Rainmaker Recruiting Lighting Artist
Lighting Artist – Ratchet & Clank
Category: Lighting Artist
Location: Vancouver (Canada)
Start Date: immediately
We have opportunities for Lighting Artists to join Ratchet & Clank! So if you’re up for the challenge, have 3+ years of industry experience and want to be part Rainmaker’s second feature film, then you should apply! As a Lighting Artist you’ll be tasked with lighting shots from start to finish as they evolve from preliminary lighting through final renders.
PRIMARY AREAS OF RESPONSIBILITY
Under the leadership of the Lighting Supervisor and/or Leads, the Lighting Artist lights shots/sequences based on the rigs created by the Principal, Lead or Supervisor.
Ability to work within the lighting and rendering pipeline and capable of troubleshooting common rendering and lighting technical issues.
Interprets and implements notes and feedback form the Supervisor or Lead in a timely and quantitatively acceptable way.
Collaborates with Surfacing Team in achieving the desired look and establishing the production design complexity and lighting behavioural consistency as it pertains to characters, props and environments.
Collaborates with FX Artists to test efficacy of the visual effects, modifying lighting as necessary.
Delivers assignments per project’s schedule.
Adheres to digital file management protocols.
Supports and integrates the values of Rainmaker that being a commitment to innovation, creativity, professionalism and inspiration.
Interacts respectfully and professionally with colleagues, staff members and clients.
Additional duties as requested.
Degree and/or diploma in fine arts or animation or equivalent experience required.
2-3+ years of experience working in a professional environment within their discipline.
Feature Film Production
4-6+ years of experience working in a professional environment within their discipline.
Ability to hone in on crafting a variety of lighting styles as necessitated by shot/sequences in a given project. Experience in photography is an asset.
Strong understanding of principles of lighting (such as choice of light, placement of the light source, its direction and how to create the desired effect such as contrast and shadows).
Ability to apply knowledge of digital 3D animation, special effects and lighting. A demonstrated understanding of compositing principles and compositing software such as Nuke.
Knowledge of Maya and rendering software such as Renderman and/or Mentalray. Ability to script is an asset.
Maintains up-to-date knowledge in the areas of rendering, lighting, shading and compositing.
Ability to communicate ideas clearly and concisely.
Open to and encourages feedback and new initiatives. Shares information and techniques with team members.
Solid work ethic and positive attitude. Ability to work under pressure. Self motivated and pro-active. Consistently strives to expand knowledge base.
Makes decisions in a timely manner. Accepts accountability for own actions. Creatively solves problems, eliminates roadblocks and focuses on issue at hand.
Efficient and detail oriented.
Strong problem solving skills and ability to work collaboratively.
Ability to deliver lighting assignments per agreed upon specs and schedule.
Apply here:- Send us your reel, website and resume via email to email@example.com
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