Added by on 2014-01-25

Riot Games Recruiting Character Animator, Character Rigger, Illustrator, Concept Artist, Motion GFX Artist, Vfx Artist, Flash Animator / Designer, Environment Artist & Technical Artist

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Senior Motion GFX Artist

Job Description
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played PC game in the world, over 32 million play every month. Players form the foundation of our community and it’s for them that we continue to evolve and improve the League of Legends experience.

We’re looking for humble but ambitious, razor-sharp professionals who can teach us a thing or two. We promise to return the favor. Like us, you take play seriously; you’re passionate about games. We embrace those who see things differently, aren’t afraid to experiment, and who have a healthy disregard for constraints.

That’s where you come in.

As Senior Motion GFX/VFX Artist, you’ll concept and give life to motion projects for Riot Games and League of Legends. Your technical skills and keen aesthetic eye for motion and compositing will help you transform the static artwork for League of Legends into dynamic masterpieces that inspire before players hit the battlefield.

You are:
Experienced: you bring at least four years’ experience working with motion graphics, so you’re pro at After Effects, After Effects Expressions, 3D Studio Max, Fume FX, Krakatoa and probably earned badges in Photoshop, Houdini, and RealFlow(or equivalent); your experience has graced you with awareness and understanding of artistic conception
Technically skilled: you could teach a master class on fluid dynamics, particle effects and compositing; you create visual effects, improve performance and output deliverables using advanced compression techniques that prioritize performance

Artistic: you may not actually share wall space with the renaissance masters, but with your artistic eye, you could; you’re comfortable collaborating, giving and receiving constructive and creative feedback
Problem assassin: you conduct problem reconnaissance and termination with the skill and ruthlessness of Agent 007; you’re an expert at root cause analysis, and problems fall swiftly under the sharp edge of your keen intellect
Productive and motivated: you believe artist’s block is for amateurs and you’re motivated to create nothing less than AAA compositing, motion and VFX; you make creative decisions and drive projects forward without sacrificing quality
Player-focused: as a gamer yourself, you know the importance of creating artwork that leads to more beautiful game experiences; though your art’s awesomeness commands attention, you’d never let art upstage the holistic player experience

You will:
Breathe life into the world of League of Legends by adding dynamic elements and visual effects to static artwork in a meticulous manner, in many formats
Work closely with artists, designers and engineers to create conceptually sound motion graphics and visual effects that level-up the player experience and complement existing League of Legends aesthetics
Define how elements within projects will interact, build, transition and function from the concept stage on up
Give and receive constructive and creative feedback across involved teams

Required Skills
Strong understanding of how to bringing static design to life in a highly detailed and innovative fashion within a variety of formats.
Work closely with artists, designers and engineers to ensure that all motion and VFX are in line with game concept and the overall game experience.
Defining how elements within each project will interact, build, transition, and function during early stages of asset creation, and then executing each motion deliverable.
Understanding of performance in relation to creating visual effects as well as compression techniques and output deliverables
Strong visual and development problem solving skills
Able to teach others the craft as well as speak motion capabilities to a room of non-motion related people
Constantly raising the bar in quality and output
Expert knowledge of After Effects and Expressions(or equivalent)
Expert knowledge of Photoshop and asset breakup
Expert knowledge of video compression
Advanced experience in flash as well as knows the pipeline for integrating motion/animation video into flash

Required Experience
4 years industy experience
Job Location
Santa Monica, California, United States

Apply here:- https://riotgames-openhire.silkroad.com/epostings/index.cfm?fuseaction=app.jobInfo&version=1&jobid=59
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Sr. Visual Effects Artist

Job Description
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played PC game in the world, over 32 million play every month. Players form the foundation of our community and it’s for them that we continue to evolve and improve the League of Legends experience.

We’re looking for humble but ambitious, razor-sharp professionals who can teach us a thing or two. We promise to return the favor. Like us, you take play seriously; you’re passionate about games. We embrace those who see things differently, aren’t afraid to experiment, and who have a healthy disregard for constraints.

