Added by on 2017-04-10

Rodeo FX Recruiting Rigging Artist & Creature FX

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Rigging Artist

Description

Position at Rodeo FX Montreal and Quebec City.

Responsibilities:

The artist must be able to create 3D rigs for different types of objects, vehicles, animals and characters.
Be able to work with the visual effects supervisor and Lead CG to determine the best possible technical and creative approaches.
Create tool and simple script needed to manufacture rigs

Requirements:

Minimum 5 years of experience as a rigging artist in a VFX studio
Has a solid knowledge and understanding of the principles of anatomy and facial expression
Knowledge of traditional 2D and 3D animation techniques, an asset
Knowledge the anatomy for bipeds, quadrupeds, skeletons and muscles
Knowledge of basic modeling tools for blend shapes
Knowledge of basic animation tools for the creation of animation test deformation
Excellent knowledge of Maya
Experience in programming using Python, PySide, PyQT, VEX
Experience in programming using C++ for Maya plug-ins, an asset
Knowledge of 3D mathematics, an asset
Knowledge of Houdini, an asset
Self-driven, good communicator, and a great-team player
Excellent organizational and communication skills
Work ethic focused on the dynamism and collaboration
Ability to perform multiple tasks set priorities and problem solving

Apply here:- https://www.rodeofx.com/en/jobs?p=job/o6kT4fw7&nl=1
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Creature FX

Description

Position in Montreal and Quebec City.

Under the supervision of the CG Supervisor, the Creature FX is responsible for providing a wide variety of dynamic simulations and rigs for photo-realistic creatures; including clothing, fur, hair, muscle and skin.

Responsibilities:

Creation of fur, feathers and grooming for photo-realistic creatures
Develop simulation setups for photo-realistic creatures; including clothing, fur, hair, muscle and skin.
Involvement in the development of departmental tools and techniques
Regularly communicating with Production and Leads regarding schedules and deadlines
To be able to work with the visual effects supervisor, and the lead CG artist to determine the best creative approaches and techniques for all the different steps in a 3D production pipeline.
Be able to deliver work within established project targets and the high quality standards of the company.

Requirements:

Minimum 5 years of experience in a CFX/FX role in a VFX studio
Previous experience on CG creature projects
Excellent knowledge of Maya
Excellent knowledge of Houdini
Experience in the following dynamic simulation: cloth, hair/fur, feathers, skin and muscle
Programming experience with Python, PySide, PyQt, VEX
Programming experience with C++ for Maya and Houdini plug-ins, an asset
Knowledge of 3D-related mathematics, an asset
Experience in creating rig simulations
Rigging skills and experience
Self-driven, good communicator, and a great-team player
Excellent organizational and communication skills
Work ethic focused on the dynamism and collaboration
Ability to perform multiple tasks set priorities and problem solving

Apply here:- https://www.rodeofx.com/en/jobs?p=job/o7pT4fwd&nl=1
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