Added by on 2014-09-01

Pixar Animation Studios Recruiting RenderMan Developer

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RenderMan Developer

Location: Seattle, WA
Job #: 1069


Summary of Position

The RenderMan Products Group is responsible for the development and support of Pixar’s world-renowned rendering software. A RenderMan Pipeline Engineer is responsible for the development and maintenance of software associated with the integration of our core RenderMan software into the production pipelines of film and video production facilities.


Maintain existing RenderMan pipeline tools: Slim, RenderMan Studio
Develop new tools to facilitate use of RenderMan and ancillary tools in production pipelines
Document RenderMan pipelining philosophies, strategies, and techniques
Perform Standard Product Development & Maintenance Chores

Minimum Qualifications

Masters Degree in Computer Science or equivalent
Deep understanding of RenderMan Shading Language and its use in film production pipelines
Knowledge of 3D computer graphics: RenderMan, OpenGL
3 years experience working in film production pipeline
Deep understanding of C++, TCL, Python, Perl, Applications, and GUI Frameworks
Deep understanding of Unix & Windows Process Management, Inter-process Communication (IPC)
Systems Programming Experience with Windows, Macintosh, and Linux
Ability to work well independently within a fast-paced, dynamic, deadline-driven environment
Must be customer service oriented

Desirable Skills

Experience with popular modeling and animation packages: Maya, Katana, XSI, 3ds Max
Experience with website management tools: HTML, php, SQL
Strong organizational skills with the ability to prioritize and multitask
Willingness to take initiative and resolve problems
Ability to work in all levels of the organization

Apply here:-
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