That’s where you come in.

Riot Games is seeking an experienced Sr. Visual Effects Artist for League of Legends. The Sr. VFX Artist will design, create and implement dynamic and dramatic special effects. The ideal candidate has a strong understanding of the creation of spectacular visual effects and should exhibit creativity, technical and artistic skills.

Must have a good eye for the realistic as well as the fantastic and be bursting with new ideas on how to create visuals in exciting and kinetic fashion.

Responsibilities:
• Create particle effects and 3D mesh-based real time VFX for League of Legends. This consists of, but is not limited to Skins, Item effects and Champion auras or “buffs” all using a proprietary text-based script which shows VFX changes in the game engine in real-time
• Work closely with artists, designers and programmers to ensure that effects are in line with game concept and the overall game experience
• Use 3D Studio Max, Photoshop and our proprietary tools to create visual effects
• Utilize particle systems, shaders and mesh effects
• Create original textures
• Research visual effect creation processes
• Establish reference libraries

Requirements:
• 5+ years professional VFX experience, including full cycle for at least 3 game titles
• Have a clear understanding of fantasy-themed and real world effects
• Knowledge of real-time particle system features and limitations and be able to create them in a timely and resource efficient manner
• Proficiency with Photoshop, Max, 3D Studio Max and/or equivalent tools
• Be able to create textures and 3D meshes used by particle system
• Previous experience creating real time VFX for a published game title
• Willing and to learn advanced VFX particle techniques used on Champions in League of Legends
• Solid understanding of art pipelines and how to get the most out of them
• Motivated and driven to create world class FX
• Understanding of performance in relation to creating visual effects
• Ability and willingness to accept and follow direction, collaborate productively with others and work to meet deadlines as necessary
• Work samples required
• Play and enjoy League of Legends

Job Location
Santa Monica, California, United States

Apply here:- https://riotgames-openhire.silkroad.com/epostings/index.cfm?fuseaction=app.jobInfo&version=1&jobid=57
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Senior Flash Animator / Designer

Job Description
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played PC game in the world, over 32 million play every month. Players form the foundation of our community and it’s for them that we continue to evolve and improve the League of Legends experience.

We’re looking for humble but ambitious, razor-sharp professionals who can teach us a thing or two. We promise to return the favor. Like us, you take play seriously; you’re passionate about games. We embrace those who see things differently, aren’t afraid to experiment, and who have a healthy disregard for constraints.

That’s where you come in.

As Senior Flash Animator / Designer, you’ll concept and give life to projects for Riot Games and League of Legends. Your technical skills and keen aesthetic eye for motion and story will help you transform the static artwork for League of Legends into dynamic interactive masterpieces that inspire before players hit the battlefield.

You are:
Experienced: you bring at least four years’ experience working with animation and development, so you’re pro atFlash, Actionscript 3, After Effects, Photoshop and probably earned badges in web design, UX, and storyboarding; your experience has graced you with awareness and understanding of artistic conception
Technically skilled: you could teach a master class on immersive interactive applications; you develop synergy between animation and design. You will output deliverables using advanced optimization techniques that prioritize performance
Artistic: you inform design with your motion approach and could deliver design aesthetic to visualize your ideas. You’re comfortable collaborating, giving and receiving constructive and creative feedback
Problem assassin: you conduct problem reconnaissance and termination with the skill and ruthlessness of Agent 007; you’re an expert at root cause analysis, and problems fall swiftly under the sharp edge of your keen intellect
Productive and motivated: you believe artist’s block is for amateurs and you’re motivated to create nothing less than AAA animation, interactivity and experience; you make creative decisions and drive projects forward without sacrificing quality

Player-focused: as a gamer yourself, you know the importance of creating artwork that leads to more beautiful game experiences; though your art’s awesomeness commands attention, you’d never let art upstage the holistic player experience

