Rainmaker Recruiting Surfacing Artists & Modeling Artist
Surfacing Artists – All levels
Location: Vancouver (Canada)
Start Date: immediately
We are looking for Surfacing Artists of all levels in anticipation of upcoming undisclosed projects… Doesn’t that sound intriguing? Muahaha!! So if you’re up for the challenge and want to be part of these projects, whatever they may be (insert maniacal laugh here) then you should apply!
Duties and Responsibilities
The Surfacing Artists wear a lot of hats. With direction from the Art Director, they create and maintain the desired surface look and feel for characters, props and environments! They handle the surface textures and ensuring that surfaces are complete and ready for lighting. Not only do they have to be artistic but they also have to be able to troubleshoot creative and technical issues whenever they come up! They will also be able to look at the big picture and stay on the ball with the needs outside of their direct responsibilities but in relation to the Surfacing Department.
Experience with mesh/UV mapping and texture layout in Maya
Detail oriented, organized and able to meet project requirements as well as work in a team setting
Excellent artistic and painting skills, and a strong understanding of colour theory and application
Strong understanding of Mental Ray shaders
Knowledge and experience with Z-Brush, Photoshop and/or Body Paint to be used as a 3D paint package
Demonstrated ability to work with a high degree of self-direction
Experience using subsurface scattering
Ability to work from reference materials, such as photography or concept art
Must be able to meet schedules and artistic guide lines on time in a professional environment
Able to learn in-house workflows and methodologies
Clean texturing skills and an eye for color
Strong spatial awareness and a good sense of form, scale and proportion
Clean low/high polygon, (organic and non-organic) modeling skills with strong eye for detail
Ability to construct small and large objects to scale keeping silhouette and proportion in mind, as well as the environment as a lived in space
Degree or Diploma in Fine Arts or related field is an asset
Apply here:- http://www.rainmaker.com/?/site/careers/28/24
Modeling Artist – All levels
Location: Vancouver (Canada)
Start Date: immediately
We are looking for Modeling Artists at all levels in anticipation of upcoming undisclosed projects … now doesn’t that sound intriguing?? Muahaha!! So if you’re up for the challenge, love modeling and want to work with awesome people… then you should apply! Want to know more about what a Modeling Artist does? Check out the description below!
PRIMARY AREAS OF RESPONSIBILITY
Translates 2D designs into 3D objects.
Based on assigned area of expertise, constructs character models, vehicles, props and/or environmental models in alignment with the determined creative style and direction of a project.
Collaborates with designers, riggers, surfacing artist, animators and technical directors in order to facilitate optimal shot production while adhering to the schedule and quota fulfillment.
Collaborates with rigging team to set up articulation points for animation.
Collaborates with surfacing artists to ensure models match aesthetic and creative requirements of the projects overall look.
Collaborates with animation team to ensure models are structured in such a way to achieve intended performance requirements.
Interprets and implements notes and feedback from Director(s) and/or supervisors in a timely and qualitatively acceptable way.
Adheres to digital file management protocols.
Supports and integrates the values of Rainmaker that being a commitment to innovation, creativity, professionalism and inspiration.
Interacts respectfully and professionally with colleagues, staff members and clients.
Additional duties as requested.
Degree and/or diploma in fine arts or animation or equivalent experience is preferred.
Ability to work with polygonal, NURBS and subdivision topologies to create surface models ranging from highly stylized cartoon characters to photorealistic fantasy creatures.
Working knowledge of human and animal anatomy, physical motion, weight, balance and form.
Experience in 3D animation and rigging preferred.
Proficiency in using Maya, Mudbox and ZBrush is required.
Open to and encourages feedback and new initiatives.
Solid work ethic and positive attitude. Ability to work under pressure. Self-motivated and pro-active. Consistently strives to expand knowledge base.
Efficient and detail oriented.
Strong problem solving skills and ability to work collaboratively.
Strong verbal and presentation skills with the ability to communicate ideas clearly.
Practices attentive and active listening. Shares information, methodologies and ideas with others. Incorporates feedback and direction received from the Director/Supervisor.
Makes decisions in a timely manner. Accepts accountability for own actions.
Ability to deliver work on time and meet set performance objectives.
Apply here:- http://www.rainmaker.com/?/site/careers/166/24
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