Pixelline Recruiting 3D Animators
The primary role of an 3D Animator is to support the Animation Supervisor in the execution, and delivery of animated shot production. Artist will learn the day to day operations of the animation pipeline on an episodic production. This role requires someone who has some knowledge of the classical animation principles, and a sense of what an animation pipeline is. It also requires a strong working knowledge of Maya. The ideal candidate would be a person that is interested in and proficient at animation, who is also willing to learn the rigors of producing animation on a fast paced production schedule.
Interest in a long term career in animation – specifically work as an animator for feature films, animated TV series or video game production.
Strong understanding of classic animation principles and demonstrated proficiency in Maya.
Proficient with lip-sync and facial animation.
Familiarity with rigging of characters.
Be able to work well with others and take direction.
Please send your CV and showreel to email@example.com.
All applicants must be resident in Malaysia or have the legal documents to work in the country.
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