Added by on 2013-07-01

Rockstar San Diego Recruiting Character Artist, Lead VFX Artist & Character Concept Artist



Rockstar San Deigo is looking for an exceptionally skilled character artist; the successful candidate will work well in a team that is very passionate about making industry leading games.

Industry experience is not a prerequisite. The ideal candidate will have extensive experience of modelling, sculpting and texturing a diverse range of characters, and be well versed in game art production methodology.

A comprehensive modelling and texturing portfolio showing a varied range of character art to a very high standard.
Extensive experience using 3DStudio Max Version 2009 and above for modelling; and Photoshop for texturing.
Exceptional sculpting ability in ZBrush or Mudbox as they relate to game art workflows.
An understanding of all current generation production workflows as they pertain to character art production.
A keen understanding of the human form/anatomy and structure/silhouette in respect of modelling.
A detail obsessed eye for creating and manipulating texture maps and excellent understanding of the value of UV space.
A great team-player: Self-motivated with good communication skills.
Able to accurately follow common goals and tasks whilst working under own initiative.

Have shipped current generation console titles as a Character Artist.
Strong traditional art foundations: including but not limited to figure drawing, photography and illustration.
An appreciation and understanding of fashion and street style.

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We are looking for a talented and experienced Visual Effects Artist to help lead our efforts in creating and innovating stunning visual effects for our current and future titles.
The ideal candidate will have an eye for detail backed up with excellent technical understanding and ability in order to achieve optimum results.
Industry experience a must and all applications should be accompanied with examples of work.

Experienced at creating a wide range of high quality particle effects using proprietary particle tools and various 3rd party software
Ability to collaborate effectively with other team disciplines (code, design, animation)
Can demonstrate creativity and technical ability within the constraints of console development
Strong communication and organizational skills
Effective time management skills to meet deadlines without sacrificing quality

Experience using real-time particle tools, 3D studio Max, Photoshop
Industry experience, having shipped title/s demonstrating VFX quality (PS3, 360, PC)

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Rockstar San Diego is looking for a Senior Character Concept Artist who can drive the look of characters for AAA video game titles.

2D Art based character designs for Rockstar properties.
Must be innovative in creating unique characters.
Work with the Art Director and fellow Concept Artists to create and maintain the vision for the game.
You will be responsible for creating mood art and production ready character and creature designs.
Be self-motivated with an ability to work in a cross-disciplined team.
Willing to actively participate in the creative feedback process.
Work closely with the 3D Character Artists to develop the character and clothing customization system for the game.

Minimum of 3 + years of experience as a concept artist.
Proven expertise in human and animal anatomy.
Excellent draftsmanship skills.
Experience developing and shipping at least one AAA game title.
Character/Costume design experience for games.
Knowledgeable about fashion and clothing.
Demonstration of a concept’s evolution from rough ideation to a final tight drawing.
An excellent understanding of the principles of design.
Advanced understanding of color and perspective.
Any additional knowledge or experience within 3D packages (Sketchup, Maya, Zbrush, max) is a plus.

** A portfolio submission is required for this position. Please focus this portfolio on character concepts

Apply here:-
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