Pixomondo Recruiting 3D Max FX /3D Max
3D Max FX /3D Max
Location: Beijing (China)
Start Date: immediately
Position Level: Lead/senior
Start Date: 09/01/2014
End Date: 02/17/2015
Contract Type: Freelance
Duration: 6 months
PIXOMONDO is an international visual effects company with a global network. We are recruiting for key positions in our Beijing office, where we would like to welcome anyone with the right experience to work in a fresh and international environment.
You know what to do. And you know what you need to do now and what you can do later. You know if it needs a bandage or a cure. And you know what’s going to happen after you’re done with it.
Creativity and Curiosity.
You’re smart, but flexible. You’re open to considering the other perspective, and sometimes you have the responsibility to come up with it. You don’t just “do your thing”. You’re interested in how other people are doing “their things” too, and how all of those “things” can be done better.
You understand the people you work with are as important as you, and believe that what’s good for the company and good for the project, are likely what’s good for you too. You listen to what other people are saying and understand it. You can communicate well with others in writing and in person because you know you’re not alone.
Courage, Passion, and Honesty.
You don’t do something wrong simply because you “were told to” and aren’t afraid to speak up respectfully when it’s important. We want everything to be the best it can be, and you do too. You take risks and responsibility in proportional measure, and you’re reliable. When you say it’ll be done, it gets done, and when you said it would.
FX Artist should be able to design, model, texture and animate in-game special effects in any style required (e.g. realistic, sci-fi, fantasy, cartoon etc.).
– Excellent sense of form, color and motion. Understanding of how things should look, feel & move.
– Great knowledge of particle systems, fields, expressions, scripts, soft bodies, rigid bodies, cloth dynamics in Autodesk 3ds Max
– Understanding of performance concepts such as overdraws and batch sizes, and how they pertain to particle effects.
– Demonstrable and substantial examples of current and past work.
– feature film experience first
– creatures experience first
To Apply for this Position:
Please apply online using the button below or email an application to firstname.lastname@example.org Please include your current resume, reel breakdown, a link to your demo reel and rate.
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