category: Other
Company: Obsidian Entertainment
Location: Irvine (United States)
Start Date: immediately

Job Description

Obsidian Entertainment is looking for talented, self-motivated Interns to join our growing team of RPG developers.

The Environment Intern will be responsible for creating beautiful and detailed props and buildings, efficiently. Applying their expert knowledge of shape and form, proportions, color and design, they will model, texture and create the materials for various types of props and set pieces, on the Project Eternity Team.

Requirements

Strong modeling and texturing proficiency in Maya, Z-brush, and Photoshop
A graduate from an accredited university or a currently enrolled Junior or senior working toward a 4-year degree
Strong knowledge of high and low poly modeling of organic and hard surface models
Strong knowledge of architecture, textures, materials, and lighting
Solid grasp of color theory
Ability to be resourceful and come up with creative solutions
Ability to be receptive to art direction and critiques from peers and art leads
Strong foundation in traditional art
Strong organizational and communication skills
Ability to rapidly master proprietary tools and development pipelines
Passion for gaming

Pluses

Experience with Unity game development tools
Background in architecture, photography, or cinematography

Responsibilities

Create a wide range of high quality environment art assets: props, interiors, and exteriors
Model, UV map, texture, and create the materials for environment assets
Work closely with Art Director, Lead and Level Artists to ensure the visual target is met or exceeded
Complete asset creation tasks to a fixed schedule
Portfolio Requirements
A web portfolio that demonstrates a range of high quality 3D and 2D art
Examples of modeled, textured, and lit props
A range of quality hard surfaced and organic models
Portfolio Pluses
Samples of props or scenes rendered in Maya using Mental Ray materials and lighting
Samples of architectural rendering using an isometric camera view
Submission Requirements
All resumes must be accompanied with Website portfolio
Apply via e-mail:
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Please put the job you are applying to in the subject line please
Please no phone calls or drop-ins. We only accept emailed applications

Apply here:-  jobs@obsidian.net
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