Core Software Engineer needed at Pixar Animation Studio (Emeryville)
Pixar has an immediate opening for a Core Software Engineer. If you are someone who enjoys developing and integrating 3D graphic software, can work collaboratively with a wide range of technical and non-technical folks and are someone who might enjoy being a part of creating world class animated films, we’d love to hear from you.
The qualities needed for the role are below. Sorry to be so strict sounding but these really are the have-to-haves:
5+ years of development in C++
Professional experiences doing software development
BA/BS in CS or equivalent foundational knowledge
Expert knowledge of modern rendering architectures, OpenGL and GPU technologies necessary
Experience with Open Subdiv and open source development a definite plus
Experience in Unix/Linux environments
Knowledge of 3D graphics applications (Maya, Houdini, Katana, etc.)
Strong communication skills, ability to interact with technical and non-technical users
To apply for the role, find the listing on our career page at http://www.pixar.com/careers#Pixar-Careers-StudioToolsResearch-1217 We review everything that comes in so if you’re qualified and interested, don’t be shy about letting us know!
Thanks for your interest and good luck!
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