Added by on 2017-02-08

Pixar Animation Studios Look Development Software Engineer, Animation Tools Software Engineer & Animation Tools Software Engineer

Pixar Animation Studios, 3d jobs, Animation jobs, animators, hiring, job, jobs, Pixar Canada is hiring, Recruiting, Recruitment, Render Lead, vfx jobs, video game jobs, Visual Effects Jobs

Look Development Software Engineer

Description

Summary:

Pixar’s Software R&d Team Is Responsible For Developing Pixar’s In-house Proprietary Animation Software. The Look Dev Team Is Hiring A Software Engineer Who Are Committed To Creating World-class Production Tools. This Position Is Responsible For Helping Create And Maintain New Software For The Studio.
The Position Requires A Deep Understanding Of Software Application Engineering, An Ability To Collaborate In A Large Cross-functional Team Of World-class Developers, And Skill In Designing And Implementing Robust, Easy To Maintain Code.

Responsibilities:

• Develop, Implement, Test And Support Graphics Software In A Linux Environment
• Collaborate Effectively With A Team Of Engineers, Qa, Build, Ui, Doc And Project Management
• Quickly Respond And Proactively Investigate Requests Coming From Artists
• Collaborate On Open Source Initiatives Like Opensubdiv And Usd

Required Qualifications:

Bachelor’s Degree In Computer Science Or Equivalent
C++ And Python Mastery
Understanding Of Computer Graphics Problems And Techniques
Knowledge Of Modern Rendering Architectures, Cpu And Gpu Based
Experience With Gui Design And Programming
Strong Software Engineering And Testing Skills
Strong Problem Solving Skills With High Attention To Detail And Quality
Experience With Unix / Linux
Excellent Verbal And Written Communication Skills
Proven Ability To Work With A Team To Deliver High-quality Software In A Fast Paced, Dynamic, Deadline-oriented Environment
Proven Ability To Work With Both Technical And Non-technical Software Users

Desireable Qualifications:

Master’s Degree In Computer Science Or Math
Experience With Cuda
Experience With Opensubdiv, Usd And Open Source Development
Experience With 3d Applications And Their Apis (E.g., Maya, Houdini, Katana, Unreal Engine, Unity)

Apply here:- http://bit.ly/2kkJ6Lv
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Animation Tools Software Engineer

Description

Summary:

Work Alongside Pixar Animators And Engineers To Design And Implement New Features Within The Presto Animation System To Help Create The Next Generation Of Pixar Films. Presto Is Pixar’s Industry Leading Animation Production Software Suite, Recently Built From The Ground Up With A Modern Architecture And A Well-designed Code Base. You Will Be Challenged By Our Production Teams To Enable Pixar To Continue To Raise The High Bar For What Can Be Achieved In The Art Of Digital Animation.

Responsibilities:

Design, Develop, And Maintain New Features In Presto As Part Of The Tools Animation Team.
Work Closely With Animators And Artists During The Creative And Iterative Process Of Filmmaking.
Work On A Range Of Projects From Small Independent Efforts To Large, Collaborative Projects With Other Technical Teams.
Help Define The Feature Requirements For Future Films During The Pre-production Process.
Partner With Researchers To Implement Experimental Technology And Explore What’s New And Innovative For Meeting The Software Needs Of Our Animators And Artists.
Present Your Work To The Engineering And Animation Teams.

Requirements:

3+ Years Of Strong Engineering Experience In A Professional Environment.
Fluent In C++.
A Desire To Work Closely With Users. Previous Experience Doing So In A Creative Environment Is A Plus.
Strong Problem Solving Skills That Employ Your High Attention To Detail And Quality.
Bachelor’s Degree In Computer Science Or Equivalent.
Experienced In The Unix / Linux Environment.
Familiar With A Modern Ui Framework, Such As Qt.

Preferred:

Knowledge Of Modern Rendering Architectures, Opengl And Gpu Technologies.
Experience With 3d Applications (E.g., Maya, Houdini, Katana).
Previous Experience In A Production Environment.

Apply here:- http://bit.ly/2iFvQ6t
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Senior Software Developer

Description

SUMMARY:

Pixar’s Render Pipeline Group (RPG) designs, builds, and maintains the systems responsible for managing the Studio’s renderfarm cluster. We focus on efficiently scaling our services and resources to support the Studio’s development and release schedule, with multiple projects simultaneously underway. At the same time we work closely with artists, programmers and engineers to guide them in the best approaches for effectively using the renderfarm. Our collaboration across multiple teams supports and contributes to the Studio’s pioneering artistic ventures, charting a course to keep the Studio at the forefront of technical advances.
As the senior software developer, you will work in an evolving production environment, requiring creative thinking, initiative, and collaboration across many groups and disciplines. Responsibilities will involve improving the renderfarm scheduling and monitoring systems and software, including fixing bugs, developing new features, thoroughly testing releases, and seamlessly introducing the changes into production. You will need to be adept at engineering scalable network services, designing and implementing APIs, profiling I/O operations, optimizing database queries, and addressing operational issues.
RPG operates in an environment centered on Linux and Python and makes use of a variety of open-source solutions. Familiarity with database systems such as MySQL and version control systems like Git will help a new team member quickly come up to speed in our environment. That said, we appreciate engineers with diverse backgrounds who can bring fresh viewpoints to our projects. Expertise in Go, C/C++, Postgres, and web applications development will all prove valuable, as will familiarity with continuous deployment methodologies.

RESPONSIBILITIES & QUALIFICATIONS:

Minimum 3-5 years of professional level experience designing and developing scalable, distributed software required — apologies to recent and new grads. The needs of the department require professional level capabilities.
Participate in a collaborative environment across multiple teams
Identify and address performance constraints across service stacks
Excellent written and oral communication skills
Deep Python and Linux systems development expertise
Background in computer science with software engineering experience
Also, you must have proof of legal authority to accept employment in the U.S.

If you fit most of what we’ve described here, please apply—we’d love to hear from you!

Apply here:http://bit.ly/2janU9W
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