Added by on 2017-11-18

Technical Director, Effects Artist, 3D Generalist, Compositor/Editor, Environment Artist, Modeler

Omnispace Inc, Omnispace Inc Vfx, Omnispace Inc Hiring, Omnispace Inc Jobs, Animation Jobs, 3D Animation Jobs, 3D Jobs, 2D Jobs, Video Game Jobs, Artist Jobs, Software Jobs, Recruiting, Recruitment, CG, CGI, Vfx, Animation, Jobs, Hiring, Omnispace Inc Recruiting

Omnispace Inc. is Recruiting Technical Director, Effects Artist, 3D Generalist, Compositor/Editor, Environment Artist, Modeler

Omnispace Description

Omnispace is an innovative experiential technology company that creates immersive environments that amaze audiences through a combination of product, design, and creative content. Some of our recent clients include Marriott Hotels, The PGA of America Golf Organization, PepsiCo, Seattle International Film Festival, and Canada Goose/Sundance Film Festival, to name a few.

Our mission is to design events around perfectly matched immersive technologies with creative productions that take advantage of these unique spaces. We are constantly evolving and pushing the boundaries of what can be done and we love a good challenge! Do you?

We are launching into production immediately on a new custom-experience project that involves building a specially-designed 50’ projection dome and a custom 5-minute 4K 360° animated short film.
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Technical Director

Summary of Position

We are currently seeking a Technical Director at our Salt Lake City studio (applicants who can work remotely or temporarily relocate to SLC may also apply.)
The position starts on November 27, 2017 or as soon as possible after that. The project ends January 23rd. This is a full-time freelance position that is likely to evolve into a full-time staff position, a full-time Technical Director is a permanent position we will be hiring for.

Link to a past project showing scope, complexity, and type of animation is here: https://youtu.be/RBeruKqFwbc

This position will be responsible for debugging, fixing, and optimizing artist scenes and projct workflow tools to facilitate delivering high-quality visual effects in tight deadlines. The ideal candidate has a passion for thoroughly investigating and solving complex puzzles, a love of learning new technology, and a high aptitude for communicating information between technical and non-technical personnel.

Responsibilities

Optimize artists’ scenes from to render successfully within allotted time frame to maximize efficiency on the farm
Debug and repair problematic scenes from Maya/3DSMax/After Effects, and other packages related to asset creation, shot assembly, lighting, rendering, and other disciplines
Provide troubleshooting and technical solutions for day to day production problems
Utilize currently available proprietary tools to solve pipeline issues and on occasion develop new small-scale tools to address project or facility issues
Diagnose technical issues
Train new artist hires on how to use proprietary pipeline tools and workflows during on-boarding
Stay up-to-date on latest proprietary pipeline tools and workflows
Write artist-friendly documentation for pipeline tools and workflows and create tutorial videos for artists and production
Take on other tasks in the Pipeline department as required.

Qualifications

Experience working on VFX or animation productions using Maya
Experience debugging other users’ scene files and renders
Strong problem-solving skills and attention to detail
Excellent written and verbal communication skills
Ability to troubleshoot and work independently on projects without supervision
Proactive team member with positive ‘can do!’ attitude even in high pressure situations
Some experience using render queuing software a plus

Apply by sending resume and portfolio here: info@omnispaceinc.com
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3D Generalist – Intermediate

Summary of Position

We are currently seeking a 3d Generalist at our Salt Lake City studio (applicants who can work remotely or temporarily relocate to SLC may also apply.)
The position starts on November 27, 2017 or as soon as possible after that. The project ends January 23rd, the position may turn into a permanent one after that.
Link to a past project showing scope, complexity, and type of animation is here: https://youtu.be/RBeruKqFwbc

Requirements and Qualifications:

Experience in 360° production (VR and Fulldome) a plus but not required
Create high-quality 3D assets
Experience in shading, texturing, sculpting, modeling
Experience with Autodesk Maya
Experience working on musical productions (music videos) a plus
Excellent English communication skills both verbal and written.
Ability to clearly communicate with Leads and other disciplines within your team
Highly organized
Problem solving capabilities with a “solution-driven” attitude
Strong attention to detail and follow through
Experience in fast paced environments
Must showcase a comprehensive reel demonstrating capabilities

Apply by sending resume and portfolio here: info@omnispaceinc.com
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Compositor/Editor – Intermediate

Summary of Position:

We are currently seeking a Compositor/Editor at our Salt Lake City studio (applicants who can work remotely or temporarily relocate to SLC may also apply.)
The position starts on November 27, 2017 or as soon as possible after that. The project ends January 23rd, the position may turn into a permanent one after that.

Link to a past project showing scope, complexity, and type of animation is here: https://youtu.be/RBeruKqFwbc

The ideal candidate should have experience using either After Effects or Nuke in medium or large-scale productions. Must work well in a small team environment and take directions well in quick turn-around time frames.

Qualifications:

Ability to integrate with Maya, 3DSMax
Expert eye for color and composition
Excellent understanding of rendering techniques and color space concepts
Experience working on musical productions (music videos) a plus
Ability to edit, good feel for editorial timing/rythm a plus
Ability to take artistic direction
Excellent English communication skills both verbal and written.
Ability to clearly communicate with Leads and other disciplines within your team
Highly organized
Problem solving capabilities with a “solution-driven” attitude
Strong attention to detail and follow through
Experience in fast paced environments
Must showcase a comprehensive reel demonstrating capabilities

Apply by sending resume and portfolio here: info@omnispaceinc.com
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Effects Artist

Summary of Position:

We are currently seeking an FX Artist at our Salt Lake City studio (applicants who can work remotely or temporarily relocate to SLC may also apply.)

The position starts approximately on December 18, 2017. The project ends January 23rd but this position lasts approximately 3 weeks, position is scheduled to end January 10. The position may turn into a permanent one after that.
Link to a past project showing scope, complexity, and type of animation is here: https://youtu.be/RBeruKqFwbc

Responsibilities:

– Light and render fx passes for specific shots using developed fx rigs
– Develop rigs/techniques to implement and optimize approved looks
– Produce look tests based on provided reference materials
– Creation of tools and scripts to facilitate workflow

Qualifications:

– Expert knowledge of preferred FX software
– Knowledge of maya
– Understanding of multi pass 3d compositing is a plus
– Artists must be able to take direction and work in a team focused environment, good communication skills are a must
– Strong time management skills and extremely organized.
– Solid work ethic and a positive attitude in the face of challenging situations.
– Strong attention to detail and follow through
– Experience in fast paced environments
– Must showcase a comprehensive reel demonstrating capabilities

Apply by sending resume and portfolio here: info@omnispaceinc.com
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