You will:
Breathe life into the world of League of Legends by adding motion to static design in order to realize your vision of the ultimate experience
Work closely with artists, designers and engineers to create conceptually sound applications that level-up the player experience and complement existing League of Legends aesthetics
Define how elements within projects will interact, build, transition and function from the concept stage on up
Give and receive constructive and creative feedback across involved teams

Required Skills
Flash
ActionScript 3.0
After Effects
Photoshop

Required Experience
4 Years in the industry

Apply here:- https://riotgames-openhire.silkroad.com/epostings/index.cfm?fuseaction=app.jobinfo&jobid=312
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Senior Environment Artist

Job Description
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played PC game in the world, over 32 million play every month. Players form the foundation of our community and it’s for them that we continue to evolve and improve the League of Legends experience.

We’re looking for humble but ambitious, razor-sharp professionals who can teach us a thing or two. We promise to return the favor. Like us, you take play seriously; you’re passionate about games. We embrace those who see things differently, aren’t afraid to experiment, and who have a healthy disregard for constraints.

That’s where you come in.

As Senior Environment Artist, you’ll channel your wealth of concepting, modeling and texturing experience to help us tell the story of the League of Legends universe. You’ll apply your leadership skill and masterful digital brushstroke when leading the team responsible for ideating and crafting the next wave of visual improvements to League of Legends environments, including Summoner’s Rift, the most watched esports arena in the world.

YOU ARE:

A veteran: you’re a modeling and texturing master that can lead juniors in the craft forged by five years in a AAA development environment
Always up for co-op: whether leading or collaborating, you’re at your best when blazing trails with other daring, industrious pros
Digital and analog: your storytelling skills span the tableau of tools, from charcoal to Cintiq; your art software skills are top-notch, most of all with Maya and Photoshop
Cleverly creative: you approach creative risks with a grin rather than a grimace and can fashion a new approach when a problem crops up or there’s a shift in direction
A player-focused gamer: as a passionate gamer yourself, you know how to match player curiosity with imaginative environments and worlds

YOU WILL:

Concept and create dynamic environments within the League of Legends universe
Flawlessly navigate a cross-functional dev environment that includes artists, designers and engineers to ensure evocative imagery intersects with unique gameplay
Define how environmental elements interact with players and function within the game world they live in
Give and receive constructive and creative feedback across art disciplines; mentor a team of 3D artists, helping them meet and raise the quality bar of Riot’s artistic efforts

To apply:
Click the button below and don’t forget to include a resume and cover letter. We receive a lot of applications, but we’ll notice a fun, well-written intro that shows us you take play seriously.

Job Location
Santa Monica, California, United States

Apply here:- https://riotgames-openhire.silkroad.com/epostings/index.cfm?fuseaction=app.jobinfo&jobid=516
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Senior Technical Artist

Job Description
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played PC game in the world, over 32 million play every month. Players form the foundation of our community and it’s for them that we continue to evolve and improve the League of Legends experience.

We’re looking for humble but ambitious, razor-sharp professionals who can teach us a thing or two. We promise to return the favor. Like us, you take play seriously; you’re passionate about games. We embrace those who see things differently, aren’t afraid to experiment, and who have a healthy disregard for constraints.

That’s where you come in.

As Senior Technical Artist, you’ll help breathe life into the world of League of Legends. You’ll employ your expert-level knowledge of 3D tools and problem-solving skills to build tools, maintain pipelines and provide technical support for artists on their most critical missions. You’ll help critique work, mentor fellow Rioters and foster the long-term growth of an energetic group of artists.

