Rainmaker Recruiting Character Modeler
Character Modeler -Barbie
Location: Vancouver (Canada)
Start Date: immediately
We are crewing up at Rainmaker and we need a Character Modeler for our direct-to-DVD CG animated Barbie! If you have at least 3 years’ experience, love modeling and want to work with awesome people…keep reading!
So what is the Character Modeler accountable for? They create character models that support art and story concepts. May focus on developing technical drawings for model production. Utilizes modeling software to prepare and build character models. Writes, maintains and run scripts and model databases. Able to develop character models for multiple types of productions from simple to moderately difficult. Accountable for meeting productivity and quota targets. Yada, yada, yada…and all kinds of other stuff.
PRIMARY AREAS OF RESPONSIBILITY
Translates 2D designs into 3D objects.
Based on assigned area of expertise, constructs character models, vehicles, props and/or environmental models in alignment with the determined creative style and direction of a project.
Collaborates with designers, riggers, surfacing artist, animators and technical directors in order to facilitate optimal shot production while adhering to the schedule and quota fulfillment.
Collaborates with rigging team to set up articulation points for animation.
Collaborates with surfacing artists to ensure models match aesthetic and creative requirements of the projects overall look.
Collaborates with animation team to ensure models are structured in such a way to achieve intended performance requirements.
Interprets and implements notes and feedback from Director(s) and/or supervisors in a timely and qualitatively acceptable way.
Adheres to digital file management protocols.
Supports and integrates the values of Rainmaker that being a commitment to innovation, creativity, professionalism and inspiration.
Interacts respectfully and professionally with colleagues, staff members and clients.
Additional duties as requested.
Degree and/or diploma in fine arts or animation or equivalent experience is preferred.
2-3+ years of experience working in a professional environment within their discipline.
Ability to work with polygonal, NURBS and subdivision topologies to create surface models ranging from highly stylized cartoon characters to photorealistic fantasy creatures.
Working knowledge of human and animal anatomy, physical motion, weight, balance and form.
Experience in 3D animation and rigging preferred.
Proficiency in using Maya, Mudbox and ZBrush is required.
Open to and encourages feedback and new initiatives.
Solid work ethic and positive attitude. Ability to work under pressure. Self-motivated and pro-active. Consistently strives to expand knowledge base.
Efficient and detail oriented.
Strong problem solving skills and ability to work collaboratively.
Strong verbal and presentation skills with the ability to communicate ideas clearly.
Practices attentive and active listening. Shares information, methodologies and ideas with others. Incorporates feedback and direction received from the Director/Supervisor.
Makes decisions in a timely manner. Accepts accountability for own actions.
Ability to deliver work on time and meet set performance objectives.
Apply here:- http://www.rainmaker.com/?/site/careers/105
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