Added by on 2013-08-21

Rainmaker Recruiting Creature TD

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Creature TD

Category: Creature TD
Company: Rainmaker
Location: Vancouver (Canada)
Start Date: immediately

Job Description

Rainmaker is looking for Creature TD to join in the excitement at our studio! We are looking for someone who is experienced, enthusiastic and all around fantastic! The Creature TD is responsible for evaluating the needs of the animation and simulation departments. He/She must assist in the development of a production ready process for creature rigging and simulation. And in order to meet the expectations of the animation and simulation supervisors, the creation of effective controls for rigging and simulation is essential. If you think that you’re a great fit, keep reading below!


Must have an in-depth of modeling, animation and character rigging and methodology. He/she must be able to create optimal tools that can facilitate the animator’s work.
Devises and innovates methods of working with skeletons, modeling geometry and weighting that meet the project’s creative objectives.
Collaborates with the animation team in the testing of characters and provides timely solutions to any technical of performance related issues.
Attends regular production and department meetings.
Develops and maintains leading-edge proprietary tools/plugins/scripts.
Completes assignments on schedule.
Supports and integrates the values of Rainmaker that being a commitment to innovation, creativity, professionalism and inspiration.
Interacts respectfully and professionally with colleagues, other staff members, partners and clients.
Additional duties as requested.



Degree and/or diploma in fine arts or animation or equivalent experience is preferred.
Advanced degree in Computing Science, Mathematics, Physics or related disciplines is an asset.
DVD Production

2-3+ years of experience working in a professional environment within their discipline preferred however not required.
Feature Film Production

4-6+ years of experience working in a professional environment within their discipline.


Working knowledge of geometry creation, weighting and skeleton rigging.
Production knowledge of Maya, Python, MentalRay and MEL required.
Basic knowledge of UNIX/Linux, procedural and object-oriented programming languages.
Ability to create script in Python allowing for automation of specific tasks.
Basic artistic skills; demonstrable ability to make creative and aesthetic judgment calls.
Basic knowledge of CG Feature Animation.
Ability to communicate and/or demonstrate ideas. Practices attentive and active listening. Incorporates feedback and direction received from the Lead, Supervisor and/or Director of Production Technology.
Open to and encourages feedback and new initiatives. Shares information and techniques with team members.
Adaptable to change, he/she can alter course of action quickly per production needs. Solid work ethic and positive attitude. Ability to work under pressure. Self-motivated and pro-active. Consistently strives to expand knowledge base.
Makes decisions in a timely manner. Accepts accountability for own actions.
Efficient and detail oriented.
Strong problem solving skills and ability to work collaboratively.
Ability to deliver work on time and meet set performance objectives.

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