You are:
Experienced: you’ve battled in the game dev trenches for five or more years and have the scars to prove it; if you found some time to study the finer arts, you’ll score extra points
Up to code: you bring a three to five years of game production experience and tech-fluency in at least one development language, such as Python, MEL, C# or C++
A 3D generalist: with a solid understanding of Maya, Photoshop and 3D engines, you’re comfortable tinkering with, maintaining and providing support for every art tool at your disposal
A creative problem solver: impossible is your favorite kind of possible, and you welcome every new problem as a chance to flex your creative muscles to find solutions
Inspiring: with a self-driven mindset and positive attitude, you invigorate and inspire the artists you support by providing clear and constructive feedback
Dedicated to LoL: as a summoner yourself, your experience with the game helps you better understand and appreciate Valoran’s unique blend of fantasy and technology and create content that belongs in the universe

You will:
Jump into any art pipeline, whether it’s environment, character or other artistic discipline, to help maintain, manage, build and support the team’s 3D tools
Mentor and support other tech artists, critique their work and help raise the quality of art production across the board
Coordinate, execute and help drive the Art teams’ most demanding and critical projects forward
Liaise between Art teams and various stakeholders to provide support for interdisciplinary efforts
Interface with key stakeholders and team leads when assessing and completing tasks and help promote strategic visions for projects

To apply:
Click the button below and don’t forget to include a resume and cover letter. We receive a lot of applications, but we’ll notice a fun, well-written intro that shows us you take play seriously.

Job Location
Santa Monica, California, United States

Apply here:- https://riotgames-openhire.silkroad.com/epostings/index.cfm?fuseaction=app.jobinfo&jobid=225
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Senior Concept Artist

Job Description
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played PC game in the world, over 32 million play every month. Players form the foundation of our community and it’s for them that we continue to evolve and improve the League of Legends experience.

We’re looking for humble but ambitious, razor-sharp professionals who can teach us a thing or two. We promise to return the favor. Like us, you take play seriously; you’re passionate about games. We embrace those who see things differently, aren’t afraid to experiment, and who have a healthy disregard for constraints.

That’s where you come in.

As Senior Concept Artist, you’ll be embedded with the champion design team from concept to execution, working with as little as a napkin sketch and as much as a full blown narrative concept to develop memorable and compelling champions. You’ll generate, sketch and iterate the visual ideas, insights and eye candy that take even the smallest kernel of a concept into full-fleshed champions that live, breathe and bring something completely new to the Fields of Justice.

You are:

Artistic and prolific: your keen eye for lighting, color, form and composition inform your work from ideation to creation; you’re a master of the rapid sketch, quickly generating ideas knowing that sometimes it takes a hundred good ones to get to the great one
An experienced collaborator:your artistic hand reflects years of experience refining your craft, but you’re also a natural and avid collaborator; you coat-check your ego, but are eminently capable of articulating and defending your next great idea
Multi-dimensional: you’re as experienced and knowledgeable with pad and pencil as you are with Photoshop and similar 2D software; you’re also comfortable trekking beyond Flatland to experiment with Zbrush and other 3D programs
Genre-bending: You have cat-like reflexes for chasing a great yarn, whether in contemporary comics or ancient mythology; you’ve built a Noah’s Ark of archetypes, ready at a moment’s notice to set sail into brainstormy waters
Anatomically correct: you have advanced understanding of human and animal anatomy, but aren’t afraid to stretch the limits; exaggerated, stylized proportions feel perfectly balanced in your hands, and superheroes line up outside your studio hoping to be drawn in one of your staggeringly dynamic poses
A player-focused gamer: as an avid League of Legends player yourself, gaming is as much a part of your artistic palette your trusty pen and sketchpad; though your art’s awesomeness commands attention, you’d never let it upstage the holistic player experience

You will:

Sketch, ideate and iterate new champion concepts in collaboration with fellow concept artists
Collaborate closely with writers, animators, game engineers and splash artists to define champions that are both narrative and visually cohesive
Develop detailed concept art and orthographs for 3D designers and animators to implement into working models
Be an avid researcher and collector of story tropes, archetypes and narrative devices of all kind
Challenge video game conventions and explore new territory for the League of Legends IP

To apply:

Click the button below and don’t forget to include a resume and cover letter, and don’t forget a link to your portfolio! We receive a lot of applications, but we’ll notice a fun, well-written intro that shows us you take play seriously.
Job Location
Santa Monica, California, United States

Apply here:- https://riotgames-openhire.silkroad.com/epostings/index.cfm?fuseaction=app.jobInfo&version=1&jobid=56
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Illustrator

Job Description
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. Recently named the most played PC game in the world, over 11 million play every month. Players form the foundation of our community and it’s for them that we continue to evolve and improve the League of Legends experience.

We’re looking for humble but ambitious, razor-sharp professionals who can teach us a thing or two. We promise to return the favor. Like us, you take play seriously; you’re passionate about games. We embrace those who see things differently, aren’t afraid to experiment, and who have a healthy disregard for constraints.

That’s where you come in.

As Illustrator, you’ll put stylus to Cintiq and create the splash art that represents the essence of a champion to millions of players every time they select a champ or load into a game. You’ll use your artistic eye and keen understanding of dynamic lighting, form and color to tell concise and evocative stories with your deft brushwork. Working in close collaboration with a team of talented and dedicated illustrators, concept artists, writers, animators and game developers, you’ll define and illustrate each champion’s unique place in the world of League of Legends.

You are:

Artistic and collaborative: with your artistic eye and keen understanding of dynamic lighting, form and color you would fit right in on museum walls; but unlike Van Gogh and Co., you’re more comfortable collaborating than hiding in a garret, and thrive on giving and receiving constructive, creative feedback
Anatomically correct: you have advanced understanding of human and animal anatomy, but aren’t afraid to stretch the limits; exaggerated, stylized proportions feel perfectly balanced in your hands, and superheroes line up outside your studio hoping to be drawn in one of your staggeringly dynamic poses
Productive and motivated: you believe artist’s block is for amateurs and you’re motivated to create nothing less than AAA splash at all times; you make creative decisions and drive projects forward and on time without ever sacrificing quality
Genre-bending: you have cat-like reflexes for chasing a great yarn, whether in contemporary comic books or ancient mythology; you’re a versatile visualizer, capable of capturing a range of archetypes from fuzzy little scouts to ferocious void monsters
A player-focused gamer: as an experienced League of Legends player yourself, gaming is as much a part of your artistic palette as painting tools you use; though your art’s awesomeness commands attention, but you’d never let it upstage the holistic player experience

You will:

Create key splash art for champions that tell their story through evocative, dynamic compositions
Work collaboratively with your team, providing and receiving extensive feedback, as well as working with artists in other disciplines to create cohesive and awesome champions
Manage and art direct outsourced art projects
Create promotional art for various League of Legends projects and events
Challenge conventions of video game art, initiate and spearhead new projects, and paint visually awesome experiences for players

To apply:
Click the button below and don’t forget to include a resume and cover letter, and don’t forget a link to your portfolio! We receive a lot of applications, but we’ll notice a fun, well-written intro that shows us you take play seriously.

Job Location
Santa Monica, California, United States

Apply here:- https://riotgames-openhire.silkroad.com/epostings/index.cfm?fuseaction=app.jobinfo&jobid=520
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Character Rigger

Job Description
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played PC game in the world, over 32 million play every month. Players form the foundation of our community and it’s for them that we continue to evolve and improve the League of Legends experience.

We’re looking for humble but ambitious, razor-sharp professionals who can teach us a thing or two. We promise to return the favor. Like us, you take play seriously; you’re passionate about games. We embrace those who see things differently, aren’t afraid to experiment, and who have a healthy disregard for constraints.

That’s where you come in.

As Character Rigger, you’ll help create, improve and maintain rigs for League of Legends characters and props. Working closely with animation, modeling and concept teams, you’ll uncover new ways to improve workflow and ensure functionality, consistency and quality. Whether your support style resembles Sona’s softer side or Thresh’s aggressive hooks, you’ll be the carry behind the carry, helping hoist up the art teams on the strength of your rigs and tools.

You are:
Up to date: you’ve developed a thorough understanding of rigging, especially using Autodesk Maya
Creatively systematic: your rigs are as intricate as the inner workings of a Great Steam Golem and you enjoy building complex systems; you approach problems like puzzles, while always looking for creative solutions—even if they don’t match the box art
Experienced: after two or more years working as a rigger in the games industry, you’ve picked up more experience in engines and rigs than a long-haul trucker; you’ve at least kicked the tires on a scripting language like Python or MEL, so you know what you’re getting into
Anatomically correct: your knowledge of biological motion and movement feeds your nuanced understanding of animation and character structure
A gamer: you’ve been playing games for a while now, especially MOBAs; your intuitive sense of League of Legends art style might need refining, but you’re eager to peek behind the curtain

You will:
Help create rigs for a variety of characters and assets using Maya and other internal tools
Assist team mates in troubleshooting problems to break through blockers and excise inefficiency from work-flow
Refresh the performance of our rigs and animations by running them through the spin-dry of your creative maelstrom
Help proactively promote collaboration between art teams to level up content synergy and consistency
Spread knowledge of the team’s process and help teams expand their technical know-how

To apply:
Click the button below and don’t forget to include a resume and cover letter along with your demo reel or portfolio. We receive a lot of applications, but we’ll notice a fun, well-written intro that shows us you take play seriously.

Job Location
Santa Monica, California, United States

Apply here:- https://riotgames-openhire.silkroad.com/epostings/index.cfm?fuseaction=app.jobinfo&jobid=532
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Senior Character Animator

Job Description
Riot Games was established in 2006 by entrepreneurial gamers who believe that player-focused game development can result in great games. In 2009, Riot released its debut title League of Legends to critical and player acclaim. As the most played PC game in the world, over 32 million play every month. Players form the foundation of our community and it’s for them that we continue to evolve and improve the League of Legends experience.

We’re looking for humble but ambitious, razor-sharp professionals who can teach us a thing or two. We promise to return the favor. Like us, you take play seriously; you’re passionate about games. We embrace those who see things differently, aren’t afraid to experiment, and who have a healthy disregard for constraints.

That’s where you come in.

Riot Games is seeking a Senior Character Animator for League of Legends.This person will be a veteran game developer and have a thorough understanding of body mechanics and the classic animation principles. Additionally, they must be able to have a strong grasp of animation pipelines. The ideal candidate is both an outstanding animator and can work from high-level direction, possessing strong leadership skills, production-sensibilities, and the talent to produce and implement the highest quality work. One’s demo reel should highlight a variety of walk cycles, a diverse selection of game-related animation, as well as show a strong foundation in the principles of animation (weight, anticipation, impact).

Responsibilities:
Create high quality animations for over 90 diverse champions in the ever expanding LoL-universe, including bipeds, quadrupeds, and monsters
Help the team develop new features and technologies to expand our content pipeline
Collaborate with designers and artists to create animation assets that fulfill the requirements of the project’s game design and visual design
Be able to recognize areas of opportunity and help push other animators’ work up to AAA-title-standards
Perform in a team-oriented environment and use organizational and interpersonal skills on a daily basis
Consistently meet project deadlines in a timely manner without compromising artistic integrity

Requirements:
4+ years of professional animation experience; focus on games a plus
Has worked on one or more AAA-titles
Exceptional skills regarding timing, exaggerated posing, and animation texture
Specialized in keyframe animation
Extensive knowledge of Maya (preferred) or any other 3D package
Self-motivated and strong team player
Knowledge of game specific animation limitations
Excellent communication, time-management and organizational skills are a must
Plays and enjoys League of Legends

Preferred:
Knowledge of modeling, rigging and MEL scripting
Understanding of interaction between game animation, game design and AI
Broad background animating different character types and/or creatures
Passion for video games
Reel showing off stylized animations (please leave out any mocap animations)
Knowledge of the video games industry
Acting experience/willingness to act out animation reference
Strong ability to prioritize effectively
Experience directing and/or giving feedback to other animators
Positive, team-oriented attitude

Job Location
Santa Monica, California, United States

Apply here:- https://riotgames-openhire.silkroad.com/epostings/index.cfm?fuseaction=app.jobInfo&version=1&jobid=60
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